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And stay away from the Memorial. We have orders to shoot first and loot the bodies after.

Silas is a slaver stationed at the Lincoln Memorial in 2277.


Leroy's right-hand man and trusted second-in-command, Silas guards the slavers' current defensive stronghold from the almost constant super mutant attacks. Curt, sly, and sardonic, Silas isn't a particularly pleasant man, even for a slaver.[1]

Leroy Walker and his slaver comrades, including Silas, were sent to the Lincoln Memorial by Eulogy Jones just in case any escaped slaves would want to pay homage to "the great emancipator."

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Essential: noIcon cross
Enslavable: noIcon cross
Companion: noIcon cross
Bounty: yesIcon check
Merchant: noIcon cross
Repairman: noIcon cross
Doctor: noIcon cross
Rents bed/room: noIcon cross
Starts quests: noIcon cross
Involved in quests: yesIcon check


  • Head of State: You need to kill Leroy Walker, Silas, and the other slavers for the escaped slaves, so they are able to make their permanent move there.

Effects of player's actionsEdit

When approaching the Memorial, Silas will stop the Lone Wanderer from heading up the stairs, and informs them that the Memorial is "off-limits." If asked, he will lead you to his superior, Leroy Walker, who is stationed inside the Memorial Office. If the player character has already made an enemy of the slavers at Paradise Falls, Silas will still enter the original encounter speech, but as soon as he finishes, his men will open fire.


Apparel Weapon Other items On death
Merc troublemaker outfit
Head wrap
.32 hunting rifle - -


Silas remains in the game files of Fallout: New Vegas as legacy content.


Silas appears only in Fallout 3.


  1. Fallout 3 Official Game Guide

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