Fallout Wiki
Fallout Wiki
(common fixes)
Line 2: Line 2:
 
|game =FNVDM
 
|game =FNVDM
 
|type =gamebryo
 
|type =gamebryo
|name ={{PAGENAME}}
+
|name =Sierra Madre martini
 
|icon =Icon_sierra_madre_martini.png
 
|icon =Icon_sierra_madre_martini.png
 
|image =SMMartini.png
 
|image =SMMartini.png
|effects =+75 Max [[Hit Point]]s<br/>+4 [[Endurance]]<br/>+2 [[Strength]]<br/>(4 minutes)
+
|effects =+75 Max [[Hit Point]]s<br />+4 [[Endurance]]<br />+2 [[Strength]]<br />(4 minutes)
|addiction =[[Alcohol addiction]] 15% chance<br/>+30 [[UMON]] (30h)
+
|addiction =[[Alcohol addiction]] 15% chance<br />+30 [[UMON]] (30h)
 
|weight =0
 
|weight =0
 
|value =20
 
|value =20
|baseid ={{DLC_ID|10395}}<br>{{DLC_ID|12C8B}} (item)
+
|baseid ={{DLC_ID|10395}}<br />{{DLC_ID|12C8B}} (item)
 
}}{{Games|FNVDM}}
 
}}{{Games|FNVDM}}
  +
 
{{Quotation|...a surprisingly strong, restorative, and disgusting drink.|From the in-game description, upon learning the [[Sierra Madre Martini (perk)|recipe]]}}
 
{{Quotation|...a surprisingly strong, restorative, and disgusting drink.|From the in-game description, upon learning the [[Sierra Madre Martini (perk)|recipe]]}}
   
The '''{{PAGENAME}}''' is a [[Fallout: New Vegas consumables|consumable item]] in the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]] ''[[Dead Money]]''.
+
The '''Sierra Madre martini''' is a [[Fallout: New Vegas consumables|consumable item]] in the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]] ''[[Dead Money]]''.
   
 
==Characteristics==
 
==Characteristics==
Line 19: Line 20:
   
 
==Crafting==
 
==Crafting==
Once you have located one of [[Dean Domino]]'s Storage Suitcases, you can ask him to teach you how to make them.
+
Once you have located one of [[Dean Domino]]'s storage suitcases, you can ask him to teach you how to make them.
   
 
To make one Sierra Madre martini you need:
 
To make one Sierra Madre martini you need:
Line 38: Line 39:
 
==Notes==
 
==Notes==
 
* Sierra Madre martinis are not classified as either a food or medicine item, meaning the magnitude of their effects are not modified by any of the player's skills.
 
* Sierra Madre martinis are not classified as either a food or medicine item, meaning the magnitude of their effects are not modified by any of the player's skills.
* This item's effects are similar to [[Buffout]], and in fact uses the same behind-the-scenes effects in order to work. It may be best considered an improved version of Buffout, rather than a form of alcohol.
+
* This item's effects are similar to [[Buffout]], and in fact uses the same behind-the-scenes effects in order to work. It may be best considered an improved version of Buffout, rather than a form of alcohol.
 
* It can be considered ironic that the drink has a higher addiction rate than other alcohol because of the description of it from the game saying it is a disgusting drink.
 
* It can be considered ironic that the drink has a higher addiction rate than other alcohol because of the description of it from the game saying it is a disgusting drink.
 
* The tin can in the recipe is presumably used to mix the drink.
 
* The tin can in the recipe is presumably used to mix the drink.
Line 50: Line 51:
 
[[Category:Dead Money consumables]]
 
[[Category:Dead Money consumables]]
 
[[Category:Dead Money craftable consumables]]
 
[[Category:Dead Money craftable consumables]]
  +
 
[[ru:Мартини Сьерра-Мадре]]
 
[[ru:Мартини Сьерра-Мадре]]

Revision as of 00:21, 27 July 2011

 
Gametitle-FNV DM
Gametitle-FNV DM
...a surprisingly strong, restorative, and disgusting drink.— From the in-game description, upon learning the recipe

The Sierra Madre martini is a consumable item in the Fallout: New Vegas add-on Dead Money.

Characteristics

The Sierra Madre martini is a potent alcoholic beverage, discovered in the Sierra Madre. When consumed it provides a maximum health increase of 75 points, as well as a +4 to Endurance and +2 to Strength. Unusually for a form of alcohol it does not have any immediate negative effects, including dehydration when in hardcore mode; however, it does have a somewhat higher addiction rate of 15%, rather than the usual 10% seen in most other alcoholic beverages. It also carries the risk of chem addiction.

Crafting

Once you have located one of Dean Domino's storage suitcases, you can ask him to teach you how to make them.

To make one Sierra Madre martini you need:

It can be crafted at a campfire or active electric hot plate.

Variants

A misc item version of the Sierra Madre martini exists within Dead Money's files, but was not included in the game. This version is a miscellaneous item rather than a consumable, has a weight of 0.1 and no value, and does not provide any way of using or consuming it.

Locations

Notes

  • Sierra Madre martinis are not classified as either a food or medicine item, meaning the magnitude of their effects are not modified by any of the player's skills.
  • This item's effects are similar to Buffout, and in fact uses the same behind-the-scenes effects in order to work. It may be best considered an improved version of Buffout, rather than a form of alcohol.
  • It can be considered ironic that the drink has a higher addiction rate than other alcohol because of the description of it from the game saying it is a disgusting drink.
  • The tin can in the recipe is presumably used to mix the drink.
  • Given that the drink is described in-game as being "restorative," it may be that it was intended to restore 75 HP, rather than just temporarily increase maximum HP.
  • When dropped, the item is featured in a whiskey bottle. However, an empty whiskey bottle is not needed to craft the item.
  • Warning: this drink causes addiction, yet once you are addicted, you can not cure the addiction until you can return to the Mojave Wasteland.