Steal necklace from the Merchants

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Quite simple, really. You prove yourself as a thief. Succeed, and the world is yours! If not, then you'll never see us again.


Steal necklace from the Merchants is a side quest in Fallout.

Quick walkthroughEdit

Side Quest: Steal necklace from the Merchants
Talk with Loxley.
Reward: 900 XP
Talk with Jasmine about supplies. (optional)
Go to Heights.
Disarm and unlock the chest inside Hightower's house.
Steal the necklace and get out unnoticed.
Report to Loxley.
Reward: 500 XP, Electronic lock pick, 3000 caps

Detailed walkthroughEdit

In the Hub's Old Town, a building has a staircase that leads down to the Thieves Circle. The Vault Dweller must navigate some traps and locked doors to enter the clandestine subterranean location, eventually finding Loxley and his inner circle of thieves within.

Loxley will give the Vault Dweller credit for navigating through the aforementioned obstacles and extend an offer of membership to the Thieves' Guild, provided that they steal a necklace from the house of an eminent local merchant. Completing the initial dialogue and accepting this quest will grant 900 XP. If spoken to Jasmine, she will give the Vault Dweller some supplies for the mission.

Daren Hightower's home can be found in the Heights district of the Hub. His house is heavily guarded, but if the Vault Dweller sneaks in at night, (around 6:00pm) he should be able to make it in and out without being seen. Alternatively, during the day, the Vault Dweller can talk his way past the first two guards by saying he needs to speak with Mr. Hightower then enter combat to avoid Mr. Hightower's dialogue.

If the Vault Dweller gets caught sneaking in, they may have to kill the guards. In a room toward the lower left of Hightower's house is a strongbox. There is a trap that will explode if the Vault Dweller tries to lockpick the box before disarming it (using lockpicks may not work but using lockpicking skill from the skilldex will). Inside the strongbox is the fancy gold, silver and diamond necklace.

Returning it to Loxley in the Thieves Circle completes the quest.



  • The quest reward is 3000 caps, while the necklace is only worth 700.
  • The necklace can be stolen back from Loxley.
  • An intelligence under four requires Mentats to obtain and finish this quest.

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