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== Characteristics == |
== Characteristics == |
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− | Sleep is a |
+ | Sleep is a consequential statistic of the total time spent awake: the longer one is awake, the higher the sleep value becomes. |
− | Beverages containing |
+ | Beverages containing caffeine will reduce this value, as will having a break by taking a nap. Furthermore, sleeping in an owned or rented bed will give the [[Well Rested]] bonus for 12 hours. |
− | As |
+ | As the sleep deprivation worsens, stats will be negatively impacted, starting with [[Agility]]. Not sleeping for two weeks equals death. |
⚫ | |||
− | {{clear}} |
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{| border="1" cellpadding="0" cellspacing="0" class="va-table" style="text-align: center; width: 100%" |
{| border="1" cellpadding="0" cellspacing="0" class="va-table" style="text-align: center; width: 100%" |
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|- |
|- |
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− | ! |
+ | !Stages |
− | ! |
+ | !Value |
− | ! |
+ | !Effects |
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− | | |
+ | |Minor Sleep Deprivation |
− | | |
+ | |200-399 |
− | | |
+ | |Agility -1 |
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|- |
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− | | |
+ | |Advanced Sleep Deprivation |
− | | |
+ | |400-599 |
− | | |
+ | |Intelligence -1, Agility -2 |
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|- |
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− | | |
+ | |Critical Sleep Deprivation |
− | | |
+ | |600-799 |
− | | |
+ | |Endurance -1, Intelligence -2, Agility -3 |
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|- |
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− | | |
+ | |Deadly Sleep Deprivation |
− | | |
+ | |800-999 |
− | | |
+ | |Endurance -2, Intelligence -2, Agility -3 |
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|- |
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− | | |
+ | |Fatal Sleep Deprivation |
− | | |
+ | |1000 |
− | | |
+ | |DEATH |
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|} |
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==Sleep-related perks== |
==Sleep-related perks== |
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− | + | {| border="1" cellpadding="0" cellspacing="0" class="va-table" style="text-align: center; width: 100%" |
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− | + | !Name |
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− | + | !Level req |
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− | + | !Other requirements |
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− | + | !Benefit |
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− | + | |- |
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− | + | |[[Home on the Range]]||8||[[Survival]] 70||Whenever you interact with a campfire, you have the option of sleeping, with all the benefits that sleep brings. |
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− | + | |- |
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− | + | |[[Irradiated Beauty]]||22||[[Endurance]] 8||Sleeping removes all rads on normal mode/Removes 100 rads on hardcore mode. |
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==Notes== |
==Notes== |
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⚫ | * Although there are some consumable items that help reduce SLP deprivation, attempting gameplay without sleep may not be possible unless being prepared to skip a few quests that require sleep. The effects of not sleeping, that is surviving on caffeine based consumables or chems, is uncertain, however, no known ill effects have been reported. |
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− | {{cleanup|Cleanup required.}} |
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+ | * In Hardcore mode, Completing the initial quest of any of the DLC packs will bring the SLP meter to 0 and disable it. |
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⚫ | |||
==Bugs== |
==Bugs== |
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− | + | {{platforms|pc|ps3|xbox360}} Sometimes the SLP meter on the [[Pip-Boy 3000]] can get stuck on zero, and in fact will not display any number below the indication arrow. This is normally caused by travelling through canyon wreckage, which sets all hardcore meters to zero. During this time the PC will not advance into sleep deprivation. This bug may be fixed by finding a bed and sleeping for any amount of time. After the PC awakes, the gauge will display the number and resume its normal function. {{Verify|verified}} |
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− | *{{platforms|pc}} In PC v140525, starting Honest Hearts by travel to Zion will stuck the SLP meter at non-number. As long as Courier is not sleeping at any location, it will not change. sleep once and the bug will be fixed. It has the effect of making the respawn rate in Zion's plant life, animal life, and merchants shop, operate much better than if you fix it. Barring future patch fixing it, you probably should not sleep in Zion. {{verify|13:35, May 6, 2013 (UTC)}} |
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− | ==See |
+ | ==See also== |
*[[Dehydration]] |
*[[Dehydration]] |
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*[[Starvation]] |
*[[Starvation]] |
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[[Category:Fallout: New Vegas derived statistics]] |
[[Category:Fallout: New Vegas derived statistics]] |
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+ | [[de:Müdigkeit]] |
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[[ru:Сон]] |
[[ru:Сон]] |
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+ | [[uk:Сон]] |
Revision as of 21:33, 31 March 2016
Sleep (SLP) is a derived statistic in Fallout: New Vegas in hardcore mode.
Characteristics
Sleep is a consequential statistic of the total time spent awake: the longer one is awake, the higher the sleep value becomes.
Beverages containing caffeine will reduce this value, as will having a break by taking a nap. Furthermore, sleeping in an owned or rented bed will give the Well Rested bonus for 12 hours.
As the sleep deprivation worsens, stats will be negatively impacted, starting with Agility. Not sleeping for two weeks equals death.
Stages of sleep deprivation
Stages | Value | Effects |
---|---|---|
Minor Sleep Deprivation | 200-399 | Agility -1 |
Advanced Sleep Deprivation | 400-599 | Intelligence -1, Agility -2 |
Critical Sleep Deprivation | 600-799 | Endurance -1, Intelligence -2, Agility -3 |
Deadly Sleep Deprivation | 800-999 | Endurance -2, Intelligence -2, Agility -3 |
Fatal Sleep Deprivation | 1000 | DEATH |
Name | Level req | Other requirements | Benefit |
---|---|---|---|
Home on the Range | 8 | Survival 70 | Whenever you interact with a campfire, you have the option of sleeping, with all the benefits that sleep brings. |
Irradiated Beauty | 22 | Endurance 8 | Sleeping removes all rads on normal mode/Removes 100 rads on hardcore mode. |
Roughin' It | 28 | Survival 100 | Well Rested bonus when you sleep outside, including in unowned beds. |
Notes
- Although there are some consumable items that help reduce SLP deprivation, attempting gameplay without sleep may not be possible unless being prepared to skip a few quests that require sleep. The effects of not sleeping, that is surviving on caffeine based consumables or chems, is uncertain, however, no known ill effects have been reported.
- In Hardcore mode, Completing the initial quest of any of the DLC packs will bring the SLP meter to 0 and disable it.
Bugs
Pip-Boy 3000 can get stuck on zero, and in fact will not display any number below the indication arrow. This is normally caused by travelling through canyon wreckage, which sets all hardcore meters to zero. During this time the PC will not advance into sleep deprivation. This bug may be fixed by finding a bed and sleeping for any amount of time. After the PC awakes, the gauge will display the number and resume its normal function. [verified]
Sometimes the SLP meter on theSee also
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