The Sink's Auto-Doc is a prototype Auto-Doc built by Dr. Mobius before he left the Think Tank and all of The Sink's systems were disabled. When its personality back-up is recovered from the Y-17 medical facility, the Auto-Doc speaks in a stereotypical 1940s military drawl. When inactive, the unit may snore loudly, ramble on about patient injuries such as 'shoe lung' while 'asleep,' or make passing comments on the Courier's general health.
The Auto-Doc was responsible for removing the Courier's brain, a procedure that would normally result in its subject becoming a lobotomite. However, due to the cranial injury from being shot in the head, the Auto-Doc was forced to adjust the operation routine and was successfully able to perform the intended operation.
The symbol depicted on the Sink Auto-Doc is the Caduceus, which actually symbolizes commerce, but is commonly erroneously used as a symbol of medicine instead of the correct Rod of Asclepius. However, the symbol of the US Army Medical Corps in real life today is the Caduceus and has been so since 1902. With the Sink Auto-Doc protrayed with the personality of a 1940s military doctor and coupled with the fact that Big MT receives alot of work from the pre-War Army, it is possible the Sink Auto-Doc was designed for eventual military use and thus sported the symbol of the Army Medical Corps.
One of the Sink Auto-Doc's sleep talking lines is a reference to James Weldon Johnson's well-known spiritual, "Dem Bones."
PCPlaystation 3Xbox 360 Even with all the holotapes located & installed, the only options available while interacting with the Sink Auto-Doc are heal yourself & respec your traits. This bug only affects the Spanish version of the game. The 3rd option in the menu is left blank due to an error in language translation, so only two options are displayed. [verified]
It may be worked around by temporarily switching the game's language to any different language than Spanish, or mod the game and add the missing translation.
PCPlaystation 3Xbox 360 If the Sink Auto-Doc is used to remove the Skilled trait, the trait's bonus remains (the penalty does not) or if the player re-selects it, they gain an extra 5 more skill points on top of the original 5 point bonus (giving 10 points per skill). In the latter case, you will receive the penalty as normal. [verified]