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For an overview of the Shishkebab in the Fallout series of games, see Shishkebab.

The Shishkebab is a weapon in Fallout: New Vegas.


The Shishkebab is a flaming melee weapon which sets the target on fire upon impact. Although it appears to run on fuel from the tank on the player's back, it actually uses no fuel at all. Even though its blade is wreathed in fire, poisons can still be applied to the blade of the Shishkebab. The damage over time from the applied poison stacks with the immolation damage.

If a character has the Pyromaniac perk and a poison-coated Shishkebab, it becomes one of the most damaging melee weapons in the game.

Special attackEdit

It has a special Back Slash attack that does 70% damage in V.A.T.S. at the cost of 6 fewer action points (requires a Melee skill of 50).

Type of attackIcon attackSkill requiredIcon abilityDamage per attack in V.A.T.S.Icon damageAction point costIcon actionDamage per action pointIcon dap
Back Slash50112225.09
Note: Melee weapons do double normal damage in V.A.T.S.

It is possible to execute Back Slash outside of V.A.T.S. (without the required Melee skill of 50 to perform the move) by initiating a power attack (hold attack button) while moving forward.


The shishkebab can successfully strike about 2495 times from full condition before breaking.



Weapon name (current weapon is highlighted)Icon meleeDamage per attack (damage per projectile)Icon damageDamage per secondIcon dpsEffect damage and durationIcon effectAttacks per secondIcon attackCritical Chance % multiplierIcon chanceCritical damageIcon critical damageAction Point costIcon actionDamage per action pointIcon dapDurability (number of attacks before breaking)Icon repairWeightIcon weightValue in capsIcon merchantValue to weight ratioIcon ratioSkill requiredIcon abilityStrength requiredIcon fist
Shishkebab 40
94.3+2fireIcon fire/5s2.31x220283.2249532500833.3756
Gehenna fnvgraGametitle-FNV GRA42
121.3+5fireIcon fire/5s2.77x221254.419953120004000756
Note: Melee damage is doubled in V.A.T.S.



  • When the Shishkebab is equipped, an oven mitt appears on the right hand of the player and their companions, as protection from the heat.
  • As it is constantly on fire, the Shishkebab will set off gas leaks if the player walks through one with the sword drawn. The same applies if a companion has it equipped.
  • Dead Money introduced a special perk called Elijah's Ramblings which gives the player a bonus 150% critical damage with melee weapons. A player with a Luck of 10, Finesse, Ulysses' duster, and the 1st Recon beret can reach 25% chance to critically hit. The Shishkebab sports a 2x crit. multiplier, turning 25% into 50%. After that, adding the Light Touch (the +5% increased critical chance of Light Touch is not affected by the weapon multiplier) and Ninja perks (a multiplicative bonus of 1.15 to the final critical chance value) for a final result of 63%. Combined with Elijah's Ramblings it can tear apart most things in the wasteland in seconds (especially if further enhanced with the Built to Destroy trait and reading True Police Stories).
  • Though all the components exist in-game, it cannot be crafted like it could in Fallout 3. The same applies to all other crafted weapons from Fallout 3, with exception of the bottlecap mine.


  • xbox360Icon xbox360 Sometimes, when enemies hold it, it is invisible.[verified]
  • xbox360Icon xbox360 pcIcon pc ps3Icon ps3 Sometimes, if you give a companion a shishkebab, your companion might only use the mitt and not the shishkebab. [verified]

Behind the scenesEdit

  • "Shish kebab" is a traditional Turkish dish consisting of meat threaded on a skewer and grilled.
  • As seen in the gallery down below, the Shishkebab was meant to have a hose connected to its motorcycle engine. However, this was never programmed into the graphics engine in the final cut of the game. This would also carry over into Fallout: New Vegas.


Gehenna icon