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Paladin117 (talk | contribs) (It's 4%, not 3) |
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+ | {{For|the sonic emitter that appear in ''[[Fallout: New Vegas]]''|Sonic emitter (weapon)}} |
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{{Infobox weapon gamebryo |
{{Infobox weapon gamebryo |
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− | | |
+ | |games =FNVOWB |
− | | |
+ | |icon =Pulse gun icon.png |
− | | |
+ | |image =Sonic emitter.png |
− | | |
+ | |type =gun |
− | | |
+ | |skill =Energy Weapons |
− | | |
+ | |skill req =75 |
− | | |
+ | |strength req =2 |
− | | |
+ | |damage =60 |
⚫ | |||
⚫ | |||
− | | |
+ | |projectiles =1 |
+ | |attack shots/sec =1.0345 |
||
⚫ | |||
− | | |
+ | |perk1 =Pyromaniac |
⚫ | |||
− | |attackshots/sec =1.034 |
||
− | | |
+ | |perk2 =Bloody Mess (perk) |
− | | |
+ | |perk2 mult =0.05 |
− | | |
+ | |perk3 =Lord Death |
− | | |
+ | |perk3 mult =0.04 |
− | | |
+ | |perk4 =Thought You Died |
− | | |
+ | |perk4 mult =0.1 |
− | | |
+ | |min spread =0.1 |
− | | |
+ | |crit dmg =30 |
+ | |crit effect =+2 {{icon|fire}} for 5 sec |
||
− | |perk9 =Lonesome Road (perk)|Lonesome Road |
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− | | |
+ | |crit % mult =1 |
⚫ | |||
⚫ | |||
− | | |
+ | |ammo use =3 |
− | | |
+ | |clip rounds =24 |
⚫ | |||
⚫ | |||
− | | |
+ | |ap =30 |
− | | |
+ | |hp =100 |
+ | |repair =[[Laser pistol (Fallout: New Vegas)|Laser pistol]] |
||
− | |reloadtime =2 |
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− | | |
+ | |weight =2 |
− | | |
+ | |value =3500 |
− | | |
+ | |baseid ={{DLC ID|00E389}} |
⚫ | |||
⚫ | |||
⚫ | |||
− | |baseid ={{DLC ID|00E389}} |
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⚫ | |||
}}{{Games|FNVOWB}} |
}}{{Games|FNVOWB}} |
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+ | |||
+ | {{quotation|...[[8]]'s sonic-soundwave-emitter-projecto-gun, able to broadcast sound at lethal frequencies. It also gives a great biogel massage.|[[Dala|Doctor Dala]]}}[[File:FNVOWB Dala SonicEmitter.ogg|noicon|135px|center]] |
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The '''sonic emitter - tarantula''' is a [[Fallout: New Vegas weapons|weapon]] in the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]] ''[[Old World Blues (add-on)|Old World Blues]]''. |
The '''sonic emitter - tarantula''' is a [[Fallout: New Vegas weapons|weapon]] in the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]] ''[[Old World Blues (add-on)|Old World Blues]]''. |
||
==Characteristics== |
==Characteristics== |
||
− | The sonic emitter - tarantula is an [[Energy Weapons]] pistol with bonus damage against [[ |
+ | The sonic emitter - tarantula is an [[Energy Weapons]] pistol with bonus damage against [[Fallout: New Vegas robots and computers|robots]] and [[power armor]] wearers, as well as a unique "critical strike incendiary" effect which ignites the target on a critical hit. This modulation of the sonic emitter has a purple oscilloscope. |
− | As a one-handed energy weapon, the sonic emitter - tarantula is affected by [[The Professional]] perk and counts as an [[ |
+ | As a one-handed energy weapon, the sonic emitter - tarantula is affected by [[The Professional]] perk and counts as an [[Holdout weapons#Improved Holdout Weapons|improved holdout weapon]]. |
− | When scoring a [[Critical Hit]], the enemy will catch on fire. The unique incendiary effect is affected by the [[Pyromaniac]] perk. |
+ | When scoring a [[Critical Hit]], the enemy will catch on fire, and may possibly die instantly. The unique incendiary effect is affected by the [[Pyromaniac]] perk. |
+ | |||
+ | ===Durability=== |
||
+ | The sonic emitter - tarantula can fire a total of about 495 times using standard cells, the equivalent of 62 reloads, from full [[Condition#Equipment condition in Fallout 3 and Fallout: New Vegas|condition]] before breaking. |
||
+ | {{Durability table |
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+ | | game =FNV |
||
+ | | ammo =Energy cell (Fallout: New Vegas) |
||
+ | | hp =100 |
||
+ | | ammo use =3 |
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+ | | clip rounds =24 |
||
+ | }} |
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==Variants== |
==Variants== |
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* [[Sonic emitter - revelation]] |
* [[Sonic emitter - revelation]] |
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* [[Sonic emitter - robo-scorpion]] |
* [[Sonic emitter - robo-scorpion]] |
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+ | {{clear}} |
||
+ | ===Comparison=== |
||
+ | {{Weapon comparison table |
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+ | |game =FNV |
||
+ | |skill =energy weapons |
||
+ | |name1 =Sonic emitter - Gabriel's bark |
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+ | |ammo use1 =2 |
||
+ | |ap1 =30 |
||
+ | |attack shots/sec1 =1.0345 |
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+ | |clip rounds1 =24 |
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+ | |crit % mult1 =1 |
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+ | |crit dmg1 =25 |
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+ | |crit effect1 =Knockback |
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+ | |damage1 =55 |
||
+ | |dlc1 =fnvowb |
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+ | |hp1 =100 |
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+ | |min spread1 =0.1 |
||
+ | |other effect1 =+20 {{icon|EMP}} |
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+ | |projectiles1 =1 |
||
+ | |skill req1 =50 |
||
⚫ | |||
⚫ | |||
+ | |vats attacks1 =1 |
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+ | |weight1 =2 |
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+ | |name2 =Sonic emitter - opera singer |
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+ | |ammo use2 =1 |
||
+ | |ap2 =30 |
||
+ | |attack shots/sec2 =1.0345 |
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+ | |clip rounds2 =24 |
||
+ | |crit % mult2 =1 |
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+ | |crit dmg2 =25 |
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+ | |crit effect2 =Dismember |
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+ | |damage2 =55 |
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+ | |dlc2 =fnvowb |
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+ | |hp2 =100 |
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+ | |min spread2 =0.1 |
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+ | |other effect2 =+20 {{icon|EMP}} |
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+ | |projectiles2 =1 |
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+ | |skill req2 =50 |
||
+ | |strength req2 =2 |
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+ | |value2 =3500 |
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+ | |vats attacks2 =1 |
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+ | |weight2 =2 |
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+ | |name3 =Sonic emitter - revelation |
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+ | |ammo use3 =1 |
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+ | |ap3 =30 |
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+ | |attack shots/sec3 =1.0345 |
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+ | |clip rounds3 =24 |
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+ | |crit % mult3 =1 |
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+ | |crit dmg3 =18 |
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+ | |crit effect3 =Paralyze |
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+ | |crit effect duration3 =10 |
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+ | |damage3 =31 |
||
+ | |dlc3 =fnvowb |
||
+ | |hp3 =100 |
||
+ | |min spread3 =0.1 |
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+ | |other effect3 =+20 {{icon|EMP}} |
||
+ | |projectiles3 =1 |
||
+ | |skill req3 =50 |
||
+ | |strength req3 =2 |
||
+ | |value3 =3500 |
||
+ | |vats attacks3 =1 |
||
+ | |weight3 =2 |
||
+ | |name4 =Sonic emitter - robo-scorpion |
||
+ | |ammo use4 =3 |
||
+ | |ap4 =30 |
||
+ | |attack shots/sec4 =1.0345 |
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+ | |clip rounds4 =24 |
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+ | |crit % mult4 =1 |
||
+ | |crit dmg4 =30 |
||
+ | |crit effect4 =explosion |
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+ | |crit effect damage4 =+100 |
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+ | |damage4 =65 |
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+ | |dlc4 =fnvowb |
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+ | |hp4 =100 |
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+ | |min spread4 =0.1 |
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+ | |other effect4 =+20 {{icon|EMP}} |
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+ | |projectiles4 =1 |
||
+ | |skill req4 =75 |
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+ | |strength req4 =2 |
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+ | |value4 =3500 |
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+ | |vats attacks4 =1 |
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+ | |weight4 =2 |
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+ | |name5 =Sonic emitter - tarantula |
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+ | |ammo use5 =3 |
||
+ | |ap5 =30 |
||
+ | |attack shots/sec5 =1.0345 |
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+ | |clip rounds5 =24 |
||
+ | |crit % mult5 =1 |
||
+ | |crit dmg5 =30 |
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+ | |crit effect5 =fire |
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+ | |crit effect damage5 =+2 |
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+ | |crit effect duration5 =5 |
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+ | |damage5 =60 |
||
+ | |dlc5 =fnvowb |
||
+ | |hp5 =100 |
||
+ | |min spread5 =0.1 |
||
+ | |other effect5 =+20 {{icon|EMP}} |
||
+ | |projectiles5 =1 |
||
+ | |skill req5 =75 |
||
+ | |strength req5 =2 |
||
+ | |value5 =3500 |
||
+ | |vats attacks5 =1 |
||
+ | |weight5 =2 |
||
+ | }} |
||
==Locations== |
==Locations== |
||
− | + | * The holotape for the modification, [[Audio Sample - Giant Tarantula]], can be found in [[Higgs Village]] inside of [[Higgs Village#House .2300|house #00]], on an inactive terminal on the second floor. |
|
==Notes== |
==Notes== |
||
− | * The incendiary effect does a great deal of damage. This sonic emitter modulation is one of the deadliest, and ideal for Sneak Attack criticals. In fact, using sneak attack criticals it is possible to kill the [[X-42 giant robo-scorpion]] or the [[legendary bloatfly]] with a single hit. |
||
* The critical hit incendiary effect creates a small fireball around the target, igniting nearby non-player characters. |
* The critical hit incendiary effect creates a small fireball around the target, igniting nearby non-player characters. |
||
* As with all sonic emitter modulations, it is necessary to install the [[Blind Diode Jefferson]]'s personality chip before this remodulation can be applied to the sonic emitter. |
* As with all sonic emitter modulations, it is necessary to install the [[Blind Diode Jefferson]]'s personality chip before this remodulation can be applied to the sonic emitter. |
||
− | * With the perks |
+ | * With the perks Pyromaniac and [[Laser Commander]] this weapon causes very high damage, and one of the critical incendiary effects is an autokill which explodes the target into fiery giblets. |
+ | * All [[Cyberdog (Fallout: New Vegas)|cyberdogs]] are affected by the additional EMP damage done by this weapon. |
||
==Bugs== |
==Bugs== |
||
− | * {{Platforms|ps3}} - The audio tape may fall off of console and become unreachable. Grenades may be able to get it out. |
+ | * {{Platforms|ps3}} - The audio tape may fall off of console and become unreachable. Grenades may be able to get it out. {{Verify|verified}} |
+ | |||
+ | ==Sounds== |
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+ | {| |
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+ | | [[File:SingleShotVB.png|95x95px]] |
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+ | | [[File:Wpn sonic tar 2d 03.ogg|noicon|200px]] |
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+ | |} |
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{{Navbox Old World Blues}} |
{{Navbox Old World Blues}} |
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[[Category:Fallout: New Vegas Energy Weapons skill weapons]] |
[[Category:Fallout: New Vegas Energy Weapons skill weapons]] |
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[[Category:Old World Blues weapons]] |
[[Category:Old World Blues weapons]] |
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+ | |||
+ | [[ru:Звуковой эмиттер — Тарантул]] |
Revision as of 04:06, 28 February 2014
For the sonic emitter that appear in Fallout: New Vegas, see Sonic emitter (weapon). |
The sonic emitter - tarantula is a weapon in the Fallout: New Vegas add-on Old World Blues.
Characteristics
The sonic emitter - tarantula is an Energy Weapons pistol with bonus damage against robots and power armor wearers, as well as a unique "critical strike incendiary" effect which ignites the target on a critical hit. This modulation of the sonic emitter has a purple oscilloscope.
As a one-handed energy weapon, the sonic emitter - tarantula is affected by The Professional perk and counts as an improved holdout weapon.
When scoring a Critical Hit, the enemy will catch on fire, and may possibly die instantly. The unique incendiary effect is affected by the Pyromaniac perk.
Durability
The sonic emitter - tarantula can fire a total of about 495 times using standard cells, the equivalent of 62 reloads, from full condition before breaking.
Ammunition type | Durability | |
---|---|---|
Shots | Reloads | |
Standard | 495 | 62 |
Bulk | 584 | 73 |
Optimized | 450 | 57 |
Over charge | 329 | 42 |
Max charge | 195 | 25 |
Variants
- Sonic emitter - Gabriel's bark
- Sonic emitter - opera singer
- Sonic emitter - revelation
- Sonic emitter - robo-scorpion
Comparison
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Sonic emitter - Gabriel's bark | 55 | 56.9 | +20 | 1.03 | x1 | 25 | Knockback | 30 | 1.8 | 0.1 | 24(12) | 495 | 2 | 3500 | 1750 | 50 | 2 |
Sonic emitter - opera singer | 55 | 56.9 | +20 | 1.03 | x1 | 25 | Dismember | 30 | 1.8 | 0.1 | 24 | 495 | 2 | 3500 | 1750 | 50 | 2 |
Sonic emitter - revelation | 31 | 32.1 | +20 | 1.03 | x1 | 18 | Paralyze/10s | 30 | 1 | 0.1 | 24 | 495 | 2 | 3500 | 1750 | 50 | 2 |
Sonic emitter - robo-scorpion | 65 | 67.2 | +20 | 1.03 | x1 | 30 | +100 | 30 | 2.2 | 0.1 | 24(8) | 495 | 2 | 3500 | 1750 | 75 | 2 |
Sonic emitter - tarantula | 60 | 62.1 | +20 | 1.03 | x1 | 30 | +2/5s | 30 | 2 | 0.1 | 24(8) | 495 | 2 | 3500 | 1750 | 75 | 2 |
Locations
- The holotape for the modification, Audio Sample - Giant Tarantula, can be found in Higgs Village inside of house #00, on an inactive terminal on the second floor.
Notes
- The critical hit incendiary effect creates a small fireball around the target, igniting nearby non-player characters.
- As with all sonic emitter modulations, it is necessary to install the Blind Diode Jefferson's personality chip before this remodulation can be applied to the sonic emitter.
- With the perks Pyromaniac and Laser Commander this weapon causes very high damage, and one of the critical incendiary effects is an autokill which explodes the target into fiery giblets.
- All cyberdogs are affected by the additional EMP damage done by this weapon.
Bugs
- - The audio tape may fall off of console and become unreachable. Grenades may be able to get it out. [verified]
Sounds
|