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Spud is a cut critter in Fallout 2.

Background[]

As revealed in boilerplate left in the Tibbets Prison design document for Van Buren, Spud was planned to be a tougher Radscorpion "boss" for the lower level of the Mercenaries' cave. He is described as "the biggest, baddest Radscorpion in the land."

Appearances[]

Spud was to appear in Fallout 2 but he was cut from the final game.

Behind the scenes[]

Spud was to be a tribute to the Fallout team's scorpion mascot of the same name.

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