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Sharpshooter

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Sharpshooter
Sharpshooter
Fallout
requirementsLevel 6
Perception 7
Intelligence 6
ranks2
effects+2 to Perception for the purposes of determining range modifiers.
Fallout 2, Fallout Tactics
requirementsLevel 9
Perception 7
Intelligence 6
ranks1
effects+2 to Perception for the purposes of determining range modifiers.
Lionheart
requirementsLevel 8
Perception 7
Intelligence 6
ranks1
effects+2 to Perception for the purposes of determining range modifiers.
J.E. Sawyer's Fallout RPG
requirementsFirearms 25
or Perception 7 and Firearms 15
ranks1
effects+1 attack range factor
 
Gametitle-FO1Gametitle-FO2Gametitle-FOTGametitle-JESGametitle-LH
Gametitle-FO1Gametitle-FO2Gametitle-FOTGametitle-JESGametitle-LH

The talent of hitting things at longer distances. You get a +2 bonus, for each level of this Perk, to Perception for the purposes of determining range modifiers. It's easier than ever to kill at long range!

— in-game description, Fallout

Sharpshooter is a Fallout, Fallout 2, Fallout Tactics, J.E. Sawyer's Fallout Role-Playing Game and Lionheart perk.

FalloutEdit

With each level of this Perk, you get a +2 Perception only for the purposes of determining range modifiers.

NotesEdit

  • This perk still works even if your Perception is at 10.

Fallout 2, Fallout Tactics and LionheartEdit

With this Perk, you get a +2 Perception only for the purposes of determining range modifiers.

NotesEdit

J.E. Sawyer's Fallout Role-Playing GameEdit

You have a talent for hitting things at longer distances. When using firearms, your attack ranges are all increased by a factor of 1. E.g., if point blank for your weapon is 4 hexes, it becomes 8 hexes, close moves from 8 to 12, and so on.

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