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Slayer

Slayer
Slayer.gif
Vault Boy image, as first appeared in Fallout
Fallout
requirements: Level 18
Agility 8
Strength 8
Unarmed 80%
ranks: 1
benefit: All of your hits in hand-to-hand combat are critical hits.
Fallout 2, Fallout Tactics, Lionheart
requirements: Level 24
Agility 8
Strength 8
Unarmed 80%
ranks: 1
benefit: All of your hits in hand-to-hand combat are critical hits.
Fallout: New Vegas
requirements: Level 24
Agility 7
Unarmed 90
ranks: 1
benefit: Increases the speed of all melee and unarmed attacks by 30%.
Fallout: Brotherhood of Steel
requirements: None
ranks: 5
benefit: +5% chance for Critical Chance
J.E. Sawyer's Fallout RPG
requirements: Strength 7
Agility 7
Unarmed 25
ranks: 1
benefit: +30 on critical chance rolls when unarmed
SlayerFNV.png
Fallout: New Vegas
BetterCriticals.png
Fallout: Brotherhood of Steel
 ... 
Gametitle-FO1.pngGametitle-FO2.pngGametitle-FNV.pngGametitle-FOT.pngGametitle-FOBOS.pngGametitle-JES.png
Gametitle-FO1.pngGametitle-FO2.pngGametitle-FNV.pngGametitle-FOT.pngGametitle-FOBOS.pngGametitle-JES.pngGametitle-LH.png

Slayer is a perk available in Fallout, Fallout 2, Fallout: New Vegas, Fallout Tactics, J.E. Sawyer's Fallout Role-Playing Game, Lionheart, and a Fallout: Brotherhood of Steel skill (skills in this game work like perks do in other Fallout games).

Contents

Fallout, Fallout 2, and Fallout TacticsEdit

The Slayer walks the earth! With a successful Luck roll, all of your hits in hand-to-hand combat are upgraded to critical hits - causing destruction and mayhem.

NotesEdit

Despite the in-game description, Slayer doesn't require a luck roll, all hand to hand attacks are upgraded to critical hits.

Fallout: New VegasEdit

The perk increases the speed of all melee and unarmed attacks by 30%. Note that completely barehanded (no weapon at all equipped) swings will still be at a normal swing speed and unaffected by this perk.

This perk does not affect Action Point Costs. However the increased speed does cause V.A.T.S. attacks to execute faster thus reducing the amount of time that the player will be "locked" in V.A.T.S. sequences where they are left vulnerable.

Fallout: Brotherhood of SteelEdit

Each level of this skill increases your Critical Chance for +5% (up to a maximum +25) when attacking a target.

Points requirementsEdit

  • 1 Rank : 2 Points
  • 2 Rank : 4 Points
  • 3 Rank : 8 Points
  • 4 Rank : 16 Points
  • 5 Rank : 32 Points

J.E. Sawyer's Fallout Role-Playing GameEdit

The slayer walks the Wasteland! When using unarmed attacks, your successful attack rolls are increased by 30 for purposes of determining critical hit results.

Behind the scenesEdit

ReferencesEdit

  1. http://kotaku.com/5891665/fallout-couldve-been-about-time+traveling-dinosaurs-and-monkey-murder

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