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Sonora Cruz

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Sonora Cruz
Sonora Cruz
Biography
raceHuman, Hispanic
sexFemale
affiliationRegulators
roleLeader of the Regulators
locationRegulator HQ
age35
Gameplay
appearancesFallout 3
Statistics
karmaGood
base SPECIAL5 ST, 5 PE, 5 EN, 5 CH, 5 IN, 5 AG, 5 LK
modified SPECIAL5 ST, 6 PE, 5 EN, 6 CH, 5 IN, 5 AG, 5 LK
derived stats
Hit Points:70
Critical Chance:5%
Unarmed Dam.:0.75
Poison Resist.:20%
Rad. Resist.:8%
Carry Weight:200
Damage Res.:9%
level1
voice actorShari Elliker
base id0006f211
ref id0006f212
dialogue fileSonoraCruz.txt
 
Gametitle-FO3
Gametitle-FO3

We're the Regulators. We've dedicated our lives to bringing the evil to justice. And out in the Wasteland, there's only one brand of justice: the gun.

Sonora Cruz is the leader of the Regulators in the Capital Wasteland in 2277. She can be found at the Regulator HQ.

BackgroundEdit

Sonora was born in 2242. Leader of a hidden organization known as the Regulators (who are recognized by their long overcoats known as "dusters"), Sonora Cruz is a woman with a mission: to rid the wasteland of troublemakers and ne'er-do-wells. Her unknown benefactors, who set up this clandestine operation around a decade ago, are willing to pay for scalps, or in the Regulators' case, fingers.[1]

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Essential: yesIcon check
  • Always
Enslavable: noIcon cross
Companion: noIcon cross
Bounty: yesIcon check
Merchant: noIcon cross
Repairman: noIcon cross
Doctor: noIcon cross
Rents bed/room: noIcon cross
Starts quests: noIcon cross
Involved in quests: noIcon cross

Other interactionsEdit

  • When you obtain the Lawbringer Perk, you can gain Karma and caps by completing bounties, and bringing fingers to her from evil human or ghoul characters you have killed. If your karma is "Very Good", you will get a bonus from her.
  • Sonora will pay the Lone Wanderer a special bounty reward of a 1000 caps for Junders Plunkett' finger

InventoryEdit

Apparel Weapon Other items
Regulator duster
Sheriff's hat
Sonora Cruz's N99 10mm pistol -

NotesEdit

Sonora is equipped with a unique 10mm pistol (ID 6f210) which does 100 damage per shot. It is only obtainable through console commands, as she always flees from combat, so she never actually uses it.

Notable quotesEdit

  • "We're the Regulators. We've dedicated our lives to bringing the evil to justice. And out in the Wasteland, there's only one brand of justice: the gun."
  • "Fantastic. Well, take this coat. We all wear them. The unrighteous fear the sight of the Regulators. Now, as for the rest, here's the only thing we want from you: hunt down the evil, the wicked, and the villainous. Bring them to justice. Bring us their fingers as proof of the deed. We'll pay you a bounty for each one. Simple, right? Questions?"
  • "Oh, no. We're spread all around. The few here just assist me in organizing things here at the headquarters. There are Regulators everywhere. The thing is, if you see them, then they're likely the last thing that you'll see."

AppearancesEdit

Sonora Cruz appears only in Fallout 3.

BugsEdit

  • xbox360Icon xbox360 ps3Icon ps3 pcIcon pc A common bug found on all versions results from the AI package of Sonora Cruz. Many hostile creatures will spawn around the Regulator HQ including deathclaws, radscorpions, sentry bots, and possibly a large squad of Enclave soldiers, prompting Cruz to enter flee mode. If encountered out in the wasteland, she will still talk as if she is within the Regulator HQ. A solution if Sonora is missing is to enter the Regulator HQ and then bring up the console. Type "prid 0006f212" which will target Sonora, then type "moveto player" which will bring Sonora directly to the player character's location. Another fix that usually works is to kill all enemies outside the Regulator HQ before entering. [verified]
    • In the Xbox and PS3 versions of the game, an effective (if tedious) way to return Cruz to the Regulator HQ is to simply walk into her and push her back to the door. She won't enter on her own; the simplest fix is to attack her in some form and try to chase her into the door. It will not lower the Karma and the other regulators will not attack, she will then re-assume her normal role as if nothing had happened.

ReferencesEdit

  1. Fallout 3 Official Game Guide

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