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The three unnamed Shady Sands guards, under the leadership of Seth, protect the town of Shady Sands from various dangers in 2161.

BackgroundEdit

They protect Shady Sands from raiders and radscorpions. They don't trust strangers, similar to Aradesh.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: noIcon cross
Talking head: noIcon cross
Merchant: noIcon cross
Modifies items: noIcon cross
Doctor: noIcon cross
Starts quests: noIcon cross
Involved in quests: noIcon cross

InventoryEdit

Apparel Weapon Other items
Clothing Knife Bottle caps

AppearancesEdit

Shady Sands guards appear only in Fallout.