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'''Slavery''' is a lucrative business in the post-[[Great War|War]] world. Although many of the larger pockets of civilization have outlawed slavery, the practice yet persists throughout the wasteland.
 
'''Slavery''' is a lucrative business in the post-[[Great War|War]] world. Although many of the larger pockets of civilization have outlawed slavery, the practice yet persists throughout the wasteland.
   
==Organization==
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==Slavers==
Slavery is a controlled business in the post-nuclear world. Nearly all the slave trade in [[New California]] is done under the auspices of the [[Slaver's Guild]], a group of older slavers who decide prices and organize capture hunts in the wastelands. Anyone caught capturing or selling slaves in the Core Region without their blessing may be forced to undergo a series of trials until either deemed worthy to join the Guild or killed. The Guild often controls smaller towns in which it operates, although quietly—preferring to remain behind the scenes. Guild members wear a distinctive tattoo covering most of their face, making them readily identifiable and allowing the Guild to make fast judgments when someone without "the tat" has a tribal up on the auction block.
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Slavery is a controlled business in the post-nuclear world. Nearly all the slave trade in the [[New California Republic]] is done under the auspices of the [[Slaver's Guild]], a group of older slavers who decide prices and organize capture hunts in the wastelands. Anyone caught capturing or selling slaves in New California without their blessing may be forced to undergo a series of trials until either deemed worthy to join the Guild or be killed. The Guild often controls smaller towns in which it operates, although quietly—preferring to remain behind the scenes. Guild members wear a distinctive tattoo covering most of their face, making them readily identifiable and allowing the Guild to make fast judgments when someone without "the tat" has a tribal up on the auction block.
   
 
In [[Timeline#2241|2241]], the head of the Slaver's Guild is [[Metzger]], whose headquarters is in the [[Den]].
 
In [[Timeline#2241|2241]], the head of the Slaver's Guild is [[Metzger]], whose headquarters is in the [[Den]].
   
Slavers in the ''Fallout'' games do not discriminate between people based upon their race, species, or ideology; anyone who can be easily cowed into submission, captured, and fitted with a [[Slave Collar|slave collar]] is perfectly acceptable "meat" for them to use. Similarly, slavers themselves may be of any ethnic background.
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Slavers in the ''Fallout'' games do not discriminate between people based upon their race, species, or ideology; anyone who can be easily cowed into submission, captured, and fitted with a [[slave collar]] is perfectly acceptable "meat" for them to use. Similarly, slavers themselves may be of any ethnic background.
   
  +
==Slaves==
  +
Slaves are not so much a faction as a collection of victims. No one is safe from slavery in the [[wasteland]]. If you are weak or vulnerable, you may be taken as a slave.<ref name="FO3 Guide">''[[Fallout 3 Official Game Guide]]''</ref>
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==''Fallout''==
  +
The [[Khans]] took slaves in their raids, their leader [[Garl Death-Hand]] kept a pair of women as slaves.
  +
 
==''Fallout 2''==
 
==''Fallout 2''==
''Fallout 2'' is peppered with slavers, most notably in The Den. The [[Chosen One]] is able to join the slavers for extra cash, but his/her [[Karma|karma]] will take a beating, and he/she will be branded permanently as a member of the Slaver's Guild, which may negatively impact the reactions of certain [[Non-player character|NPCs]].
+
''Fallout 2'' is peppered with slavers, most notably in The Den. The [[Chosen One]] is able to join the slavers for extra cash, but their [[Karma]] will take a beating, and they will be branded permanently as a member of the Slaver's Guild, which may negatively impact the reactions of certain [[Character|NPCs]].
   
 
There is also a large slave-holding pen on the [[New California Republic|NCR]]/Northern California border run by a slaver named [[Vortis]]. Although there is frequent conflict between the slavers and the [[New California Rangers|NCR Rangers]], Vortis probably profits off of all the caravans who are known to purchase slaves as porters and sell them off at the end of their journeys. Some [[random encounter]]s feature slavers as well as slaves, often together. If the player is a member of the NCR Rangers or killed Metzger, slavers will act more aggressively towards the player.
 
There is also a large slave-holding pen on the [[New California Republic|NCR]]/Northern California border run by a slaver named [[Vortis]]. Although there is frequent conflict between the slavers and the [[New California Rangers|NCR Rangers]], Vortis probably profits off of all the caravans who are known to purchase slaves as porters and sell them off at the end of their journeys. Some [[random encounter]]s feature slavers as well as slaves, often together. If the player is a member of the NCR Rangers or killed Metzger, slavers will act more aggressively towards the player.
   
 
==''Fallout 3''==
 
==''Fallout 3''==
  +
The slavers of the [[Capital Wasteland]] are headquartered at the compound of [[Paradise Falls]] and led by the charismatic and ruthless [[Eulogy Jones]]. Slavery has nothing to do with race, and everything to do with the subjugation of the weak for profit. The slavers have a pretty limited clientele, and sell mostly to their return customers, the [[Raiders (Fallout 3)|Raiders]]. Other customers are residents of the [[wasteland]], including [[Allistair Tenpenny]].<ref name="FO3 Guide">''[[Fallout 3 Official Game Guide]]''</ref>
Slavers play a fairly large role in ''[[Fallout 3]]''. [[Paradise Falls]] is the slaver headquarters in the Capital Wasteland with [[Eulogy Jones]] as its current leader. Several quests feature slavery as either major or minor elements, most notably [[Head of State]] and its association to slavery and Abraham Lincoln's role as the 'Great Emancipator.' Additionally, the [[Lone Wanderer]] can [[Strictly Profitable|capture people]] to sell them to slavers. The Lone Wanderer can even buy a slave, [[Clover]], who will then serve the player as a bodyguard. The player does not have the option of activating the explosive collar of Clover. The number of slaves present compared to the number of slavers is remarkably low, showing that the slaves are being shipped off somewhere. It is revealed by [[Wernher]] that many of these slaves are shipped off to work at [[The Pitt (town)|the Pitt]], a brutal and heavily irradiated town located in the ruins of the Pre-war city of Pittsburgh.
 
  +
 
Several quests feature slavery as either major or minor elements, most notably [[Head of State]] and its association to slavery and Abraham Lincoln's role as the 'Great Emancipator.' Additionally, the [[Lone Wanderer]] can [[Strictly Profitable|capture people]] to sell them to slavers. The Lone Wanderer can even buy a slave, [[Clover]], who will then serve the player as a bodyguard. The player does not have the option of activating or removing Clover's explosive collar. The number of slaves present compared to the number of slavers is remarkably low, showing that the slaves are being shipped off somewhere. It is revealed by [[Wernher]] that many of these [[Pitt slaves (faction)|slaves]] are shipped off to work at [[The Pitt (city)|the Pitt]], a brutal and heavily irradiated town located in the ruins of the pre-War city of Pittsburgh, run by the slaving [[Pitt raiders (faction)|Pitt raiders]].
  +
  +
In the [[Capital Wasteland]], the Abolitionists are led by [[Hannibal Hamlin]], an ex-slave. Residing in the [[Temple of the Union]], they aim to abolish slavery everywhere, though they are having trouble making a dent in the business of [[Paradise Falls]].
   
 
==''Fallout: New Vegas''==
 
==''Fallout: New Vegas''==
In ''[[Fallout: New Vegas]]'', [[Caesar's Legion]] is the massive primary slaving "company" that enslaves any survivors of their raids that aren't deemed "worthy" of death. Many Legion slaves can be found at [[The Fort]] carrying heavy loads on their backs as well as working to keep the Legionaries fed and healthy. It is also implied that sexual abuse at the hands of the legionnaires happens to the slaves on a regular basis. Occasionally, if a slave gets mouthy or refuses orders, they are sent to the [[Legion arena|arena]] where they fight challengers to the death.
+
In ''[[Fallout: New Vegas]]'', [[Caesar's Legion]] is the massive primary slaving "company" that enslaves any survivors of their raids that aren't deemed "worthy" of death. Many Legion slaves can be found at [[The Fort]] carrying heavy loads on their backs as well as working to keep the Legionaries fed and healthy. It is also implied that sexual abuse at the hands of the legionaries happens to the slaves on a regular basis. Occasionally, if a slave gets mouthy or refuses orders, they are sent to the [[Legion arena|arena]] where they fight challengers to the death.
   
[[Jeannie May Crawford]] of [[Novac]] sold [[Craig Boone]]'s wife, [[Carla Boone|Carla]], along with Carla's unborn baby to Caesar's Legion, according to the [[Bill of sale]]. (See [[One for My Baby]].)
+
[[Jeannie May Crawford]] of [[Novac]] sold [[Craig Boone]]'s wife, [[Carla Boone|Carla]], along with Carla's unborn baby to Caesar's Legion, according to the [[Bill of sale]]. (See [[One for My Baby]]).
   
 
==Appearances==
 
==Appearances==
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Slaver CA2.jpg
 
Slaver CA2.jpg
 
</gallery>
 
</gallery>
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==References==
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{{References}}
   
 
[[ru:Работорговля]]
 
[[ru:Работорговля]]

Revision as of 18:28, 12 May 2015

 
Gametitle-FO2Gametitle-FO3Gametitle-FO3 TPGametitle-FNV
Gametitle-FO2Gametitle-FO3Gametitle-FO3 TPGametitle-FNV
Slaver

Slavery is a lucrative business in the post-War world. Although many of the larger pockets of civilization have outlawed slavery, the practice yet persists throughout the wasteland.

Slavers

Slavery is a controlled business in the post-nuclear world. Nearly all the slave trade in the New California Republic is done under the auspices of the Slaver's Guild, a group of older slavers who decide prices and organize capture hunts in the wastelands. Anyone caught capturing or selling slaves in New California without their blessing may be forced to undergo a series of trials until either deemed worthy to join the Guild or be killed. The Guild often controls smaller towns in which it operates, although quietly—preferring to remain behind the scenes. Guild members wear a distinctive tattoo covering most of their face, making them readily identifiable and allowing the Guild to make fast judgments when someone without "the tat" has a tribal up on the auction block.

In 2241, the head of the Slaver's Guild is Metzger, whose headquarters is in the Den.

Slavers in the Fallout games do not discriminate between people based upon their race, species, or ideology; anyone who can be easily cowed into submission, captured, and fitted with a slave collar is perfectly acceptable "meat" for them to use. Similarly, slavers themselves may be of any ethnic background.

Slaves

Slaves are not so much a faction as a collection of victims. No one is safe from slavery in the wasteland. If you are weak or vulnerable, you may be taken as a slave.[1]

Fallout

The Khans took slaves in their raids, their leader Garl Death-Hand kept a pair of women as slaves.

Fallout 2

Fallout 2 is peppered with slavers, most notably in The Den. The Chosen One is able to join the slavers for extra cash, but their Karma will take a beating, and they will be branded permanently as a member of the Slaver's Guild, which may negatively impact the reactions of certain NPCs.

There is also a large slave-holding pen on the NCR/Northern California border run by a slaver named Vortis. Although there is frequent conflict between the slavers and the NCR Rangers, Vortis probably profits off of all the caravans who are known to purchase slaves as porters and sell them off at the end of their journeys. Some random encounters feature slavers as well as slaves, often together. If the player is a member of the NCR Rangers or killed Metzger, slavers will act more aggressively towards the player.

Fallout 3

The slavers of the Capital Wasteland are headquartered at the compound of Paradise Falls and led by the charismatic and ruthless Eulogy Jones. Slavery has nothing to do with race, and everything to do with the subjugation of the weak for profit. The slavers have a pretty limited clientele, and sell mostly to their return customers, the Raiders. Other customers are residents of the wasteland, including Allistair Tenpenny.[1]

Several quests feature slavery as either major or minor elements, most notably Head of State and its association to slavery and Abraham Lincoln's role as the 'Great Emancipator.' Additionally, the Lone Wanderer can capture people to sell them to slavers. The Lone Wanderer can even buy a slave, Clover, who will then serve the player as a bodyguard. The player does not have the option of activating or removing Clover's explosive collar. The number of slaves present compared to the number of slavers is remarkably low, showing that the slaves are being shipped off somewhere. It is revealed by Wernher that many of these slaves are shipped off to work at the Pitt, a brutal and heavily irradiated town located in the ruins of the pre-War city of Pittsburgh, run by the slaving Pitt raiders.

In the Capital Wasteland, the Abolitionists are led by Hannibal Hamlin, an ex-slave. Residing in the Temple of the Union, they aim to abolish slavery everywhere, though they are having trouble making a dent in the business of Paradise Falls.

Fallout: New Vegas

In Fallout: New Vegas, Caesar's Legion is the massive primary slaving "company" that enslaves any survivors of their raids that aren't deemed "worthy" of death. Many Legion slaves can be found at The Fort carrying heavy loads on their backs as well as working to keep the Legionaries fed and healthy. It is also implied that sexual abuse at the hands of the legionaries happens to the slaves on a regular basis. Occasionally, if a slave gets mouthy or refuses orders, they are sent to the arena where they fight challengers to the death.

Jeannie May Crawford of Novac sold Craig Boone's wife, Carla, along with Carla's unborn baby to Caesar's Legion, according to the Bill of sale. (See One for My Baby).

Appearances

Gallery

References