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+ | {{Infobox character |
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− | {{Fallout 1 and 2 characters project}} |
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− | {{Games|FO2}}{{Image}} |
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− | {{Character |
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− | |desc = |
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|race =[[Human]] |
|race =[[Human]] |
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− | |affiliation = |
+ | |affiliation =[[The Den]] |
|role =Diner owner |
|role =Diner owner |
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− | |location =[[ |
+ | |location =[[Mom's Diner]], [[Den East Side]] |
− | |quests =Listen to Stacy's kitty story |
+ | |quests =[[Listen to Stacy's kitty story]] |
+ | |special ={{SPECIAL|5,6,4,4,7,7,6,5}} |
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− | |appearances =''[[Fallout 2]]'' |
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+ | |tag skills ={{Tag skills|small guns=64|unarmed=60|melee weapons=71|speech=76|barter=85}} |
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− | |actor =None |
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+ | |derived =[[Hit Points]]: 46<br />[[Experience Points]]: 50<br />[[Armor Class]]: 6<br />[[Action Points]]: 8<br />[[Carry Weight]]: 150<br />[[Melee Damage]]: 1<br />[[Sequence]]: 12<br />[[Healing Rate]]: 1 |
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|dialogue =[[Dcstory2.msg]] |
|dialogue =[[Dcstory2.msg]] |
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+ | }}{{games|FO2}} |
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+ | |||
+ | {{Quotation|As I said, I would prefer not to talk about it right now. If you'd like to buy me a drink, it might loosen my tongue.|Stacy}} |
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+ | |||
+ | '''Stacy''' is a girl found at "[[Mom's Diner]]" in [[the Den]] in [[Timeline#2241|2241]]. |
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+ | |||
+ | ==Background== |
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+ | |||
+ | ==Interactions with the player character== |
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+ | ===Interactions overview=== |
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+ | {{Interactions FO1 |
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+ | |perm companion =no |
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+ | |temp companion =no |
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+ | |talking head =no |
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+ | |restocks =no |
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+ | |items modified =- |
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+ | |heal =no |
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+ | |cure radiation =no |
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+ | |heal cripple =no |
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+ | |quests involved =- |
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}} |
}} |
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+ | |||
− | {{Quest |
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+ | ===Quests=== |
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+ | * [[Listen to Stacy's kitty story]]: Listening to Stacy's story rewards 200 [[Experience Points|XP]]. In order to listen to her story the Chosen One must buy her a drink, which costs roughly 8 chips. |
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− | |type =side |
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+ | |||
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+ | ==Inventory== |
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+ | {{Inventory |
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− | |location =[[Mom's Diner]] in the [[Den]] |
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+ | |apparel =Clothing |
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− | |given by =Stacy |
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− | | |
+ | |weapon =- |
+ | |otheritem =[[NCR dollars|$]]2 |
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}} |
}} |
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− | == |
+ | ==Appearances== |
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− | For listening to Stacy's story, you get 200 XP. |
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+ | {{Navbox Den}} |
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− | In order to listen to her story you have to buy her a drink, which'll set you back roughly 8 chips. |
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− | [[Category:Fallout 2 |
+ | [[Category:Fallout 2 characters]] |
[[Category:Den characters]] |
[[Category:Den characters]] |
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− | [[Category: |
+ | [[Category:Fallout 2 human characters]] |
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+ | [[pl:Stacy]] |
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+ | [[ru:Стейси (Fallout 2)]] |
Revision as of 17:35, 15 May 2015
“As I said, I would prefer not to talk about it right now. If you'd like to buy me a drink, it might loosen my tongue.”— Stacy
Stacy is a girl found at "Mom's Diner" in the Den in 2241.
Background
If the Chosen One is polite enough, and shows enough interest, she'll tell the sad history of her kitty (and cats in general in the Wastelands).
Interactions with the player character
Interactions overview
Interactions | ||
---|---|---|
This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character has a talking head. | ||
This character starts quests. | ||
This character is involved in quests. |
- | |
This character is a doctor. | ||
This character is a merchant. | Sells: - | |
This character can modify weapons. |
- |
Quests
- Listen to Stacy's kitty story: Listening to Stacy's story rewards 200 XP. In order to listen to her story the Chosen One must buy her a drink, which costs roughly 8 chips.
Inventory
Apparel | Weapon | Other items |
---|---|---|
Clothing | - | $2 |
Appearances
Stacy appears only in Fallout 2.