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Spacesuit

From The Vault

Spacesuit
DR: 1
item HP: 10,000,000
weight: 5
value: 60
repair: Radiation Suit, Advanced Radiation Suit
base id: xx0058eb

The Gemini-Era Spacesuit is a piece of clothing which is added to Fallout 3 in the Mothership Zeta add-on.

It provides a damage resistance of 1 and has a very high item health (10 million HP). Radiation Suits and Advanced Radiation Suits can be used to repair it.

Contents

[edit] Obtaining

When you complete the quest Not of This World you will unfreeze people from different time periods. One of them, Colonel Hartigan, died from the thawing, allowing you to loot his spacesuit. It is in the pod to the far right.

[edit] Appearances

The Spacesuit appears in the Mothership Zeta add-on for Fallout 3.

[edit] Notes

  • Although a Space Suit in design is supposed to block out harmful Interstellar radiation, this suit will not protect you from Radiation sources.
  • When the Player Character is doing his or her spacewalk, you can hear breathing sounds.
  • It is unknown how the Lone Wanderer survives so long during the spacewalk, due to the fact there is no visible oxygen supply. It is possible that the aliens embedded some of their technology in it, or that it is simply following the 1950's science stereotypes that much of the game follows.
  • If you take off the spacesuit during the spacewalk, an obviously fatal course of action, you will be given positive or negative karma based on your own karma level (positive for evil characters, negative for good). In essence, the game is either punishing you or rewarding you for your own suicide.
  • During the spacewalk, the player is unable to use their Pip-Boy due to it being inaccessible inside the sleeve. However, your Pip-Boy is still visible in 3rd person. In real life this would render the suit completely useless by breaking the pressurized seal. This may be an oversight by the developers.
  • In connection to the above, the Lone Wanderer's left hand is still clearly visible (wearing the fingerless glove, like always), despite the fact that having an exposed area of skin like this would lead to the hand instantly freezing, not to mention depressurization and death.
  • On the PC version of the game, the suit cannot be hotkeyed.
  • Strangely enough, the space suit does not allow you to breathe underwater even though it allows you to breath perfectly well in a vacuum. The gaskets on a spacesuit are positioned such that they are sealed when the pressure inside the spacesuit is greater than outside, so it makes sense.
  • When highlighted in the Pip-Boy, "Equip" isn't lit, though the PC can still equip it. (confirmed, 360)
  • If the depressurization is activated without the suit on, the player's head explodes. Again, this may be following the 1950's stereotype, or imagining some Alien method of depressurization that would cause this.
  • Like the Winterized T-51b Power Armor from the Operation: Anchorage add-on, the spacesuit has extremely high durability. This is probably because the developers wanted to make sure the suit wouldn't break before the player can begin the spacewalk.
  • After returning to the Wasteland, the spacesuit can be given to a companion. Oddly, despite the extremely low damage resistance, when given the choice, NPCs like Charon and Star Paladin Cross will wear the spacesuit instead of their default armor or other pieces of armor (even Power Armor). This may be due to its extremely high condition.
  • Comedicly, you may also find the display case for a spacesuit in the Museum of Technology near the final terminal in the Jiggs' Loot unmarked quest. Whether or not this is foreshadowing is unknown.

[edit] Videos

[edit] See also

Mothership Zeta (add-on)
Armor of Fallout 3