There'd better be a killer reason.....
Set in Fallout
Set in Fallout 2
Ahh, the thinker-normie. You killed those at the shed, yes? Came for reward?”
Set styles himself as leader of Necropolis, but in fact he's a figurehead put in place by the Master to keep the ghouls in line. Set hates the Master, but fears him more. As a result, he is frustrated and short-tempered, with a nasty tendency to lash out suddenly against any who cross him. His speech is abrupt, harsh, and so jargon-laden he is, at times, a bit difficult to understand.
Set is a rude ghoul, with one hell of a mean streak, whose colorful vocabulary consists of the extensive use of the word "dirtnap" and the phrase "standing in my shadow". According to his son, he had a bad temper before the war and ghoulification has done nothing but worsen his attitude.
In spite of Set's hostile attitude, his approach to running Necropolis appears to be one of relative non-violence, commanding his ghouls to attack only those who approach the city at night or who pose a significant threat, even allowing the underground ghouls to live peacefully in spite of being aware of their hidden location. Outsiders are permitted into Necropolis during the day, and Set himself, while volatile, aggressive, and not against harming those who anger him, tends toward honesty and favors those who express a desire to aid him and his ghoul brethren. He is quite annoyed by the super mutants. It is possible to find a note from the Lieutenant to Set, ordering him "to watch for pure-strain humans": this shows how much he disliked them by not capturing the Vault Dweller.
He is not mentioned in the Vault Dweller's memoirs, but the the Dweller did kill the super mutants, which led to the slaughter of almost everyone in Necropolis, including Set himself. The Café of Broken Dreams features Set among other Fallout characters: Set's dialog there suggests that his verbal repertoire may be the result of insanity such as him discussing his phrase 'dirtnap' and how he likes to say it.
Interactions with the player characterEdit
- Destroy the Super Mutants at the Watershed: If you manage not to anger him, Set will ask you to get rid of the super mutants by Necropolis' watershed.
- Fix the Necropolis water pump: Now that the super mutants are gone, Set wants you to repair the water pump.
Set is annoyed at the super mutant presence in Necropolis and attempts to recruit the Vault Dweller to take care of the problem. He will also insist that they fix the Necropolis water pump if met after already recovering the water chip. He may also try to take advantage of low Intelligence characters.
Tell me aboutEdit
|Brotherhood, Brotherhood of Steel||"Relics. We surpass, they don't know. Their sight is narrow, only what they believe."|
|Cathedral, Children, Children of the Cathedral||"Beneath my thoughts."|
|Water chip||"Not in my thoughts."|
|Garret, Hall||"Is your head empty?"|
|Ghouls||"The future. Survival anywhere. We surpass the norms."|
|The Hub||"Many of yours. Some useful, but too many twists."|
|Master||"His meaning has no place here. None."|
|Super mutants, Muties||"An error to the world. A blot on my sight. I hate every facet."|
|Necropolis||"Where your shadow lies. My home. My rule. A place where strength grows."|
|Set||"Simple time. I'm Set. I'm in charge. Get it?"|
|Shed, water, watershed, water shed||"Provides what is needed."|
|Unity||"Misguided ideals. Nothing to my sight, nothing at all."|
|War||"The beginning. World to ashes, ashes to growth. Our life."|
|Busted combat armor||Colt Rangemaster hunting rifle||.223 FMJ x100
Set is accompanied by a stalwart bodyguard at all times.
Behind the scenesEdit
- In Ancient Egyptian mythology, Set (also spelled Seth, Sutekh or Seteh) was originally the god of the desert, storms, darkness, evil and chaos. As such, Set, leading the shady town of Necropolis, fits the reference well.
- His reference to the god "Set" is also reflected in his personality; although not necessarily evil, he tends to be very aggressive.
- In Fallout concept art, a person named Rake was supposed to be the Necropolis's leader.