The Sprtel-Wood 9700 is a devastating high-speed Gatling laser that shoots green lasers, similar to the AER14 prototype. It has a smaller ammunition capacity compared to the Gatling laser, but due to its incredible accuracy, exceptional range, and elevated damage, armor won't provide as much of a defense.
The Sprtel-Wood 9700 can fire a total of about 4995 times using standard packs, the equivalent of 56 reloads, from full condition before breaking.
The Vault Boy image interestingly does not have a backpack.
The Sprtel-Wood 9700 is 3 pounds lighter than a normal Gatling laser. This gives it a greater advantage in Hardcore mode for more space for ammunition, and along with the Heavyweight perk, the weight drastically drops to 7.5, making it lighter than a laser rifle, but slightly heavier than a recharger pistol.
The Sprtel-Wood 9700 makes a plasma-effect impact when the lasers strike an object, such as a wall.
The Sprtel-Wood 9700 synergies greatly with Light Touch, Laser Commander, and Set Lasers for Fun perks, increasing the critical chance overall 19% per beam shot, seeing as they are implemented after the Critical Chance Multiplier.
9700 can be seen scrawled on the backpack.
Behind the scenes
The Sprtel-Wood 9700 is a homage to Scott Sprtel, a medical student who was run over while on his bike, and Brian Wood, a game designer at Relic Entertainment who was killed in a traffic collision.
xbox360ps3 When scoring a critical hit on an enemy and the critical hit animation plays, the sound of the gun firing will still continue to play repeatedly until the gun is fired again.
ps3xbox360 Sometimes, if Gloria Van Graff is dead, Sprtel-Wood 9700 will not be purchasable from Vendortron.
pc Use this fix in the console: startquest xx00093c, then resetquest xx00093c. This could also be done in reverse order.
ps3xbox360 When you only have ammunition within your remaining clip and none left, holding the trigger down till exhausting all rounds doesn't stop the weapon's looping sound animation and firing animation (though no lasers will fire out) until one lets go of the firing trigger.
When used in vats the video feed may lock in a random view of the ground or a wall. You still hear the shots with at the same slow motion rate but the over effect last far longer than an average Vats sequence. [platforms tag needed]