Sterilizer glove
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The sterilizer glove is a weapon in the Fallout: New Vegas add-on Old World Blues.
Contents |
Characteristics
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The sterilizer glove is similar in appearance to the scientist glove, save for its bright red color. It causes critical heat damage, which sets enemies on fire with a successful critical hit. This weapon is affected by the Pyromaniac perk.
V.A.T.S. Special Attacks
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| Legend | ||||
|---|---|---|---|---|
| - Type of attack | - Skill required | |||
| - Damage per attack in V.A.T.S. | - Action point cost | |||
| - Damage per action point | - Additional effects | |||
| Normal | 0 | 42 | 28 | 1.5 | |
| Stomp | 50 | 84 | 20 | 4.2 | Only on knocked down enemies |
| Uppercut | 50 | 48.3 | 20 | 2.42 | |
| Cross | 75 | 46.2 | 20 | 2.31 | 2.5x damage to limbs |
- Note: Unarmed weapons do double normal damage in V.A.T.S.
Durability
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The sterilizer glove can successfully strike about 995 times from full condition before breaking.
Variants
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- Scientist glove - The common variant found in Fallout: New Vegas.
- Corrosive glove - A semi-unique variant found in the Z-43 innovative toxins plant and on a unique spore plant, Dionaea Muscipula, near the Signal Hills transmitter.
- Dr. Mobius' glove - A unique variant found in the Forbidden Zone, on a table in the same room as Dr. Mobius.
- Dr. Klein's glove - A unique variant found in Higgs Village, in House #101.
Comparison
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| Legend | ||||
|---|---|---|---|---|
| - Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
| - Weapon name (gun, energy or explosive) | - Action point cost | |||
| - Damage per attack (damage per projectile) | - Damage per action point | |||
| - Damage per second | - Weapon spread | |||
| - Area of effect damage | - Magazine capacity (shots per reload) | |||
| - Effect damage & duration | - Durability (number of attacks before breaking) | |||
| - Bonus effects | - Weight | |||
| - Attacks per second | - Value in caps | |||
| - Critical chance % multiplier | - Value to weight ratio | |||
| - Critical damage | - Skill required | |||
| - Critical effect damage & duration | - Strength required | |||
| - With all mods attached | ||||
| Scientist glove | 21 | 28.6 | 1.36 | x1.5 | 5 | 28 | 1.5 | 245 | 2 | 500 | 250 | 25 | 2 | ||
| Corrosive glove | 21 | 22.9 | 1.09 | x1 | 5 | +2/5s | 28 | 1.5 | 745 | 4 | 1500 | 375 | 55 | 2 | |
| Dr. Klein's glove | 34 | 46.4 | -5 EW/30s -2 ST/30s | 1.36 | x3 | 5 | -1 ST/30s -1 DT/60s | 18 | 3.8 | 495 | 4 | 2500 | 625 | 45 | 3 |
| Dr. Mobius' glove | 28 | 38.2 | -5 EW/30s -2 PER/30s | 1.36 | x2 | 5 | Knockback Frenzy | 15 | 3.7 | 495 | 3 | 3500 | 1166.7 | 35 | 2 |
| Sterilizer glove | 21 | 28.6 | 1.36 | x1 | 5 | +2/5s | 28 | 1.5 | 995 | 3 | 1500 | 500 | 55 | 2 |
- Note: Unarmed damage is doubled in V.A.T.S.
Locations
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- Y-17 medical facility - Found in the room to the right of the door, behind a force field that must be disabled prior to obtaining it.
- Found on Super-Ego.
Notes
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- Taking the sterilizer glove in the Y-17 medical facility will cause 3 lobotomites to appear in the main room.
- It is one of the rarest non-unique weapons, with a maximum of two being obtainable.
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