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Securitron vault

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Securitron vault
WC You and What Army
Icon section
Site
The Fort loc
part ofThe Fort
People
ownersMr. House
Other actors
robotsProtectrons
Sentry bots
Securitrons
Automated turrets
Mister Handy (broken)
Connections
connects toWeather monitoring station
Technical
cell nameSecuritronVault
ref id0012428e
terminal entriesSecuritron vault terminal entries
Maps
Securitron vault loc
 
Gametitle-FNV
Gametitle-FNV

Now take the Platinum Chip, go to the bunker or whatever it is, and destroy whatever gizmo-happy brahmin shit you find down there.

Caesar

The securitron vault is a location in the Mojave Wasteland located under the weather monitoring station at The Fort. Caesar's Legion has attempted to open the elevator down to the vault by drilling, prying and blasting, but all attempts have been unsuccessful.

LayoutEdit

The Courier can access the securitron vault after getting the platinum chip through:

  • Killing Benny.
  • Killing Caesar.
  • Being given it by Caesar.

Inside it is a small vault, and it is bathed in light radiation. Mr. House has a terminal in the first room, but no control of the facility's security. After killing the first protectron, go straight and open the first door. Three terminals can be found, which can be used to deactivate the turrets (Average) and the Protectrons (Hard), although the third terminal for the sentry bots is unusable. The next room has two protectrons and two turrets. It consists of a set of generators, and many long, windowed rooms looking out over an army of securitrons. The final room contains an operations console that can read the data on the platinum chip to upgrade all securitrons, and activate the army in the vault.

NotesEdit

  • Mr. House's console will show up as a friendly mark on the radar even if he has been killed and doesn't show up on the screen.
  • The Courier constantly takes +1 rads/sec. while in the vault.
  • Although it uses Vault-Tec construction technology, it isn't a survival shelter, but simply a large, secure storage.
  • The Courier cannot enter it again after the quest, although it can be entered if Mr. House is dead and the Courier never completed his quest.
  • At the bottom of the first stairs, there is a door to the right that requires 60 Repair to access. Note that this room has four sentry bots ready to attack, although if the Courier hasn't set off the security feature by destroying the generators, they will remain non-hostile.
  • After activating the securitron army, the noise of moving hydraulics will sound throughout the vault, which points to additional robots being assembled in other unseen sections in the vault.
  • Note that sometimes the sentry bots will open the door after activating the army of securitrons, but will not attack unless provoked.
  • If chosen to destroy the generators, warnings will begin to play after the first one is destroyed. Once all are destroyed, radiation will leak in and the building will begin to explode and collapse.
  • If destroying any of the generators after fixing the door to the room with the sentry bots in it, the sentry bots will immediately begin to hunt down the Courier.

AppearancesEdit

The securitron vault appears only in Fallout: New Vegas.

BugsEdit

  • xbox360Icon xbox360 pcIcon pc If saving before activating the securitrons and then reloading the save once done, the ones at the windows will stay activated (which includes the soldier faces). [verified]
  • pcIcon pc xbox360Icon xbox360 When entering the vault, sometimes the door to the room containing the sentry bots will be already open. [verified]

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