For an overview of sledgehammers in Fallout games, see sledgehammer.
dmg/attack 20 ( 26) DPS 28.6 ( 37.1) crit dmg 10 crit % mult x1 attacks/sec 1.4 AP 38
sledgehammer is a melee weapon in .
A sledgehammer is used in heavier working conditions, such as industrial areas or for breaking ground.
This is a powerful weapon for low to mid level players, however it has a relatively high weight. It has great reach, but a slow swinging speed. It can be found at some metro stations, and, understandably, industrial sites such as
The sledgehammer can successfully strike about 500 times from full
condition before breaking.
The Tenderizer - A more powerful version of the sledgehammer.
Fawkes' sledgehammer - A unique, non-playable version used by Fawkes with a marginally higher attack speed.
Legend Weapon name (current weapon is highlighted) - Weapon name (melee or unarmed) Attacks in V.A.T.S. - Attacks in V.A.T.S. Weapon name (current weapon is highlighted) - Weapon name (gun, energy or explosive) Action point cost - Action point cost Damage per attack (damage per projectile) - Damage per attack (damage per projectile) Damage per action point - Damage per action point Damage per second - Damage per second Weapon spread - Weapon spread Area of effect damage - Area of effect damage Magazine capacity (shots per reload) - Magazine capacity (shots per reload) Effect damage & duration - Effect damage & duration Durability (number of attacks before breaking) - Durability (number of attacks before breaking) Bonus effects - Bonus effects Weight - Weight Attacks per second - Attacks per second Value in caps - Value in caps Critical chance % multiplier - Critical chance % multiplier Value to weight ratio - Value to weight ratio Critical damage - Critical damage Skill required - Skill required Critical effect damage & duration - Critical effect damage & duration Strength required - Strength required With all mods attached - With all mods attached
Weapon name (current weapon is highlighted) Damage per attack (damage per projectile) Damage per second Attacks per second Critical Chance % multiplier Critical damage Action Point cost Damage per action point Durability (number of attacks before breaking) Weight Value in caps Value to weight ratio Sledgehammer 20 28.6 1.43 x1 10 38 1.1 500 12 130 10.8 The Tenderizer 30 42.9 1.43 x1 15 38 1.6 500 12 230 19.2
: Note Melee damage is doubled in V.A.T.S.
Despite their weight, sledgehammers will float if you drop them in water.