The Shishkebab is a flaming melee weapon which sets the target on fire upon impact. Although it appears to run on fuel from the tank on the player's back, it actually uses no fuel at all. Even though its blade is wreathed in fire, poisons can still be applied to the blade of the Shishkebab. The damage over time from the applied poison stacks with the immolation damage.
If a character has the Pyromaniac perk and a poison-coated Shishkebab, it becomes one of the most damaging melee weapons in the game.
Shishkebabs are purchasable from the NCR Supply Officer, Quartermaster Bardon in the Hoover Dam Office. However, in order to purchase items from him, an "Accepted" or "Liked" reputation with the NCR and a Speech level of 50 must be met first.
When the Shishkebab is equipped, an oven mitt appears on the right hand of the player and their companions, as protection from the heat.
As it is constantly on fire, the Shishkebab will set off gas leaks if the player walks through one with the sword drawn. The same applies if a companion has it equipped.
Dead Money introduced a special perk called Elijah's Ramblings which gives the player a bonus 150% critical damage with melee weapons. A player with a Luck of 10, Finesse, Ulysses' duster, and the 1st Recon beret can reach 25% chance to critically hit. The Shishkebab sports a 2x crit. multiplier, turning 25% into 50%. After that, adding the Light Touch (the +5% increased critical chance of Light Touch is not affected by the weapon multiplier) and Ninja perks (a multiplicative bonus of 1.15 to the final critical chance value) for a final result of 63%. Combined with Elijah's Ramblings it can tear apart most things in the wasteland in seconds (especially if further enhanced with the Built to Destroy trait and reading True Police Stories).
Though all the components exist in-game, it cannot be crafted like it could in Fallout 3. The same applies to all other crafted weapons from Fallout 3, with exception of the bottlecap mine.
"Shish kebab" is a traditional Turkish dish consisting of meat threaded on a skewer and grilled.
As seen in the gallery down below, the Shishkebab was meant to have a hose connected to its motorcycle engine. However, this was never programmed into the graphics engine in the final cut of the game. This would also carry over into Fallout: New Vegas.