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− | {{for|an overview of sniper rifle models |
+ | {{for|an overview of sniper rifle models|sniper rifle}} |
{{Infobox weapon gamebryo |
{{Infobox weapon gamebryo |
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|games =FNV |
|games =FNV |
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|skill req =75 |
|skill req =75 |
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|damage =45 |
|damage =45 |
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− | |perk1 =Bloody Mess ( |
+ | |perk1 =Bloody Mess (Fallout: New Vegas) |
|perk1 mult =0.05 |
|perk1 mult =0.05 |
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|perk2 =Lord Death |
|perk2 =Lord Death |
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− | |perk2 mult =0. |
+ | |perk2 mult =0.04 |
|perk3 =Rapid Reload |
|perk3 =Rapid Reload |
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|perk3 reload mult =0.25 |
|perk3 reload mult =0.25 |
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− | |perk4 =Fast Shot |
+ | |perk4 =Fast Shot (Fallout: New Vegas) |
|perk4 attsec mult =0.2 |
|perk4 attsec mult =0.2 |
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|perk5 =Thought You Died |
|perk5 =Thought You Died |
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|ap =27 |
|ap =27 |
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|hp =80 |
|hp =80 |
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− | |repair =Sniper rifles<br />[[Jury Rigging#Two-handed automatic guns|Two-handed automatic guns]] {{ |
+ | |repair =Sniper rifles<br />[[Jury Rigging (Fallout: New Vegas)#Two-handed automatic guns|Two-handed automatic guns]] {{Icon|jury|big|link=Jury Rigging (Fallout: New Vegas)}} |
|weight =8 |
|weight =8 |
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|value =4100 |
|value =4100 |
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− | | |
+ | |edid =WeapSniperRifle |
− | | |
+ | |formid ={{ID|00004353}} |
+ | }} |
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− | }}{{Games|FNV}} |
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− | The '''sniper rifle''' is a |
+ | The '''sniper rifle''' is a [[Fallout: New Vegas weapons#Rifles|weapon]] {{In|FNV}}. |
==Background== |
==Background== |
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− | {{Transcluded| |
+ | {{Transcluded|Sniper rifle}} |
{{transcludesection|Sniper rifle|308|options=nointro}} |
{{transcludesection|Sniper rifle|308|options=nointro}} |
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==Characteristics== |
==Characteristics== |
||
+ | [[File:Sniper rifle blown up.png|thumb|left|Sniper rifle expanded]] |
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− | The sniper rifle is a semi-automatic rifle, designed primarily as a long-range [[Fallout: New Vegas weapons|weapon]], it deals reasonable [[damage]], has a scope with 3.5x magnification and very little [[weapons spread]]. |
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+ | A semi-automatic rifle chambered for [[.308 round (Fallout: New Vegas)|.308 rounds]] that deals high [[damage]] per shot and comes pre-installed with a 3.5x-magnification scope and has much less [[weapons spread|spread]] than that of other rifles. |
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− | Once [[Fallout: New Vegas weapon mods|modified]] with a [[Sniper rifle suppressor|suppressor]], it becomes the perfect weapon for an assassin when |
+ | Once [[Fallout: New Vegas weapon mods|modified]] with a [[Sniper rifle suppressor|suppressor]], it becomes the perfect weapon for an assassin when [[Sneak (Fallout: New Vegas)|sneaking]], alerting only those fired upon, including faction members at no loss of [[Fallout: New Vegas reputations|reputation]] even if the death is witnessed by nearby non-player-characters. With the added bonus of [[Sneak Attack Critical|sneak attack criticals]], most targets are easily eliminated with a single shot. Due to the rifle's decent rate of fire, any target that survives the first shot can be killed quickly with a second shot before alerting any nearby non-player-characters. |
===Durability=== |
===Durability=== |
||
− | The sniper rifle can fire a total of about 395 standard rounds, the equivalent of 79 reloads, from full [[ |
+ | The sniper rifle can fire a total of about 395 standard rounds, the equivalent of 79 reloads, from full [[Equipment condition#Fallout: New Vegas|condition]] before breaking. |
{{Durability table |
{{Durability table |
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| game =FNV |
| game =FNV |
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===Modifications=== |
===Modifications=== |
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− | * [[Sniper rifle suppressor]] - |
+ | * [[Sniper rifle suppressor]] - Reduces weapon noise. |
− | * [[Sniper rifle carbon fiber parts]] - |
+ | * [[Sniper rifle carbon fiber parts]] - Reduces [[weight]] by 5. |
− | == |
+ | ==Variants== |
− | * [[Gobi Campaign scout rifle]] |
+ | * [[Gobi Campaign scout rifle]] - a unique variant located at the [[sniper's nest]] overlooking [[Cottonwood Cove]]. |
− | * [[Christine's |
+ | * {{Icon|FNVOWB}} [[Christine's CoS silencer rifle]] - a unique weapon near [[Little Yangtze]] in [[Big MT]] previously owned by [[Circle of Steel]] assassin [[Christine Royce]]. |
===Comparison=== |
===Comparison=== |
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|vats attacks1 =1 |
|vats attacks1 =1 |
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|weight1 =8 |
|weight1 =8 |
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− | |name2 =Christine's |
+ | |name2 =Christine's CoS silencer rifle |
|ammo use2 =1 |
|ammo use2 =1 |
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|ap2 =38 |
|ap2 =38 |
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==Locations== |
==Locations== |
||
− | * [[188 |
+ | * [[188 Trading Post]] - Can be bought from the [[arms merchant]] after [[level]] 11. |
− | * [[Atomic Wrangler Casino]] - |
+ | * [[Atomic Wrangler Casino]] - One can be found on the top floor, first door of the Atomic Wrangler inside a [[Lockpick (Fallout: New Vegas)|Very Hard]]-locked case. |
− | * [[Caesar's Legion safehouse]] - |
+ | * [[Caesar's Legion safehouse]] - One can be found in poor condition. |
− | * [[Camp McCarran]] - |
+ | * [[Camp McCarran]] - On top of a bed in the First Recon tent, where [[Sterling (Fallout: New Vegas)|Sterling]] is, in poor condition. Can also be bought from [[Daniel Contreras]] in the [[Camp McCarran supply shack]]. |
+ | * [[Gomorrah]] - Three in poor condition can sometimes be found in the room with gun shipments. Be sure to take them before destroying the shipments with thermite during [[How Little We Know]]. Two more can be found in separate footlockers in a locked room in the lower lobby. |
||
− | * [[Camp McCarran]] - on top of a bed in the First Recon tent, where [[Sterling]] is. |
||
⚫ | |||
− | * [[Gomorrah]] - sometimes 3 can be found in the room with gun shipments. |
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⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | * Carried by [[NCR Ranger (Fallout: New Vegas)|NCR Rangers]] involved in attacking [[Nelson]] during [[Restoring Hope]]. |
||
⚫ | |||
− | * [[Hoover Dam]] - |
+ | * [[Hoover Dam]] - Can be found on both NCR rangers at early levels and multiple [[NCR trooper]]s during the [[Second Battle of Hoover Dam]]. One can also be obtained during [[You'll Know It When It Happens]]. |
+ | * {{Icon|FNVLR}} [[The Crow's Nest]] - One near some [[First aid box (Fallout: New Vegas)|first aid box]]es and [[Ammunition box (Fallout: New Vegas)|ammunition boxes]] at the [[NCR riot control]] position. |
||
+ | * {{Icon|FNVLR}} [[Third Street Municipal Building]] - One at the top floor, near the dead NCR riot control officer. |
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+ | * {{Icon|FNVLR}} In a building near a wrecked crane, on the way to the [[Ashton silo control station]], taking a right turn just before reaching it. |
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+ | * {{icon|FNVLR}} South of the silo control station, at a sniper position across the road, to the east from the same crane. |
||
+ | * {{icon|FNVLR}} Three snipers high up, converging on [[Ulysses' Temple]]. |
||
+ | |||
+ | ==Notes== |
||
+ | While identical to its [[Sniper rifle (Fallout 3)|counterpart]] in ''[[Fallout 3]]'', the sniper rifle in ''Fallout: New Vegas'' has different firing sounds that it shares with the [[Battle rifle (GRA)|battle]] and [[Hunting rifle (Fallout: New Vegas)|hunting rifles]]. |
||
==Bugs== |
==Bugs== |
||
− | * {{Platforms|ps3 |
+ | * {{Platforms|ps3,xbox360}} When aiming, nothing is shown but a blank terminal screen instead of the scope reticle. This glitch can occur after logging onto a terminal in which the terminal screen does not show. Loading a previous save or quitting has no effect. Shutting off the console and then loading a save fixes the problem on Xbox 360 and PS3. {{Verify|verified}} |
− | * {{Platforms|ps3 |
+ | * {{Platforms|ps3,xbox360}} Sometimes while aiming with the scope, brightly colored shapes will appear instead of the standard scope image, obscuring 3/4 of the screen. Turning off your system and reloading save will fix this. {{Verify|verified}} |
− | * {{Platforms|ps3}} Sometimes the game will freeze when equipping the rifle. Turning off the system and loading a save will fix this. |
+ | * {{Platforms|ps3}} Sometimes the game will freeze when equipping the rifle. Turning off the system and loading a save will fix this. {{Verify|verified}} |
− | * {{Platforms|ps3 |
+ | * {{Platforms|pc,ps3,xbox360}} Carbon fiber parts modification sets the sniper rifle weight to 3 Lbs., but will still take 8 Lbs. from your carry capacity. This was fixed in [[Fallout: New Vegas patch 1.4.0.525|patch 1.4.0.525]]. {{Verify|verified}} |
− | * {{Platforms|ps3 |
+ | * {{Platforms|ps3,xbox360}} When holding the aim button in third person view while switching to the sniper rifle, the end of the barrel will be visible in the bottom right corner of the scope. This also affects the [[anti-materiel rifle]]. {{Verify|verified}} |
− | * {{Platforms|pc |
+ | * {{Platforms|pc,xbox360}} Sometimes after changing ammunition type, reloading animation plays twice. {{Verify|verified}} |
==Sounds== |
==Sounds== |
||
{| |
{| |
||
| [[File:SingleShotVB.png|95x95px]] |
| [[File:SingleShotVB.png|95x95px]] |
||
− | | [[File:Wpn |
+ | | [[File:Wpn huntingrifle fire 2d 03.ogg|noicon|200px]] |
− | | [[File:ReloadVB.png| |
+ | | [[File:ReloadVB.png|75x75px]] |
− | | [[File: |
+ | | [[File:FO3 wpn riflesniper reload.ogg|noicon|200px]] |
|- |
|- |
||
| [[File:JamVB.png|85x85px]] |
| [[File:JamVB.png|85x85px]] |
||
− | | [[File:Wpn riflesniper jam.ogg|noicon]] |
+ | | [[File:Wpn riflesniper jam.ogg|noicon|200px]] |
|} |
|} |
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==Gallery== |
==Gallery== |
||
− | <gallery> |
+ | <gallery widths=200> |
+ | Legion safehouse loot bed2.jpg|[[Caesar's Legion safehouse]] |
||
+ | Sniper rifle Camp McCarran.jpg|[[Camp McCarran]] |
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+ | Flamer Gomorrah lower lobby.jpg|[[Gomorrah]], lower lobby |
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+ | Sniper rifle east of MRR.jpg|[[Mole rat ranch]] |
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+ | Sniper rifles Vault 34 armory.jpg|[[Vault 34]] armory |
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+ | Sniper rifle Ashton SCS crane.jpg|Southeast of [[Ashton silo control station]] {{icon|FNVLR}} |
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+ | Sniper rifle Ashton SCS.jpg|South of [[Ashton silo control station]] {{icon|FNVLR}} |
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+ | Sniper rifle Crows Nest.jpg|[[The Crow's Nest]] {{icon|FNVLR}} |
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+ | NCR riot control Elite riot gear.png|[[Third Street Municipal Building]] {{icon|FNVLR}} |
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+ | Sniper1 Ulysses Temple.jpg|[[Ulysses' Temple]], sniper position 1 {{icon|FNVLR}} |
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+ | Sniper2 Ulysses Temple.jpg|Sniper position 2 |
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+ | Sniper3 Ulysses Temple.jpg|Sniper position 3 |
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+ | Sniper rifle 01.jpg |
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Sniper rifle 02.jpg |
Sniper rifle 02.jpg |
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Sniper rifle 03.jpg |
Sniper rifle 03.jpg |
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Sniper rifle 04.jpg |
Sniper rifle 04.jpg |
||
− | FNV sniper rifle Carbon Fiber Parts.png|Sniper rifle with the carbon fiber parts modification |
+ | FNV sniper rifle Carbon Fiber Parts.png|Sniper rifle with the carbon fiber parts modification |
− | FNV sniper rifle Suppressor.png|Sniper rifle with the suppressor modification |
+ | FNV sniper rifle Suppressor.png|Sniper rifle with the suppressor modification |
− | FNV sniper rifle Carbon Fiber Parts Suppressor.png|Sniper rifle with both modifications |
+ | FNV sniper rifle Carbon Fiber Parts Suppressor.png|Sniper rifle with both modifications |
SniperRifleCA.jpg|Concept art by [[Adam Adamowicz]] |
SniperRifleCA.jpg|Concept art by [[Adam Adamowicz]] |
||
</gallery> |
</gallery> |
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[[Category:Fallout: New Vegas Guns skill weapons]] |
[[Category:Fallout: New Vegas Guns skill weapons]] |
||
− | [[ |
+ | [[de:Präzisionsgewehr (Fallout: New Vegas)]] |
+ | [[es:Rifle de francotirador (Fallout: New Vegas)]] |
||
+ | [[pl:Karabin snajperski (Fallout: New Vegas)]] |
||
+ | [[ru:Снайперская винтовка (Fallout: New Vegas)]] |
||
+ | [[uk:Снайперська гвинтівка (Fallout: New Vegas)]] |
Latest revision as of 00:26, 28 December 2023
For an overview of sniper rifle models, see sniper rifle. |
The sniper rifle is a weapon in Fallout: New Vegas.
Background
A scoped, high-powered rifle that has found use on both the East and West Coasts of post-War America. Chambered for .308 rounds, the weapon is semi-automatic with a 5-round magazine designed for long-range combat.
Characteristics
A semi-automatic rifle chambered for .308 rounds that deals high damage per shot and comes pre-installed with a 3.5x-magnification scope and has much less spread than that of other rifles.
Once modified with a suppressor, it becomes the perfect weapon for an assassin when sneaking, alerting only those fired upon, including faction members at no loss of reputation even if the death is witnessed by nearby non-player-characters. With the added bonus of sneak attack criticals, most targets are easily eliminated with a single shot. Due to the rifle's decent rate of fire, any target that survives the first shot can be killed quickly with a second shot before alerting any nearby non-player-characters.
Durability
The sniper rifle can fire a total of about 395 standard rounds, the equivalent of 79 reloads, from full condition before breaking.
Ammunition type | Durability | |
---|---|---|
Shots | Reloads | |
Standard, HP, & AP | 395 | 79 |
JSP | 262 | 53 |
Modifications
- Sniper rifle suppressor - Reduces weapon noise.
- Sniper rifle carbon fiber parts - Reduces weight by 5.
Variants
- Gobi Campaign scout rifle - a unique variant located at the sniper's nest overlooking Cottonwood Cove.
- Christine's CoS silencer rifle - a unique weapon near Little Yangtze in Big MT previously owned by Circle of Steel assassin Christine Royce.
Comparison
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Sniper rifle | 45 | 86.8 | 1.93 | x2 | 45 | 27 | 1.7 | 0.02 | 5 | 395 | 8 | 4100 | 512.5 | 75 | 6 |
Sniper rifle | 45 | 86.8 | 1.93 | x2 | 45 | 27 | 1.7 | 0.02 | 5 | 395 | 3 | 7400 | 2466.7 | 75 | 6 |
Christine's CoS silencer rifle | 62 | 99.6 | 1.61 | x2.5 | 62 | 38 | 1.6 | 0.02 | 5 | 420 | 5.5 | 6100 | 1109.1 | 75 | 6 |
Gobi Campaign scout rifle | 48 | 102.9 | 2.14 | x2 | 80 | 24 | 2 | 0.018 | 6 | 795 | 4.5 | 6200 | 1377.8 | 75 | 6 |
Locations
- 188 Trading Post - Can be bought from the arms merchant after level 11.
- Atomic Wrangler Casino - One can be found on the top floor, first door of the Atomic Wrangler inside a Very Hard-locked case.
- Caesar's Legion safehouse - One can be found in poor condition.
- Camp McCarran - On top of a bed in the First Recon tent, where Sterling is, in poor condition. Can also be bought from Daniel Contreras in the Camp McCarran supply shack.
- Gomorrah - Three in poor condition can sometimes be found in the room with gun shipments. Be sure to take them before destroying the shipments with thermite during How Little We Know. Two more can be found in separate footlockers in a locked room in the lower lobby.
- Gun Runners - Can be bought from the Vendortron after level 11.
- Inside a Hard locked room in a ruined building, to the northeast of the mole rat ranch in Outer Vegas. Both of the doors into this building are booby-trapped.
- Can occasionally be picked off legionary assassins.
- Vault 34 - Two can be found in the armory (accessed by using the terminal in the overseer's office), though in very poor condition.
- Three can be found on the mercenaries outside of Jacobstown during Unfriendly Persuasion.
- Carried by NCR Rangers involved in attacking Nelson during Restoring Hope.
- Hoover Dam - Can be found on both NCR rangers at early levels and multiple NCR troopers during the Second Battle of Hoover Dam. One can also be obtained during You'll Know It When It Happens.
- The Crow's Nest - One near some first aid boxes and ammunition boxes at the NCR riot control position.
- Third Street Municipal Building - One at the top floor, near the dead NCR riot control officer.
- In a building near a wrecked crane, on the way to the Ashton silo control station, taking a right turn just before reaching it.
- South of the silo control station, at a sniper position across the road, to the east from the same crane.
- Three snipers high up, converging on Ulysses' Temple.
Notes
While identical to its counterpart in Fallout 3, the sniper rifle in Fallout: New Vegas has different firing sounds that it shares with the battle and hunting rifles.
Bugs
- When aiming, nothing is shown but a blank terminal screen instead of the scope reticle. This glitch can occur after logging onto a terminal in which the terminal screen does not show. Loading a previous save or quitting has no effect. Shutting off the console and then loading a save fixes the problem on Xbox 360 and PS3. [verified]
- Sometimes while aiming with the scope, brightly colored shapes will appear instead of the standard scope image, obscuring 3/4 of the screen. Turning off your system and reloading save will fix this. [verified]
- Sometimes the game will freeze when equipping the rifle. Turning off the system and loading a save will fix this. [verified]
- patch 1.4.0.525. [verified] Carbon fiber parts modification sets the sniper rifle weight to 3 Lbs., but will still take 8 Lbs. from your carry capacity. This was fixed in
- anti-materiel rifle. [verified] When holding the aim button in third person view while switching to the sniper rifle, the end of the barrel will be visible in the bottom right corner of the scope. This also affects the
- Sometimes after changing ammunition type, reloading animation plays twice. [verified]