Bug Verification Project
For an overview of combat knifes in all games, see Combat knife.
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Stabhappy is a unique combat knife in .
With its low
AP requirement of 17, a player with high Agility can deliver a good deal of damage with only a single round of V.A.T.S. With 10 Luck and a fixed Ninja perk (15% base increase), Stabhappy will critical-strike 100%. The weapon also damages limbs at a slightly increased rate.
Stabhappy can successfully strike about 1200 times from full
condition before breaking.
Combat knife - The standard variant.
Occam's Razor - A slightly stronger version of the regular combat knife, though it is less effective than Stabhappy. It is wielded by Talon Commander Jabsco.
Trench knife Operation: Anchorage (add-on) - The trench knife's stats are identical to the regular combat knife. The only difference is a unique "knuckle-duster" skin.
Sim version combat knife Operation: Anchorage (add-on) - A sim-only version of the weapon which differs only in health (essentially non-degrading).
Sim version trench knife Operation: Anchorage (add-on) - A sim-only version of the weapon which differs only in health (essentially non-degrading).
Legend Weapon name (current weapon is highlighted) - Weapon name (melee or unarmed) Attacks in V.A.T.S. - Attacks in V.A.T.S. Weapon name (current weapon is highlighted) - Weapon name (gun, energy or explosive) Action point cost - Action point cost Damage per attack (damage per projectile) - Damage per attack (damage per projectile) Damage per action point - Damage per action point Damage per second - Damage per second Weapon spread - Weapon spread Area of effect damage - Area of effect damage Magazine capacity (shots per reload) - Magazine capacity (shots per reload) Effect damage & duration - Effect damage & duration Durability (number of attacks before breaking) - Durability (number of attacks before breaking) Bonus effects - Bonus effects Weight - Weight Attacks per second - Attacks per second Value in caps - Value in caps Critical chance % multiplier - Critical chance % multiplier Value to weight ratio - Value to weight ratio Critical damage - Critical damage Skill required - Skill required Critical effect damage & duration - Critical effect damage & duration Strength required - Strength required With all mods attached - With all mods attached
Weapon name (current weapon is highlighted) Damage per attack (damage per projectile) Damage per second Attacks per second Critical Chance % multiplier Critical damage Action Point cost Damage per action point Durability (number of attacks before breaking) Weight Value in caps Value to weight ratio Combat knife 7 21 3 x3 13 17 0.8 1286 1 50 50 Occam's Razor 10 30 3 x3 13 17 1.2 1200 1 65 65 Stabhappy 10 30 3 x4 15 17 1.2 1200 1 65 65 Trench knife fo3oa 7 21 3 x3 13 17 0.8 1286 1 50 50
: Note Melee damage is doubled in V.A.T.S.
xbox360 The raiders inside and outside the shack (including the one which carries the Stabhappy) respawn every 72 hours, allowing the player an unlimited supply of Stabhappy's. This is not so much a bug, but more of an re-spawning flag oversight by a programmer. The game functions properly, though possibly not as the programmer intended.