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'''Silo network security codes''' is a keycard in ''[[Fallout: New Vegas]]'s add-on [[Lonesome Road (add-on)| Lonesome road.]]'' It can be found in [[Martin Retslaf]]'s Base Commander's desk, second floor office of the [[Hopeville missile silo]].
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'''Silo network security codes''' is a keycard in the ''[[Fallout: New Vegas]] add-on ''[[Lonesome Road (add-on)|Lonesome road]]''.
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==Location==
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It can be found in [[Martin Retslaf]]'s Base Commander's desk, second floor office of the [[Hopeville missile silo]].
   
 
==Transcript==
 
==Transcript==
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==Behind the scenes==
 
==Behind the scenes==
*The transcript for this note is exactly the same as the transcript for the [[Fort Constantine launch codes]] appearing in ''[[Fallout 3]]''.
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* The transcript for this note is exactly the same as the transcript for the [[Fort Constantine launch codes]] appearing in ''[[Fallout 3]]''.
*In reality, the launch codes for America's Minuteman ICBM's were 12 zeros up until the 1970's when the government made the air force provide "real" launch codes.
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* In reality, the launch codes for America's Minuteman ICBM's were 12 zeros up until the 1970's when the government made the air force provide "real" launch codes.
   
 
[[Category:Lonesome Road holodisks and notes]]
 
[[Category:Lonesome Road holodisks and notes]]

Revision as of 22:42, 28 November 2014

 
Gametitle-FNV LR
Gametitle-FNV LR

Silo network security codes is a keycard in the Fallout: New Vegas add-on Lonesome road.

Location

It can be found in Martin Retslaf's Base Commander's desk, second floor office of the Hopeville missile silo.

Transcript

Transcript

|======================|
|MINUTEMAN XI - CONSTANTINE|
|LAUNCH PROTOCOL 10.77 |
|SECURITY CLEARANCE ALPHA |
|======================|
|EAM CLEARANCE: G 5 S S 1 8|
|* * >> USAF DEFCON |
|* * >> EXEC:'BAGMAN' |
|======================|
|AUTH CODE: 0000000000 |
|======================|
|RESPONSE SCENARIO MX-CN91 |
|ICBM RESPONSE/NUCLEAR |
|BASE COMMAND EYES ONLY |
|======================|

Behind the scenes

  • The transcript for this note is exactly the same as the transcript for the Fort Constantine launch codes appearing in Fallout 3.
  • In reality, the launch codes for America's Minuteman ICBM's were 12 zeros up until the 1970's when the government made the air force provide "real" launch codes.