For an overview of shotgun models in various games, see Shotgun. |
The shotgun is a small gun in Fallout and Fallout 2.
Background
A shotgun, also called a "scattergun," is a firearm designed to shoot a multitude of lead or steel balls of varying sizes, greatly increasing the weapon's hit potential. This makes it very effective at hunting game.[Non-game 1] However, the accuracy and power found at close range starts to diminish as the target gets farther away. Shotguns designed for the military's use are often called "combat shotguns."
Characteristics
The Winchester widowmaker shotgun is a double-barreled 12 gauge shotgun with a mahogany grip. It also has a sawed-off variant in Fallout 2. It is a common weapon used early in the game. Compared to the sawed-off version, this has a 2-point-lower max damage, and requires both hands, but has doubled range.
Locations
Fallout
- Given to you by Killian Darkwater, with 100 12 gauge shotgun shells, if you choose a weapon as a reward for killing Gizmo.
- Inside a fridge at the Khan Base.
- Carried by Junktown guards.
- Tycho, a Desert Ranger and possible companion, carries one.
- A bookshelf in a back room at the Hall in Necropolis, only accessibly by the sewers.
- In a locker in the Vault 13 armory.
- Caleb carries one.
Fallout 2
- Sold by Flick in the Den.
- Carried by Metzger in the Den.
- One in John Cassidy's office in Vault City's courtyard.
Sounds
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