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===Modification===
 
===Modification===
* [[Silenced .22 SMG exp. drums|Silenced .22 submachine gun expanded drums]] - +60 ammunition capacity.
+
*[[Silenced .22 SMG exp. drums|Silenced .22 submachine gun expanded drums]] - +60 ammunition capacity.
   
 
===Comparison===
 
===Comparison===
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==Locations==
 
==Locations==
* [[Gun Runners (Fallout: New Vegas)|Gun Runners]] - the [[Vendortron]] sells one.
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*[[Gun Runners (Fallout: New Vegas)|Gun Runners]] - the [[Vendortron]] sells one.
* [[Lakelurk cove]] - found in one of two [[duffle bag]]s in the at the extreme south-east of the map, east of [[Blue Paradise Vacation Rentals]].
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*[[Lakelurk cove]] - found in one of two [[duffle bag]]s in the at the extreme south-east of the map, east of [[Blue Paradise Vacation Rentals]].
* [[The Tops]] - when you first confront [[Benny]] in the Casino in the [[New Vegas Strip]], his guards will be carrying them. [[Chairman Greeter]] will usually have this weapon, and can be easily killed (when Hidden) as he walks past the stairs to [[The Aces]]
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*[[The Tops]] - when you first confront [[Benny]] in the Casino in the [[New Vegas Strip]], his guards will be carrying them. [[Chairman Greeter]] will usually have this weapon, and can be easily killed (when Hidden) as he walks past the stairs to [[The Aces]]
* [[Vault 3]] - found on several [[Fiends]].
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*[[Vault 3]] - found on several [[Fiends]].
* [[Morning Star Cavern]] - May randomly generate on the mercenary or in his duffle bag
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*[[Morning Star Cavern]] - May randomly generate on the mercenary or in his duffle bag
   
 
==Notes==
 
==Notes==
* In [[Hardcore mode]] with the [[Silenced .22 SMG exp. drums|expanded drums]] mod, a full drum will be containing 1.824 pounds of ammunition (0.912 with the [[Pack Rat]] perk)
+
*In [[Hardcore mode]] with the [[Silenced .22 SMG exp. drums|expanded drums]] mod, a full drum will be containing 1.824 pounds of ammunition (0.912 with the [[Pack Rat]] perk)
* With the [[Silenced .22 SMG exp. drums|expanded drums]] mod, the iron sights also appear to be modified slightly, as they would need to be raised to accommodate the larger pan magazine.
+
*With the [[Silenced .22 SMG exp. drums|expanded drums]] mod, the iron sights also appear to be modified slightly, as they would need to be raised to accommodate the larger pan magazine.
   
 
==Behind the scenes==
 
==Behind the scenes==

Revision as of 20:19, 24 May 2013

 
Gametitle-FNV
Gametitle-FNV

The silenced .22 SMG is a weapon in Fallout: New Vegas.

Characteristics

The silenced .22 SMG is a distinctive weapon with its unusual pan magazine, which sits atop the gun rather than under. The silencer is integrated into the barrel with no modification required.

However, it shares the common weakness of most shotguns and automatic weapons in Fallout: New Vegas, in that much of its theoretical power is negated by the damage threshold system. In addition to losing much of its damage, the high spread of this weapon requires the player character to be at close ranges for all of the rounds fired to impact on the target.

Durability

The silenced .22 SMG can fire a total of about 4995 standard rounds, the equivalent of 28 reloads, from full condition before breaking.

Ammunition typeUnmodifiedW/ Expanded drums
ShotsReloadsShotsReloads
Standard, HP & plinking499528499521

Modification

Comparison

Legend 
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAttacks in V.A.T.S.Action Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Silenced .22 SMG 10
11011x0.23204192.12.0180499581850231.3502
Silenced .22 SMG With all weapon mods attached 10
11011x0.23204192.12.0240499582950368.8502

Locations

Notes

  • In Hardcore mode with the expanded drums mod, a full drum will be containing 1.824 pounds of ammunition (0.912 with the Pack Rat perk)
  • With the expanded drums mod, the iron sights also appear to be modified slightly, as they would need to be raised to accommodate the larger pan magazine.

Behind the scenes

The silenced .22 SMG is based on the American-180 SMG.[1]

Sounds

SingleShotVB ReloadVB
JamVB

Gallery

References