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− | {{perk |
+ | {{Infobox perk |
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+ | |image =Spotter.png |
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+ | |games1 =FNV |
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− | |px =190px |
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+ | |ranks1 =1 |
+ | |effects1 =Enemies highlighted while sights are aimed down or zoomed in |
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− | |ranks1 =1 |
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− | |benefit1 =Highlighted enemies while aimed at them |
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− | |quest1 =empty |
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}}{{Games|FNV}} |
}}{{Games|FNV}} |
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+ | {{Quotation|While Boone is a companion, hostile targets are highlighted whenever the player is actively aiming.}} |
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⚫ | This perk will highlight all hostile enemies in red while you are "actively aiming". This means using iron-sights |
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+ | ==Effects== |
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− | The graphical change (red glow) from this Perk is identical to many spells/effects in Bethesda's The Elder Scroll's IV Oblivion |
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⚫ | This perk will highlight all hostile enemies in red while you are "actively aiming". This means using iron-sights or a scope. Enemies will glow green instead of red when using a night-vision scope. This makes enemies easier to spot and attack, especially at long distances or at night. This perk does not, however, highlight cloaked enemies, such as [[nightkin]]. |
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+ | ==Notes== |
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− | {{stub-FNV}} |
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+ | This perk and [[ED-E]]'s [[Enhanced Sensors]] perk work well with each other, as Enhanced Sensors will pick out enemies from further away than your normal [[Perception]]. |
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{{Navbox perks FNV}} |
{{Navbox perks FNV}} |
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[[Category:Fallout: New Vegas perks]] |
[[Category:Fallout: New Vegas perks]] |
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+ | [[es:Observador]] |
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+ | [[ru:Наводчик]] |
Revision as of 19:14, 20 December 2015
“While Boone is a companion, hostile targets are highlighted whenever the player is actively aiming.”
Spotter is a perk in Fallout: New Vegas given to you while you have Craig Boone as your companion.
Effects
This perk will highlight all hostile enemies in red while you are "actively aiming". This means using iron-sights or a scope. Enemies will glow green instead of red when using a night-vision scope. This makes enemies easier to spot and attack, especially at long distances or at night. This perk does not, however, highlight cloaked enemies, such as nightkin.
Notes
This perk and ED-E's Enhanced Sensors perk work well with each other, as Enhanced Sensors will pick out enemies from further away than your normal Perception.