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{{for|an overview of sniper rifle models in the [[Fallout series|''Fallout'' series]] of games|sniper rifle}}
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{{for|an overview of sniper rifle models|sniper rifle}}
 
{{Infobox weapon gamebryo
 
{{Infobox weapon gamebryo
 
|games =FNV
 
|games =FNV
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|skill req =75
 
|skill req =75
 
|damage =45
 
|damage =45
|perk1 =Bloody Mess (perk)
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|perk1 =Bloody Mess (Fallout: New Vegas)
 
|perk1 mult =0.05
 
|perk1 mult =0.05
 
|perk2 =Lord Death
 
|perk2 =Lord Death
|perk2 mult =0.03
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|perk2 mult =0.04
 
|perk3 =Rapid Reload
 
|perk3 =Rapid Reload
 
|perk3 reload mult =0.25
 
|perk3 reload mult =0.25
|perk4 =Fast Shot
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|perk4 =Fast Shot (Fallout: New Vegas)
 
|perk4 attsec mult =0.2
 
|perk4 attsec mult =0.2
 
|perk5 =Thought You Died
 
|perk5 =Thought You Died
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|ap =27
 
|ap =27
 
|hp =80
 
|hp =80
|repair =Sniper rifles<br />[[Jury Rigging#Two-handed automatic guns|Two-handed automatic guns]] {{icon|jury|big|link=Jury Rigging}}
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|repair =Sniper rifles<br />[[Jury Rigging (Fallout: New Vegas)#Two-handed automatic guns|Two-handed automatic guns]] {{Icon|jury|big|link=Jury Rigging (Fallout: New Vegas)}}
 
|weight =8
 
|weight =8
 
|value =4100
 
|value =4100
|baseid ={{ID|00004353}}
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|edid =WeapSniperRifle
|footer =[[File:Sniper rifle 01.jpg|245px]]
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|formid ={{ID|00004353}}
  +
}}
}}{{Games|FNV}}
 
   
The '''sniper rifle''' is a weapon in ''[[Fallout: New Vegas]]''.
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The '''sniper rifle''' is a [[Fallout: New Vegas weapons#Rifles|weapon]] {{In|FNV}}.
   
 
==Background==
 
==Background==
{{Transcluded|sniper rifle}}
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{{Transcluded|Sniper rifle}}
 
{{transcludesection|Sniper rifle|308|options=nointro}}
 
{{transcludesection|Sniper rifle|308|options=nointro}}
   
 
==Characteristics==
 
==Characteristics==
  +
[[File:Sniper rifle blown up.png|thumb|left|Sniper rifle expanded]]
The sniper rifle is a semi-automatic rifle, designed primarily as a long-range [[Fallout: New Vegas weapons|weapon]], it deals reasonable [[damage]], has a scope with 3.5x magnification and very little [[weapons spread]].
 
  +
A semi-automatic rifle chambered for [[.308 round (Fallout: New Vegas)|.308 rounds]] that deals high [[damage]] per shot and comes pre-installed with a 3.5x-magnification scope and has much less [[weapons spread|spread]] than that of other rifles.
   
Once [[Fallout: New Vegas weapon mods|modified]] with a [[Sniper rifle suppressor|suppressor]], it becomes the perfect weapon for an assassin when "Hidden" in [[sneak]] mode, alerting only those fired upon by the [[player character]] at no loss of faction reputation (even if the death is witnessed by nearby non-player-characters). With the added bonus of [[sneak attack critical]]s, most targets are usually dispatched with a single shot to the head. Due to the rifle's decent rate of fire, any target that survives the first shot can be dispatched quickly with a second shot before alerting any nearby non-player-characters.
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Once [[Fallout: New Vegas weapon mods|modified]] with a [[Sniper rifle suppressor|suppressor]], it becomes the perfect weapon for an assassin when [[Sneak (Fallout: New Vegas)|sneaking]], alerting only those fired upon, including faction members at no loss of [[Fallout: New Vegas reputations|reputation]] even if the death is witnessed by nearby non-player-characters. With the added bonus of [[Sneak Attack Critical|sneak attack criticals]], most targets are easily eliminated with a single shot. Due to the rifle's decent rate of fire, any target that survives the first shot can be killed quickly with a second shot before alerting any nearby non-player-characters.
   
 
===Durability===
 
===Durability===
The sniper rifle can fire a total of about 395 standard rounds, the equivalent of 79 reloads, from full [[Condition#Equipment condition in Fallout 3 and Fallout: New Vegas|condition]] before breaking.
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The sniper rifle can fire a total of about 395 standard rounds, the equivalent of 79 reloads, from full [[Equipment condition#Fallout: New Vegas|condition]] before breaking.
 
{{Durability table
 
{{Durability table
 
| game =FNV
 
| game =FNV
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===Modifications===
 
===Modifications===
* [[Sniper rifle suppressor]] - reduces weapon noise.
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* [[Sniper rifle suppressor]] - Reduces weapon noise.
* [[Sniper rifle carbon fiber parts]] - reduces [[weight]] by 5.
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* [[Sniper rifle carbon fiber parts]] - Reduces [[weight]] by 5.
   
==Variant==
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==Variants==
* [[Gobi Campaign scout rifle]], a unique sniper rifle that produces more damage-per-shot, has less spread, degrades slower, uses less [[Action points]], sports a reduced weight, has a faster rate of fire and includes a larger magazine.
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* [[Gobi Campaign scout rifle]] - a unique variant located at the [[sniper's nest]] overlooking [[Cottonwood Cove]].
* [[Christine's COS silencer rifle]], a unique sniper rifle that can only be obtained through the ''[[Old World Blues (add-on)|Old World Blues]]'' add-on. It comes with 21 more base damage, higher rate of fire, and a suppressor attached.
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* {{Icon|FNVOWB}} [[Christine's CoS silencer rifle]] - a unique weapon near [[Little Yangtze]] in [[Big MT]] previously owned by [[Circle of Steel]] assassin [[Christine Royce]].
   
 
===Comparison===
 
===Comparison===
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|vats attacks1 =1
 
|vats attacks1 =1
 
|weight1 =8
 
|weight1 =8
|name2 =Christine&#39;s COS silencer rifle
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|name2 =Christine&#39;s CoS silencer rifle
 
|ammo use2 =1
 
|ammo use2 =1
 
|ap2 =38
 
|ap2 =38
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==Locations==
 
==Locations==
* [[188 trading post]] - can be bought from the [[Arms merchant]] after level 11.
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* [[188 Trading Post]] - Can be bought from the [[arms merchant]] after [[level]] 11.
* [[Atomic Wrangler Casino]] - one can be found on the top floor, first door of the [[Atomic Wrangler]] inside a very hard locked case.
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* [[Atomic Wrangler Casino]] - One can be found on the top floor, first door of the Atomic Wrangler inside a [[Lockpick (Fallout: New Vegas)|Very Hard]]-locked case.
* [[Caesar's Legion safehouse]] - one can be found in poor condition.
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* [[Caesar's Legion safehouse]] - One can be found in poor condition.
* [[Camp McCarran]] - can be bought from [[Daniel Contreras]].
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* [[Camp McCarran]] - On top of a bed in the First Recon tent, where [[Sterling (Fallout: New Vegas)|Sterling]] is, in poor condition. Can also be bought from [[Daniel Contreras]] in the [[Camp McCarran supply shack]].
  +
* [[Gomorrah]] - Three in poor condition can sometimes be found in the room with gun shipments. Be sure to take them before destroying the shipments with thermite during [[How Little We Know]]. Two more can be found in separate footlockers in a locked room in the lower lobby.
* [[Camp McCarran]] - on top of a bed in the First Recon tent, where [[Sterling]] is.
 
 
* [[Gun Runners (Fallout: New Vegas)|Gun Runners]] - Can be bought from the [[Vendortron]] after level 11.
* [[Gomorrah]] - sometimes 3 can be found in the room with gun shipments.
 
 
* Inside a Hard locked room in a ruined building, to the northeast of the [[mole rat ranch]] in Outer Vegas. Both of the doors into this building are booby-trapped.
* [[Gun Runners (Fallout: New Vegas)|Gun Runners]] - can be bought from the [[Vendortron]] after level 11.
 
 
* Can occasionally be picked off [[legionary assassin]]s.
* Inside a (locked- hard) room in a ruined building, to the east of [[Mole Rat Ranch]]. Both of the doors are booby trapped into this building.
 
 
* [[Vault 34]] - Two can be found in the armory (accessed by using the terminal in the overseer's office), though in very poor condition.
* One can occasionally be picked off a legionary assassin.
 
 
* Three can be found on the mercenaries outside of [[Jacobstown]] during [[Unfriendly Persuasion]].
* [[Vault 34]] - Two can be found in the Armory (Accessed by using the terminal in the Overseer's Office) but unfortunately they are in very poor condition.
 
  +
* Carried by [[NCR Ranger (Fallout: New Vegas)|NCR Rangers]] involved in attacking [[Nelson]] during [[Restoring Hope]].
* Two can be found on mercenaries outside of [[Jacobstown]].
 
* [[Hoover Dam]] - A few can be found on NCR troops at early levels. They are replaced by [[Riot shotgun]]s and [[Marksman carbine]]s later in the game.
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* [[Hoover Dam]] - Can be found on both NCR rangers at early levels and multiple [[NCR trooper]]s during the [[Second Battle of Hoover Dam]]. One can also be obtained during [[You'll Know It When It Happens]].
  +
* {{Icon|FNVLR}} [[The Crow's Nest]] - One near some [[First aid box (Fallout: New Vegas)|first aid box]]es and [[Ammunition box (Fallout: New Vegas)|ammunition boxes]] at the [[NCR riot control]] position.
  +
* {{Icon|FNVLR}} [[Third Street Municipal Building]] - One at the top floor, near the dead NCR riot control officer.
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* {{Icon|FNVLR}} In a building near a wrecked crane, on the way to the [[Ashton silo control station]], taking a right turn just before reaching it.
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* {{icon|FNVLR}} South of the silo control station, at a sniper position across the road, to the east from the same crane.
  +
* {{icon|FNVLR}} Three snipers high up, converging on [[Ulysses' Temple]].
  +
  +
==Notes==
  +
While identical to its [[Sniper rifle (Fallout 3)|counterpart]] in ''[[Fallout 3]]'', the sniper rifle in ''Fallout: New Vegas'' has different firing sounds that it shares with the [[Battle rifle (GRA)|battle]] and [[Hunting rifle (Fallout: New Vegas)|hunting rifles]].
   
 
==Bugs==
 
==Bugs==
* {{Platforms|ps3|xbox360}} When aiming, nothing is shown but a blank terminal screen instead of the scope reticle. This glitch can occur after logging onto a terminal in which the terminal screen does not show. Loading a previous save or quitting has no effect. Shutting off the console and then loading a save fixes the problem on Xbox 360 and PS3.
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* {{Platforms|ps3,xbox360}} When aiming, nothing is shown but a blank terminal screen instead of the scope reticle. This glitch can occur after logging onto a terminal in which the terminal screen does not show. Loading a previous save or quitting has no effect. Shutting off the console and then loading a save fixes the problem on Xbox 360 and PS3. {{Verify|verified}}
* {{Platforms|ps3|xbox360}} Sometimes while aiming with the scope, brightly colored shapes will appear instead of the standard scope image, obscuring 3/4 of the screen.
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* {{Platforms|ps3,xbox360}} Sometimes while aiming with the scope, brightly colored shapes will appear instead of the standard scope image, obscuring 3/4 of the screen. Turning off your system and reloading save will fix this. {{Verify|verified}}
* {{Platforms|ps3}} Sometimes the game will freeze when equipping the rifle. Turning off the system and loading a save will fix this.
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* {{Platforms|ps3}} Sometimes the game will freeze when equipping the rifle. Turning off the system and loading a save will fix this. {{Verify|verified}}
* {{Platforms|ps3|xbox360}} Carbon fiber parts modification sets the sniper rifle weight to 3 Lbs., but will still take 8 Lbs. from your carry capacity. NOTE: Bug may be fixed with latest patch as of July 18, 2011.
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* {{Platforms|pc,ps3,xbox360}} Carbon fiber parts modification sets the sniper rifle weight to 3 Lbs., but will still take 8 Lbs. from your carry capacity. This was fixed in [[Fallout: New Vegas patch 1.4.0.525|patch 1.4.0.525]]. {{Verify|verified}}
* {{Platforms|ps3|xbox360}} When holding the aim button in third person view while switching to the sniper rifle, the end of the barrel will be visible in the bottom right corner of the scope. This also affects the [[anti-materiel rifle]].
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* {{Platforms|ps3,xbox360}} When holding the aim button in third person view while switching to the sniper rifle, the end of the barrel will be visible in the bottom right corner of the scope. This also affects the [[anti-materiel rifle]]. {{Verify|verified}}
* {{Platforms|pc|xbox360}} Sometimes after changing ammunition type, reloading animation plays twice.
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* {{Platforms|pc,xbox360}} Sometimes after changing ammunition type, reloading animation plays twice. {{Verify|verified}}
   
 
==Sounds==
 
==Sounds==
 
{|
 
{|
 
| [[File:SingleShotVB.png|95x95px]]
 
| [[File:SingleShotVB.png|95x95px]]
| [[File:Wpn sniperrifle mod fire 2d 03.ogg|noicon]]
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| [[File:Wpn huntingrifle fire 2d 03.ogg|noicon|200px]]
| [[File:ReloadVB.png|80x80px]]
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| [[File:ReloadVB.png|75x75px]]
| [[File:Wpn sniperrifle reloadpt2.ogg|noicon]]
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| [[File:FO3 wpn riflesniper reload.ogg|noicon|200px]]
   
 
|-
 
|-
 
| [[File:JamVB.png|85x85px]]
 
| [[File:JamVB.png|85x85px]]
| [[File:Wpn riflesniper jam.ogg|noicon]]
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| [[File:Wpn riflesniper jam.ogg|noicon|200px]]
 
|}
 
|}
   
 
==Gallery==
 
==Gallery==
<gallery>
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<gallery widths=200>
  +
Legion safehouse loot bed2.jpg|[[Caesar's Legion safehouse]]
  +
Sniper rifle Camp McCarran.jpg|[[Camp McCarran]]
  +
Flamer Gomorrah lower lobby.jpg|[[Gomorrah]], lower lobby
  +
Sniper rifle east of MRR.jpg|[[Mole rat ranch]]
  +
Sniper rifles Vault 34 armory.jpg|[[Vault 34]] armory
  +
Sniper rifle Ashton SCS crane.jpg|Southeast of [[Ashton silo control station]] {{icon|FNVLR}}
  +
Sniper rifle Ashton SCS.jpg|South of [[Ashton silo control station]] {{icon|FNVLR}}
  +
Sniper rifle Crows Nest.jpg|[[The Crow's Nest]] {{icon|FNVLR}}
  +
NCR riot control Elite riot gear.png|[[Third Street Municipal Building]] {{icon|FNVLR}}
  +
Sniper1 Ulysses Temple.jpg|[[Ulysses' Temple]], sniper position 1 {{icon|FNVLR}}
  +
Sniper2 Ulysses Temple.jpg|Sniper position 2
  +
Sniper3 Ulysses Temple.jpg|Sniper position 3
  +
Sniper rifle 01.jpg
 
Sniper rifle 02.jpg
 
Sniper rifle 02.jpg
 
Sniper rifle 03.jpg
 
Sniper rifle 03.jpg
 
Sniper rifle 04.jpg
 
Sniper rifle 04.jpg
FNV sniper rifle Carbon Fiber Parts.png|Sniper rifle with the carbon fiber parts modification.
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FNV sniper rifle Carbon Fiber Parts.png|Sniper rifle with the carbon fiber parts modification
FNV sniper rifle Suppressor.png|Sniper rifle with the suppressor modification.
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FNV sniper rifle Suppressor.png|Sniper rifle with the suppressor modification
FNV sniper rifle Carbon Fiber Parts Suppressor.png|Sniper rifle with both modifications.
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FNV sniper rifle Carbon Fiber Parts Suppressor.png|Sniper rifle with both modifications
 
SniperRifleCA.jpg|Concept art by [[Adam Adamowicz]]
 
SniperRifleCA.jpg|Concept art by [[Adam Adamowicz]]
 
</gallery>
 
</gallery>
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[[Category:Fallout: New Vegas Guns skill weapons]]
 
[[Category:Fallout: New Vegas Guns skill weapons]]
   
[[ru: Снайперская винтовка (Fallout: New Vegas)]]
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[[de:Präzisionsgewehr (Fallout: New Vegas)]]
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[[es:Rifle de francotirador (Fallout: New Vegas)]]
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[[pl:Karabin snajperski (Fallout: New Vegas)]]
  +
[[ru:Снайперская винтовка (Fallout: New Vegas)]]
  +
[[uk:Снайперська гвинтівка (Fallout: New Vegas)]]

Latest revision as of 00:26, 28 December 2023

The sniper rifle is a weapon in Fallout: New Vegas.

Background

This section is transcluded from Sniper rifle. To change it, please edit the transcluded page.

A scoped, high-powered rifle that has found use on both the East and West Coasts of post-War America. Chambered for .308 rounds, the weapon is semi-automatic with a 5-round magazine designed for long-range combat.

Characteristics

Sniper rifle blown up

Sniper rifle expanded

A semi-automatic rifle chambered for .308 rounds that deals high damage per shot and comes pre-installed with a 3.5x-magnification scope and has much less spread than that of other rifles.

Once modified with a suppressor, it becomes the perfect weapon for an assassin when sneaking, alerting only those fired upon, including faction members at no loss of reputation even if the death is witnessed by nearby non-player-characters. With the added bonus of sneak attack criticals, most targets are easily eliminated with a single shot. Due to the rifle's decent rate of fire, any target that survives the first shot can be killed quickly with a second shot before alerting any nearby non-player-characters.

Durability

The sniper rifle can fire a total of about 395 standard rounds, the equivalent of 79 reloads, from full condition before breaking.

Ammunition typeDurability
ShotsReloads
Standard, HP, & AP39579
JSP26253

Modifications

Variants

Comparison

Legend 
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Sniper rifle 45
86.81.93x245271.70.02539584100512.5756
Sniper rifle With all weapon mods attached 45
86.81.93x245271.70.025395374002466.7756
Christine's CoS silencer rifle Old World Blues (add-on)62
99.61.61x2.562381.60.0254205.561001109.1756
Gobi Campaign scout rifle 48
102.92.14x2802420.01867954.562001377.8756

Locations

Notes

While identical to its counterpart in Fallout 3, the sniper rifle in Fallout: New Vegas has different firing sounds that it shares with the battle and hunting rifles.

Bugs

  • Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 When aiming, nothing is shown but a blank terminal screen instead of the scope reticle. This glitch can occur after logging onto a terminal in which the terminal screen does not show. Loading a previous save or quitting has no effect. Shutting off the console and then loading a save fixes the problem on Xbox 360 and PS3. [verified]
  • Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 Sometimes while aiming with the scope, brightly colored shapes will appear instead of the standard scope image, obscuring 3/4 of the screen. Turning off your system and reloading save will fix this. [verified]
  • Playstation 3Playstation 3Playstation 3 Sometimes the game will freeze when equipping the rifle. Turning off the system and loading a save will fix this. [verified]
  • PCPC Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 Carbon fiber parts modification sets the sniper rifle weight to 3 Lbs., but will still take 8 Lbs. from your carry capacity. This was fixed in patch 1.4.0.525. [verified]
  • Playstation 3Playstation 3Playstation 3 Xbox 360Xbox 360 When holding the aim button in third person view while switching to the sniper rifle, the end of the barrel will be visible in the bottom right corner of the scope. This also affects the anti-materiel rifle. [verified]
  • PCPC Xbox 360Xbox 360 Sometimes after changing ammunition type, reloading animation plays twice. [verified]

Sounds

SingleShotVB ReloadVB
JamVB

Gallery