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When you're deep in enemy territory, you just start chucking grenades and hope for the best. All Explosives have a 25% larger area of effect when they detonate.— In-game description.

Splash Damage is a perk in Fallout: New Vegas.

Effects[]

Taking this perk grants a 25% bonus to the area-of-effect when using explosives, i.e. multiple enemies can be damaged/killed with a single explosive when possible.

Notes[]

  • The perk improves the usefulness of cheap and plentiful explosives, like dynamite and powder charges, which have a comparatively small blast radius.
  • The Hit the Deck, Adamantium Skeleton and/or the Tough Guy perks synergize well with the increased radius that this perk brings, as the risk of self-inflicted damage increases.
  • The Heave, Ho! perk can likewise be helpful in increasing the range when utilizing launchers, e. g. a Fat Man with Big Kid ammunition.

Behind the scenes[]

"Splash damage" is commonly used in video game terminology to refer to damage that is dealt in an area around a target proportional to the distance to the target, much like how a liquid when splashed affects a wider area.[1]

Bugs[]

PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 This perk is bugged, because it has no set value in the GECK.[verified]

References[]

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