Sonora was born in 2242. Leader of a hidden organization known as the Regulators (who are recognized by their long overcoats known as "dusters"), Sonora Cruz is a woman with a mission: to rid the wasteland of troublemakers and ne'er-do-wells. Her unknown benefactors, who set up this clandestine operation around a decade ago, are willing to pay for scalps, or in the Regulators' case, fingers.
When the player obtains the Lawbringer Perk, they can gain Karma and caps by completing bounties, and bringing fingers to her from evil human or ghoul characters they have killed. If the Lone Wanderer's Karma is "Very Good," they will get a bonus from her.
"Fantastic. Well, take this coat. We all wear them. The unrighteous fear the sight of the Regulators. Now, as for the rest, here's the only thing we want from you: hunt down the evil, the wicked, and the villainous. Bring them to justice. Bring us their fingers as proof of the deed. We'll pay you a bounty for each one. Simple, right? Questions?"
"Oh, no. We're spread all around. The few here just assist me in organizing things here at the headquarters. There are Regulators everywhere. The thing is, if you see them, then they're likely the last thing that you'll see."
xbox360ps3pc A common bug found on all versions results from the AI package of Sonora Cruz. Many hostile creatures will spawn around the Regulator HQ including deathclaws, radscorpions, sentry bots, and possibly a large squad of Enclave soldiers, prompting Cruz to enter flee mode. If encountered out in the wasteland, she will still talk as if she is within the Regulator HQ. A solution if Sonora is missing is to enter the Regulator HQ and then bring up the console. Type "prid 0006f212" which will target Sonora, then type "moveto player" which will bring Sonora directly to the player character's location. Another fix that usually works is to kill all enemies outside the Regulator HQ before entering. [verified]
In the Xbox and PS3 versions of the game, an effective (if tedious) way to return Cruz to the Regulator HQ is to simply walk into her and push her back to the door. She won't enter on her own; the simplest fix is to attack her in some form and try to chase her into the door. It will not lower the Karma and the other regulators will not attack, she will then re-assume her normal role as if nothing had happened.