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Securitron

Securitron
Securitron.png
variantsSecuritron Mark I
Securitron Mark II
Berserk series
Damaged series
locationThe Strip
Freeside
Big MT
Securitron vault
Legate's Camp
Hoover Dam
 
Gametitle-FNV.pngGametitle-FNV OWB.png
Gametitle-FNV.pngGametitle-FNV OWB.png
You've done the right thing, citizen. Reporting struggles, scuffles, and tussles is the civic duty of every man, woman, and child.
—PDQ-88b Securitron

The PDQ-88b Securitron (also named the RobCo security model 2060-B) is a private security robot created and mass-produced by House Industries with the help of RobCo Industries, and privately and on a much smaller scale by the Big MT research company, who were primarily attempting to improve the original.

Contents

CharacteristicsEdit

The PDQ-88b Securitron is a fairly large, monowheel robot with a titanium alloy housing, resistant to shrapnel and small arms fire. The PDQ-88b Securitron is heavily-armed. Its left arm contains its primary weapon, a Glastinghouse, Inc. X-25 Gatling laser for medium range engagements. For close-range suppression and crowd control, the Securitron mounts a 9mm machinegun in its right arm. However, these are only secondary weapons: concealed compartments on its shoulders contain M-235 missile launchers for long range and surface-to-air engagements, and a rapid-fire G-28 grenade launching system for close range engagements. The robots also have onboard auto-repair systems to repair any damage sustained from combat. Thus armed, a Securitron can handle nearly any combat situation.

The PDQ-88b Securitron produced by House Industries supports only two operating systems: Mk I and Mk II. The Mk I operating system lacks drivers for the auto-repair systems and shoulder-mounted weapons, limiting the robot's arsenal to the built-in X-25 Gatling laser and the 9mm cannon. The Mk II operating system enables the M-235 missile launchers, the rapid-fire G-28 grenade launching system and the auto-repair system. As estimated by Mr. House and Yes Man, the combat effectiveness of each Securitron unit is improved by 235% by the upgrade.

The PDQ-88b Securitron produced by the Big MT company supports six operating systems: Mk I, Mk II, Mk III, Mk IV, Mk V and Mk VI. These gradually increase firepower and accuracy, efficiency of auto-repair systems and missile launcher capacity.

House IndustriesEdit

These are the models created by House Industries, the original creator of the PDQ-88b Securitron, with the help of RobCo Industries. After the Great War, they are almost all controlled by Mr. House and can be upgraded via the platinum chip.

Mark IEdit

Securitron.png

The Securitron Mk I can only use the X-25 Gatling laser and the 9mm submachine gun, and it can not use its auto-repair systems. The unit's face is that of a policeman.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Securitron Mk I
00158646
LevelLevel
7
Experience pointsExperience points
25
PerceptionPerception
6
Hit pointsHit points
120
Damage ThresholdDamage Threshold
20
Damage ResistanceDamage Resistance
0%
AggressionAggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
ConfidenceConfidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
AssistanceAssistance
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
attackattack
Melee (20 damagedamage)
attackattack
Grenade launcher (10 damagedamage)
attackattack
Submachine gun (19 damagedamage)
abilityability
Radiation resistanceRadiation resistance Radiation resistance 100%
abilityability
Poison resistancePoison resistance Poison resistance 100%

*Possibly due to developer oversight, the Securitron Mk I's on The Strip have a DT of 0. The Securitrons in Freeside and inside the Lucky 38 have the normal DT of 20.

Mark IIEdit

Securitron2.png

Through the use of the platinum chip, the Courier may upgrade the Securitrons of Mr. House or Yes Man at The Fort and around The Strip to the Mark II operating system. The Securitron Mk II can use all the weapon available as the 9mm submachine gun, the rapid-fire G-28 25mm grenade launcher, the M-235 missile launchers, and the X-25 Gatling laser system. However, outside of the Lucky 38 basement demonstration it only ever uses the last 3. It can also use the auto-repair systems, Its armor is increased and the unit's face is that of an American Army infantryman.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Securitron Mk II (New Vegas Strip)
001787ec
LevelLevel
15
Experience pointsExperience points
50
PerceptionPerception
6
Hit pointsHit points
175
Damage ThresholdDamage Threshold
30
Damage ResistanceDamage Resistance
?
AggressionAggression
Unaggressive: Will not initiate combat.Icon optional.pngIcon optional.pngIcon optional.png
ConfidenceConfidence
Brave: Will avoid/flee from threats only if severely outmatched.Icon required.pngIcon required.pngIcon required.pngIcon optional.png
AssistanceAssistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
attackattack
Melee (20 damagedamage)
attackattack
Laser (15 damagedamage)
attackattack
Shoulder missiles (10 damagedamage)
abilityability
Radiation resistanceRadiation resistance Radiation resistance 100%
abilityability
Poison resistancePoison resistance Poison resistance 100%
Name (Base ID)StatisticsBehaviorAbilitiesItems
Securitron Mk II (Battle of Hoover Dam)
00158643
LevelLevel
25
Experience pointsExperience points
50
PerceptionPerception
6
Hit pointsHit points
400
Damage ThresholdDamage Threshold
30
Damage ResistanceDamage Resistance
?
AggressionAggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
ConfidenceConfidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
AssistanceAssistance
Helps friends: Will help friends and allies.Icon required.pngIcon required.png
attackattack
Melee (20 damagedamage)
attackattack
Laser (15 damagedamage)
attackattack
Shoulder missiles (10 damagedamage)
abilityability
Radiation resistanceRadiation resistance Radiation resistance 100%
abilityability
Poison resistancePoison resistance Poison resistance 100%

Big MT companyEdit

They are a new line of Securitrons created in Big MT by Doctor 0 and his team, to surpass the PDQ-88b Securitron created by House Industries and Robert House (the latter considered by 0 to be his greatest enemy). These efforts succeeded to a degree, as a Mk VI Securitron operating system was developed. However, these never reached full production and as of 2281, all of Big MT Securitrons are either irreparably damaged or have gone berserk due to lack of maintenance for over 200 years, also now lacking any functional armor.

Berserk seriesEdit

BerserkSecuritron.png

The unit's face of the berserk PDQ-88b Securitron is a distorted face, similar to the "angry moon" public domain clip art. The berserk model has the ability to use the rocket launchers in its shoulders and the laser in its arm, but not the grenade launcher or machine gun.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Berserk Securitron Mk I
xx0098ba
LevelLevel
5
Experience pointsExperience points
10
PerceptionPerception
6
Hit pointsHit points
75
Damage ThresholdDamage Threshold
0
Damage ResistanceDamage Resistance
?
AggressionAggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
ConfidenceConfidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
AssistanceAssistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
attackattack
Melee (20 damagedamage)
attackattack
Laser (15 damagedamage)
attackattack
Shoulder missiles (10 damagedamage)
Berserk Securitron Mk II
xx00a114
LevelLevel
15
Experience pointsExperience points
50
PerceptionPerception
6
Hit pointsHit points
150
Damage ThresholdDamage Threshold
0
Damage ResistanceDamage Resistance
?
AggressionAggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
ConfidenceConfidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
AssistanceAssistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
attackattack
Melee (20 damagedamage)
attackattack
Laser (15 damagedamage)
attackattack
Shoulder missiles (10 damagedamage)
Berserk Securitron Mk III
xx00a115
LevelLevel
26
Experience pointsExperience points
50
PerceptionPerception
6
Hit pointsHit points
225
Damage ThresholdDamage Threshold
0
Damage ResistanceDamage Resistance
?
AggressionAggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
ConfidenceConfidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
AssistanceAssistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
attackattack
Melee (20 damagedamage)
attackattack
Laser (15 damagedamage)
attackattack
Shoulder missiles (10 damagedamage)
Berserk Securitron Mk IV
xx00cb34
LevelLevel
35
Experience pointsExperience points
50
PerceptionPerception
6
Hit pointsHit points
375
Damage ThresholdDamage Threshold
0
Damage ResistanceDamage Resistance
?
AggressionAggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
ConfidenceConfidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
AssistanceAssistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
attackattack
Melee (20 damagedamage)
attackattack
Laser (15 damagedamage)
attackattack
Shoulder missiles (10 damagedamage)
Berserk Securitron Mk V
xx00cb35
LevelLevel
45
Experience pointsExperience points
50
PerceptionPerception
6
Hit pointsHit points
525
Damage ThresholdDamage Threshold
0
Damage ResistanceDamage Resistance
?
AggressionAggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
ConfidenceConfidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
AssistanceAssistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
attackattack
Melee (20 damagedamage)
attackattack
Laser (15 damagedamage)
attackattack
Shoulder missiles (10 damagedamage)
Berserk Securitron Mk VI
xx00cb36
LevelLevel
50
Experience pointsExperience points
50
PerceptionPerception
6
Hit pointsHit points
675
Damage ThresholdDamage Threshold
0
Damage ResistanceDamage Resistance
?
AggressionAggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
ConfidenceConfidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
AssistanceAssistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
attackattack
Melee (20 damagedamage)
attackattack
Laser (15 damagedamage)
attackattack
Shoulder missiles (10 damagedamage)

Damaged seriesEdit

DamagedSecuritron.png

The unit's face of the damaged PDQ-88b Securitron is the berserk one's face crossed out. It can use the grenade launcher and machine gun, but not the other weapons. Oddly, the Damaged Securitron's face is still lit up when destroyed.

Name (Base ID)StatisticsBehaviorAbilitiesItems
Damaged Securitron Mk I
xx014180
LevelLevel
5
Experience pointsExperience points
10
PerceptionPerception
6
Hit pointsHit points
75
Damage ThresholdDamage Threshold
0
Damage ResistanceDamage Resistance
?
AggressionAggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
ConfidenceConfidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
AssistanceAssistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
attackattack
Melee (20 damagedamage)
attackattack
Grenade launcher (10 damagedamage)
attackattack
Submachine gun (19 damagedamage)
Damaged Securitron Mk II
xx141181
LevelLevel
15
Experience pointsExperience points
50
PerceptionPerception
6
Hit pointsHit points
75
Damage ThresholdDamage Threshold
0
Damage ResistanceDamage Resistance
?
AggressionAggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
ConfidenceConfidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
AssistanceAssistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
attackattack
Melee (20 damagedamage)
attackattack
Grenade launcher (10 damagedamage)
attackattack
Submachine gun (19 damagedamage)
Damaged Securitron Mk III
xx014182
LevelLevel
25
Experience pointsExperience points
50
PerceptionPerception
6
Hit pointsHit points
225
Damage ThresholdDamage Threshold
0
Damage ResistanceDamage Resistance
?
AggressionAggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
ConfidenceConfidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
AssistanceAssistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
attackattack
Melee (20 damagedamage)
attackattack
Grenade launcher (10 damagedamage)
attackattack
Submachine gun (19 damagedamage)
Damaged Securitron Mk IV
xx014183
LevelLevel
35
Experience pointsExperience points
50
PerceptionPerception
6
Hit pointsHit points
375
Damage ThresholdDamage Threshold
0
Damage ResistanceDamage Resistance
?
AggressionAggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
ConfidenceConfidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
AssistanceAssistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
attackattack
Melee (20 damagedamage)
attackattack
Grenade launcher (10 damagedamage)
attackattack
Submachine gun (19 damagedamage)
Damaged Securitron Mk V
xx014184
LevelLevel
45
Experience pointsExperience points
50
PerceptionPerception
6
Hit pointsHit points
525
Damage ThresholdDamage Threshold
0
Damage ResistanceDamage Resistance
0%
AggressionAggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
ConfidenceConfidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
AssistanceAssistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
attackattack
Melee (20 damagedamage)
attackattack
Grenade launcher (10 damagedamage)
attackattack
Submachine gun (19 damagedamage)
Damaged Securitron Mk VI
xx014185
LevelLevel
50
Experience pointsExperience points
50
PerceptionPerception
6
Hit pointsHit points
675
Damage ThresholdDamage Threshold
0
Damage ResistanceDamage Resistance
?
AggressionAggression
Aggressive: Will attack enemies on sight.Icon required.pngIcon optional.pngIcon optional.png
ConfidenceConfidence
Foolhardy: Will never flee or avoid anyone.Icon required.pngIcon required.pngIcon required.pngIcon required.png
AssistanceAssistance
Helps allies: Will help allies.Icon required.pngIcon optional.png
attackattack
Melee (20 damagedamage)
attackattack
Grenade launcher (10 damagedamage)
attackattack
Submachine gun (19 damagedamage)

Other interactionsEdit

Securitrons in the Mojave Wasteland are the hands and eyes of Mr. House. Notably, they patrol the Strip and guard its north entrance. Like all robots, Securitrons cannot be pick-pocketed, and attempting to do so will just trigger the Securitron to say one of their quotes. The player may upgrade the units to the Mark II operating system through the use of the platinum chip.

Those of Big MT, however, are all hostile to the player with the exception of Muggy.

Notable PDQ-88b SecuritronsEdit

NotesEdit

  • The Securitrons in the Las Vegas Boulevard Station will still be Mk I, regardless of any upgrades.
  • With a Science skill of 80 or greater, the player can input the following code when attempting to enter the New Vegas Strip: 1C 3C R34 M. This is "leetspeak" for ice cream. Ice cream is also the code word used to identify third floor access at REPCONN Headquarters.
  • When deactivated via Robotics Expert perk, they will still move but cannot be interacted with. This is an issue present with many of the other robots in the game.
  • Outside of the Ultra-Luxe, three female NCR troopers are dancing in the water fountain, two in their underwear and the other wearing sexy sleepwear. Two Securitrons will be telling them to leave, while getting more and more hostile. Eventually, two male NCR MP's will arrive and disperse the women.
  • Two Securitrons can occasionally be seen outside of New Vegas Boulevard Station, puzzled by a piece of graffiti on the wall. They fire their Gatling lasers at it in attempt to clean it off, although this is futile and nothing actually comes off.
  • Securitrons seem to have police sirens in the opening cinematic. In game, they do not ever actually use their sirens.
  • According to Father Elijah, they are said to have come from the Big MT.
  • If you have an NCR Ranger or trooper following you after summoning them on the NCR emergency radio, the Securitrons by the Strip will shoot them.
  • Securitrons have a small plate just beneath their monitors that read H&H Tool Company, implying a relation to Anthony House (Robert House's half brother).
  • If you killed the Securitron gatekeepers in Freeside, all Securitrons will be hostile toward you until you enter a casino.

Notable quotesEdit

  • "Please, do not stand in the fountains."
  • "Strip secure."
  • "Move along."
  • "Self-control is a virtue."
  • "Please obey all weapon laws."

AppearancesEdit

PDQ-88b Securitrons appear in Fallout: New Vegas and the add-on Old World Blues.

Behind the scenesEdit

  • If the Courier has taken the Wild Wasteland trait, Securitrons may say "Your move, creep!" This is a reference to RoboCop, who uses the same line. Likewise, if the player chooses to frame Heck Gunderson for his son's murder during the "Beyond the Beef" Quest, the Securitron will say "Dead or alive, you're coming with me" before shooting him dead.
  • When in combat, Securitrons will occasionally say "Exterminate!" This is a reference to the Daleks from Doctor Who.

BugsEdit

  • pcpc ps3ps3 xbox360xbox360 While inside The Strip, if you kill a Securitron with a head shot and destroying its TV monitor, the screen will still be present but the surrounding edges around the screen shows that the screen was destroyed.
  • pcpc xbox360xbox360 One of the Securitron gatekeepers (top right) will be missing from its post when fast-traveling or just heading regularly to the Strip's gate. It can be found in an alleyway to the east of the gate, seemingly stuck between a light post, a dumpster, and the wall of the building to the north. Pushing it from this spot will cause it to roll back to its post.
  • xbox360xbox360 The Securitrons may sometimes keep swapping weapons without even attacking the enemy.
  • pcpc When passing the Science check with the Securitron gatekeeper, and talking to it again saying goodbye, the Securitrons might turn hostile while attempting to enter the Strip.
  • ps3ps3 It is possible that opening Mr. House's Antechamber may only cause a couple of his Securitrons in his penthouse to become hostile, even after destroying some of them.

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