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Fo4 Sniper
Fallout 4 perk image
Fallout, Fallout 2, Fallout Tactics
requirementsLevel 18 (Fallout)
Level 24 (Fallout 2)
(Fallout Tactics)
Perception 8
Agility 8
Small Guns 80%
effectsIncrease chance to score a critical hit
Fallout 3, Fallout: New Vegas
requirementsLevel 12
Perception 6
Agility 6
effectsIncrease chance to hit opponent's head in V.A.T.S. by 25%
base id00031db4
Fallout 4
requirementsPerception 8
Level 1/13/26
effectsIncreased control and accuracy non-automatic scoped rifles
base idsee article
J.E. Sawyer's Fallout RPG
requirementsPerception 7
Agility 7
Firearms 25
effects+30 on critical chance rolls with firearms

Sniper is a perk in Fallout, Fallout 2, Fallout 3, Fallout: New Vegas, Fallout 4, J.E. Sawyer's Fallout Role-Playing Game and Fallout Tactics: Brotherhood of Steel.

Fallout, Fallout 2 and Fallout TacticsEdit

You have mastered the firearm as a source of pain. With this perk, any successful hit in combat with a ranged weapon will be upgraded to a critical hit if you also make a Luck roll. It adds another Luck roll of (10*Luck). 10 LK means every hit is automatically a critical hit.

Fallout 3, Fallout: New VegasEdit

With the Sniper perk, your chance to hit an opponent’s head in V.A.T.S. is increased by 25%. As with most perks that increase your chance to hit in V.A.T.S. this bonus is multiplicative, not additive. This means that if you had a 20% chance to hit an enemy's head without the perk, you would have a 25% chance with the perk.

In Fallout: New Vegas this perk is useful for counter-acting the Fast Shot trait.

Fallout 4Edit

Rank Requirements Description Base ID
1 PER 8 It's all about focus. You have improved control and can hold your breath longer when aiming with scopes. 0004c92a
2 PER 8, LVL 13 Non-automatic, scoped rifles have a chance of knocking down your target. 0004c92b
3 PER 8, LVL 26 Non-automatic, scoped rifles gain +25% accuracy to head shot in V.A.T.S. 0004c92c

J.E. Sawyer's Fallout Role-Playing GameEdit

You don't waste bullets on flesh wounds. When using firearms, your successful attack rolls are increased by 30 for purposes of determining critical hit results.


In Fallout Tactics, version 1.27 does not produce the advertised result of the Sniper perk. The perk is obtainable but appears to be bugged (tests with 10 LK have failed to produce any noticeable increase in critical strike rate, which should produce a 100% critical strike rate with 10 LK and the Sniper perk). It is possible to fix this bug by hex editing BOS.exe file 4C->6C at the address 004A6C4C. [verified]

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