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== Characteristics ==
 
== Characteristics ==
Sleep is a measurement of the raw time you've spent awake: the longer you are awake, the higher your Sleep value is.
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Sleep is a consequential statistic of the total time spent awake: the longer one is awake, the higher the sleep value becomes.
   
Beverages containing a bit of caffeine will reduce this value, as will stopping your adventure and taking a nap. Furthermore, sleeping in a bed you own or have rented will get you the [[Well Rested]] bonus for 12 hours.
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Beverages containing caffeine will reduce this value, as will having a break by taking a nap. Furthermore, sleeping in an owned or rented bed will give the [[Well Rested]] bonus for 12 hours.
   
As your sleep deprivation worsens, your Agility and other stats will be affected. Not sleeping for two weeks will cause you to die.
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As the sleep deprivation worsens, stats will be negatively impacted, starting with [[Agility]]. Not sleeping for two weeks equals death.
   
 
==Stages of sleep deprivation ==
{{clear}}
 
 
==Stages of Sleep Deprivation ==
 
 
{| border="1" cellpadding="0" cellspacing="0" class="va-table" style="text-align: center; width: 100%"
 
{| border="1" cellpadding="0" cellspacing="0" class="va-table" style="text-align: center; width: 100%"
 
|-
 
|-
! Stages
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!Stages
! Value
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!Value
! Effects
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!Effects
 
|-
 
|-
| Minor Sleep Deprivation
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|Minor Sleep Deprivation
| 200-399
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|200-399
| Agility -1
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|Agility -1
 
|-
 
|-
| Advanced Sleep Deprivation
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|Advanced Sleep Deprivation
| 400-599
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|400-599
| Intelligence -1, Agility -2
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|Intelligence -1, Agility -2
 
|-
 
|-
| Critical Sleep Deprivation
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|Critical Sleep Deprivation
| 600-799
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|600-799
| Endurance -1, Intelligence -2, Agility -3
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|Endurance -1, Intelligence -2, Agility -3
 
|-
 
|-
| Deadly Sleep Deprivation
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|Deadly Sleep Deprivation
| 800-999
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|800-999
| Endurance -2, Intelligence -2, Agility -3
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|Endurance -2, Intelligence -2, Agility -3
 
|-
 
|-
| Fatal Sleep Deprivation
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|Fatal Sleep Deprivation
| 1000
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|1000
| DEATH
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|DEATH
 
|}
 
|}
   
 
==Sleep-related perks==
 
==Sleep-related perks==
 
 
{| border="1" cellpadding="0" cellspacing="0" class="va-table" style="text-align: center; width: 100%"
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{| border="1" cellpadding="0" cellspacing="0" class="va-table" style="text-align: center; width: 100%"
!Name
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!Name
!Level req
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!Level req
!Other requirements
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!Other requirements
!Benefit
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!Benefit
|-
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|-
|[[Home on the Range]]||8||[[Survival]] 70||Whenever you interact with a campfire, you have the option of sleeping, with all the benefits that sleep brings.
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|[[Home on the Range]]||8||[[Survival]] 70||Whenever you interact with a campfire, you have the option of sleeping, with all the benefits that sleep brings.
|-
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|-
|[[Irradiated Beauty]]||22||[[Endurance]] 8||Sleeping removes all rads on normal mode/Removes 100 Rads on hardcore mode
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|[[Irradiated Beauty]]||22||[[Endurance]] 8||Sleeping removes all rads on normal mode/Removes 100 rads on hardcore mode.
 
|-
 
 
|[[Roughin' It]]||28||[[Survival]] 100||Well Rested bonus when you sleep outside, including in unowned beds.
|-
 
 
|}
|[[Roughin' It]]||28||[[Survival]] 100||Well Rested bonus when you sleep outside, even in a unowned bed
 
|}
 
   
 
==Notes==
 
==Notes==
 
* Although there are some consumable items that help reduce SLP deprivation, attempting gameplay without sleep may not be possible unless being prepared to skip a few quests that require sleep. The effects of not sleeping, that is surviving on caffeine based consumables or chems, is uncertain, however, no known ill effects have been reported.
{{cleanup|Cleanup required.}}
 
  +
* In Hardcore mode, Completing the initial quest of any of the DLC packs will bring the SLP meter to 0 and disable it.
Although there are some Aids items help with reduce SLP deprivation, No-Sleep gameplay may not be possible unless you are prepared to skip a few quest require Sleeping. The effect of no-sleep on Mojave is uncertain, although on Zion [[Honest Hearts]] it seems to speed refresh rate up.
 
   
 
==Bugs==
 
==Bugs==
*{{platforms|pc|ps3|xbox360}} Sometimes the SLP meter in your [[Pip-Boy 3000]] can get stuck on zero, and in fact will not display any number below the indication arrow. This is normally caused by travelling through canyon wreckage, which sets all hardcore meters to zero. During this time your character will not advance in sleep deprivation. This bug may be fixed by finding a bed and sleeping for any amount of time. After the player wakes, the gauge will begin displaying a number again and will increase over time normally.
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{{platforms|pc|ps3|xbox360}} Sometimes the SLP meter on the [[Pip-Boy 3000]] can get stuck on zero, and in fact will not display any number below the indication arrow. This is normally caused by travelling through canyon wreckage, which sets all hardcore meters to zero. During this time the PC will not advance into sleep deprivation. This bug may be fixed by finding a bed and sleeping for any amount of time. After the PC awakes, the gauge will display the number and resume its normal function. {{Verify|verified}}
*{{platforms|pc}} In PC v140525, starting Honest Hearts by travel to Zion will stuck the SLP meter at non-number. As long as Courier is not sleeping at any location, it will not change. sleep once and the bug will be fixed. It has the effect of making the respawn rate in Zion's plant life, animal life, and merchants shop, operate much better than if you fix it. Barring future patch fixing it, you probably should not sleep in Zion. {{verify|13:35, May 6, 2013 (UTC)}}
 
   
==See Also==
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==See also==
 
*[[Dehydration]]
 
*[[Dehydration]]
 
*[[Starvation]]
 
*[[Starvation]]
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[[Category:Fallout: New Vegas derived statistics]]
 
[[Category:Fallout: New Vegas derived statistics]]
   
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[[de:Müdigkeit]]
 
[[ru:Сон]]
 
[[ru:Сон]]
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[[uk:Сон]]

Revision as of 21:33, 31 March 2016

 
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Sleep (SLP) is a derived statistic in Fallout: New Vegas in hardcore mode.

Characteristics

Sleep is a consequential statistic of the total time spent awake: the longer one is awake, the higher the sleep value becomes.

Beverages containing caffeine will reduce this value, as will having a break by taking a nap. Furthermore, sleeping in an owned or rented bed will give the Well Rested bonus for 12 hours.

As the sleep deprivation worsens, stats will be negatively impacted, starting with Agility. Not sleeping for two weeks equals death.

Stages of sleep deprivation

Stages Value Effects
Minor Sleep Deprivation 200-399 Agility -1
Advanced Sleep Deprivation 400-599 Intelligence -1, Agility -2
Critical Sleep Deprivation 600-799 Endurance -1, Intelligence -2, Agility -3
Deadly Sleep Deprivation 800-999 Endurance -2, Intelligence -2, Agility -3
Fatal Sleep Deprivation 1000 DEATH

Sleep-related perks

Name Level req Other requirements Benefit
Home on the Range 8 Survival 70 Whenever you interact with a campfire, you have the option of sleeping, with all the benefits that sleep brings.
Irradiated Beauty 22 Endurance 8 Sleeping removes all rads on normal mode/Removes 100 rads on hardcore mode.
Roughin' It 28 Survival 100 Well Rested bonus when you sleep outside, including in unowned beds.

Notes

  • Although there are some consumable items that help reduce SLP deprivation, attempting gameplay without sleep may not be possible unless being prepared to skip a few quests that require sleep. The effects of not sleeping, that is surviving on caffeine based consumables or chems, is uncertain, however, no known ill effects have been reported.
  • In Hardcore mode, Completing the initial quest of any of the DLC packs will bring the SLP meter to 0 and disable it.

Bugs

PCPC Sometimes the SLP meter on the Pip-Boy 3000 can get stuck on zero, and in fact will not display any number below the indication arrow. This is normally caused by travelling through canyon wreckage, which sets all hardcore meters to zero. During this time the PC will not advance into sleep deprivation. This bug may be fixed by finding a bed and sleeping for any amount of time. After the PC awakes, the gauge will display the number and resume its normal function. [verified]

See also