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Spasm gun

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Spasm gun
Tactics spasm gun
Damage & attacks
damage10 - 24
damage typeEnergy
att. modes
Single(Action PointsIcon action 3, RangeIcon range 30)
Ammunition
ammo typeSmall energy cell
ammo cap.10
Requirements
strength req.4
hands req.1
Other
weight6 lbs
value
2200
 
Gametitle-FOT
Gametitle-FOT
Mini-FOT LogoThe following is based on Fallout Tactics and some details might contradict canon.

The Spasm Gun is a nasty little weapon that over-stimulates the synapses of the target, causing sensory overload and jerking motions. Some memory loss, brain damage, hemorrhaging and motor-control deterioration accompanies the light stunning effect.

The Spasm NeuroDisruptor[1] is an energy weapon in Fallout Tactics.

CharacteristicsEdit

It has a chance of inflicting a stun effect on its targets.

LocationsEdit

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ReferencesEdit

  1. Fallout Tactics Official Strategies & Secrets


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