Stefan
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“
My masterpiece! Stefan is now under my control!
”— The SurgeonStefan is a friendly glowing one in the CEO offices of the Red Racer Factory in 2277.
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Background
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Stefan is The Surgeon's test subject or more politely referred to as an "assistant," it took a considerable amount of trepanning (and radiation medicine) for Stefan to become docile and loyal. Stefan's job is to maul or cloak in radiation any intruder that dares threaten his master, as well as test subjects the Surgeon deems too unruly or not reacting properly with their implant chips. These are never referred to as "mistakes" though; the Surgeon doesn't make mistakes.[1]
Interactions with the player character
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Interactions overview
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| General | Services | Quests | ||||||||||||||||||||
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Effects of player's actions
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Since The Surgeon "reprogrammed" his mind, he is non-hostile unless you kill his master.
Inventory
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| Apparel | Weapon | Other items | On death |
|---|---|---|---|
| - | - | - | Random junk items, random chem |
Notes
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- Stefan is not affected by the "Disable Chips" instant-kill effect that can be triggered by two of the terminals in the area.
Appearances
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Stefan appears only in Fallout 3.
Bugs
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- After killing the Surgeon, Stefan will occasionally not turn hostile like he normally should. [verified]
