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Sniper

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Sniper
Sniper FO3
Vault Boy image as it appears in Fallout 3 and Fallout: New Vegas
Fallout, Fallout 2, Fallout Tactics
requirementsLevel 18 (Fallout)
Level 24 (Fallout 2)
(Fallout Tactics)
Perception 8
Agility 8
Small Guns 80%
ranks1
effectsIncrease chance to score a critical hit
Fallout 3, Fallout: New Vegas
requirementsLevel 12
Perception 6
Agility 6
ranks1
effectsIncrease chance to hit opponent's head in V.A.T.S. by 25%
base id00031db4
J.E. Sawyer's Fallout RPG
requirementsPerception 7
Agility 7
Firearms 25
ranks1
effects+30 on critical chance rolls with firearms
 
Gametitle-FO1Gametitle-FO2Gametitle-FO3Gametitle-FNVGametitle-FOTGametitle-JES
Gametitle-FO1Gametitle-FO2Gametitle-FO3Gametitle-FNVGametitle-FOTGametitle-JES

Sniper is a perk in Fallout, Fallout 2, Fallout 3, Fallout: New Vegas, J.E. Sawyer's Fallout Role-Playing Game and Fallout Tactics: Brotherhood of Steel.

Fallout, Fallout 2 and Fallout TacticsEdit

You have mastered the firearm as a source of pain. With this perk, any successful hit in combat with a ranged weapon will be upgraded to a critical hit if you also make a Luck roll. It adds another Luck roll of (10*Luck). 10 LK means every hit is automatically a critical hit.

Fallout 3, Fallout: New VegasEdit

With the Sniper perk, your chance to hit an opponent’s head in V.A.T.S. is increased by 25%. As with most perks that increase your chance to hit in V.A.T.S this bonus is multiplicative, not additive. This means that if you had a 20% chance to hit an enemy's head without the perk, you would have a 25% chance with the perk.

This perk is useful for counter-acting the Fast Shot trait.

J.E. Sawyer's Fallout Role-Playing GameEdit

You don't waste bullets on flesh wounds. When using firearms, your successful attack rolls are increased by 30 for purposes of determining critical hit results.

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