Stance is a character body position in Fallout Tactics.


There are three stances: standing, crouching and prone. The character gains some advantages and disadvantages depending on the stance. Some perks also affect the character in a certain stance.


FOT Stance Stand
FOT Stance Stand Char

It is a standard stance of the character. Standing character is easier to shoot by long-range weapons and more noisy but has a good sight and run ability.


FOT Stance Сrouch
FOT Stance Сrouch Char

In this stance the character moves slower than walking. Increases the character probability to hit the enemy with the long-range weapons, reducing the character probability to be hit with the same.


FOT Stance Prone
FOT Stance Prone Char

In this stance the character crawls at lowest speed. However, the probability to hit is maximum and being hit is minimal. In addition, the proning character is harder to see, but he has a reduced sight too.

  • "Tunnel Rat" perk allows crawling at walk speed.

Change of stanceEdit

It costs two AP to change between nearest stances and 4 between "stand" and "prone".

  • "Flexible" perk reduces this cost twice.