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Gameplay articles
Old World BluesSonic emitter - Gabriel's bark
Sonic emitter - opera singer
Sonic emitter - revelation
Sonic emitter - robo-scorpion
Sonic emitter - tarantula

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Gametitle-FNV OWB
Gametitle-FNV OWB

The sonic emitter is a weapon that appears in the Fallout: New Vegas add-on Old World Blues.

Background

The sonic emitter is a pistol-grip energy weapon developed at the Big Mountain Research and Development Center. It can be programmed with recorded frequencies to change its effect on targets, ranging from electrocution to dismemberment. With the addition of the force field disrupting EM pulse wave, the sonic emitter gains the ability to disrupt the Big MT Facility's many force-fields.

Characteristics

The pistol's chassis is composed of a grey metallic tube outfitted with four vacuum tubes, a housing for a small energy cell, a conical muzzle, and a rear-mounted oscilloscope, all attached to a pistol grip. It shares some visual features with other pistol-grip energy weapons, such as the pulse gun, Euclid's C-Finder, and the recharger pistol. Reprogramming the sonic emitter changes the color of the oscilloscope and energy rings, as well as introducing unique effects when the weapon scores a critical hit.

All variants are improved holdout weapons and are affected by the Professional perk. They can be repaired with any other variant of the sonic emitter, and any energy pistol with the Jury Rigging perk.

Variants

Sonic emitter - Gabriel's bark

SonicEmitterGabrielBark
Gameplay article: Fallout: New Vegas

This is an Energy Weapons pistol with bonus damage against robots and power armor wearers, as well as a unique "critical strike knockback" effect, knocking enemies down on critical strikes.

Sonic emitter - opera singer

SonicEmitterOperaSinger
Gameplay article: Fallout: New Vegas

This is an Energy Weapons pistol with bonus damage against robots and power armor wearers, as well as a unique "critical strike dismemberment" effect, crippling the target's limbs.

Sonic emitter - revelation

SonicEmitterRevelation
Gameplay article: Fallout: New Vegas

This is an Energy Weapons pistol with bonus damage against robots and power armor wearers, and a unique "critical strike paralysis" effect, temporarily knocking down smaller robots

Sonic emitter - robo-scorpion

SonicEmitterRobo-scorpion
Gameplay article: Fallout: New Vegas

The sonic emitter - robo-scorpion is an Energy Weapons pistol with bonus damage against robots and power armor wearers, as well as a unique "critical strike explosion" effect.

Sonic emitter - tarantula

SonicEmitterTarantula
Gameplay article: Fallout: New Vegas

The sonic emitter - tarantula is an Energy Weapons pistol with bonus damage against robots and power armor wearers, as well as a unique "critical strike incendiary" effect which ignites the target on a critical hit.

Notes

  • The sonic emitter is a type of weapon, not an individual model. The five models are variants of each other, but there is no basic variant.
  • Though Blind Diode Jefferson claims to be reprogramming the player's sonic emitter, he actually trades you a new one of the model you request, resulting in a new Emitter at nearly full condition.

Related Quests

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