Sentry Bot (Fallout 3)
From The Vault
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The Sentry Bot (military serial numbers SB-XXXX) is a military robot model made before the Great War. A different Sentry Bot model was used in military bases in California, while this one has been seen mainly in the Capital Wasteland. They have two arms that end with deadly weapons (a Minigun or Gatling Laser on the right arm, and a Missile Launcher on the left arm), and tripod legs with wheels.
They are programmed with an authoritative, professional military personality, in contrast to the "gung-ho" personality of the Mr. Gutsy model.
Sentry Bots are the highest level robot NPCs in Fallout 3, and are much more powerful opponents than Protectrons, Robobrains, and Mr. Gutsys.
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[edit] Statistics
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| SPECIAL | |||||||
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| Statistic | ST | PE | EN | CH | IN | AG | LK |
| Value | 5 | 7 | 5 | 5 | 7 | 7 | 5 |
| Other statistics | ||||||
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| Statistic | Level | Hit Points | XP | Combat skill | Attack damage | Special damage |
| Value | 12 | 500 | 80 | N/A | N/A | |
Sentry Bots are extremely durable and take significant amounts of small arms or energy weapons fire, or even multiple missile shots, to destroy. They have the same very high amount of health as a Deathclaw. Additionally, unlike Deathclaws, they do not have a "weak point" that can be targeted for extra damage. They do not take additional damage from headshots, and in fact take reduced damage from shots to the head or legs compared to shots to the torso or arms. Pulse Grenades, however, can usually destroy them in a single blast. Like all other robots, it has a Combat inhibitor body part that will send it into a frenzy if crippled, which would serve to dispatch other foes when it brings its firepower to bear and also to weaken it.
[edit] Appearances
This sentry bot model appears only in Fallout 3. A similar robot appears in Fallout 2 also armed with minigun and missiles, however with different design.
[edit] Notes
- You can recruit this robot in the Quest Paving the Way of Operation Anchorage but it´ll be shot into pieces in no time when there are several enemies (especially stealth units).
- If you have the Robotics Expert perk, and you try to shut down a sentry bot it will shut down then come back to normal then shut down again and it will continue like that forever.
- A sentry bot can be found in Big Town, it can fixed as one of the options for helping the residents fight off the attacking Super Mutants after the completion of Big Trouble in Big Town.
- There is a sentry bot guarding The Citadel
- If you stand near an idle friendly Sentry Bot, they say "Have a nice day"
- If you have the Robotics Expert Perk and attempt to shut down a hostile Sentry Bot, you can talk to it instead, but with only a single response.
- Brotherhood Outcast Sentry bots have a color scheme of black and red. As do their other robots.
- Upon finishing the quest in Canterbury involving the Super Heroes, the Mechanist robots may still be there. One of them (even both of them) will be Sentry Bots.
- The Enclave Sentry Bot is coloured steel grey, not unlike others encountered in the Wastes.
- When looting a dead Sentry Bot, Missiles and Scrap Metal are most commonly found.
[edit] Quotes
Sentry Bots possess an authoritative array of speech programming, mainly expressing it's current programming out loud, much like the Protectron. However, Sentry Bots have a "deeper" voice, instilling fear in all.
- "Threat analysis: Yellow. Searching for hostile targets." -When searching for a target
- Threat analysis: Yellow. Scanning for hostile targets." -When searching for a target (note: this and the quote above are two different quotes)
- "No hostiles detected. Continuing perimiter sweep." -When searching for targets
- "Threat analysis: Green. Resuming standard patrol pattern." -When giving up searching for an enemy
- "Threat analysis: Green Security operation: Successful. Resuming normal operation." When giving up searching for an enemy, or when enemy is neutralized (confirmed)
- "Threat level: Red". -When engaging a target
- "Weapons free." -When finding a target
- "Engaging hostile target." -When engaging an enemy
- "Hostile detected. Beginning neutralization." -When finding a target.
- "Locking on... Firing." -When engaging a target
- "Target weapons lock: Green." Re-engaging hostile target." -When engaging an enemy
- "Non-combatants are advised to stand clear of weapons discharge." -When engaging a target.
- "Warning. Non-combatants are advised to leave the area. Security sweep in progress." -When searching for targets
- "Weapons status: Engaged." -When engaging an enemy
- "Be advised. Security sweep in progress. Lethal force may be used without warning." -When looking for a target
- "Be advised. Hostiles in area. Neutralization in progress. -"When engaging an enemy.
- "Alert. Hostile detected. Lethal force authorized for all units." -When finding an enemy
- "Alert. Security operation in progress. Stand clear of security perimiter." -When engaging a target
- "Threat assessment: Target heavily damaged. Continuing firing pattern." -When engaging a weak target (needs confirmation)
- "Threat assessment: Yellow. Primary functions significantly damaged. Continuing security sweep." -When looking for a target, when damaged or crippled (needs confirmation, needs confirmaton on last sentence)
- "Hostile detected. Non-combatant safety can no longer be guaranteed." -When engaging a target
- "Systems faillurrr--" -When deactivated
- "Primary systems offlinn--" -When deactivated, it is interesting to note that when the Sentry says "Primary," it's voice is higher than normal.
- " Warning, warnnn--" - when deactivated
- "Have a nice day" - Often when PC approaches friendly Sentry Bot
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