Fallout Wiki
Fallout Wiki
m (Dogmeat isn't noted as a companion until notes.)
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{{for|the ''Fallout'' demo location|Scrapheap}}
 
{{for|the ''Fallout'' demo location|Scrapheap}}
{{Fallout 3 locations project}}
 
 
{{Infobox location
 
{{Infobox location
 
|games =FO3
 
|games =FO3
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|map marker ='''Scrapyard'''
 
|map marker ='''Scrapyard'''
 
|buildings =[[Scrapyard office]]
 
|buildings =[[Scrapyard office]]
  +
|creatures =[[Dogmeat (Fallout 3)|Dogmeat]]
|local map =Scrapyard-Local-Map.png
 
  +
|factions =[[Raiders (Fallout 3)|Raiders]]
|cell name =Scrapyard<br />ScrapyardEntrance (entrance)<br />ScrapyardShack (shack)
 
 
|local map =Scrapyard loc map.jpg
|refid ={{ID|001760}}<br />{{ID|0017a2}} (entrance)<br />{{ID|001781}} (shack)
 
 
|cell name =Scrapyard<br />ScrapyardEntrance (entrance)<br />ScrapyardShack (shack)
 
|refid ={{ID|001760}}<br />{{ID|0017a2}} (entrance)<br />{{ID|001781}} (shack)
 
}}{{Games|FO3}}
 
}}{{Games|FO3}}
   
  +
{{Quotation|I'm sorry [[John's Treasure Box|I stole it]]. [[Billy (Fallout 3)|you]] deserve to have it back. Remember the old scrapyard, north of the [[Bethesda ruins]]? Look in the burned out bus in the northwest corner. Near an old red boxcar.|[[John (Fallout 3)|John]]}}
The '''scrapyard''' is a salvage yard in the [[Capital Wasteland]]. Aside from heaps of junk vehicles, it is the place where [[Dogmeat (Fallout 3)|Dogmeat]] will first be encountered, fighting a small band of [[Raiders (Fallout 3)|raiders]]. With the [[Contract Killer]] perk, the [[Littlehorn & Associates]] [[Scrapyard office|office]] will also be found in a shack just inside the south facing entrance.
 
  +
 
The '''scrapyard''' is a salvage yard in the [[Capital Wasteland]]. Aside from heaps of junk vehicles, it is the place where [[Dogmeat (Fallout 3)|Dogmeat]] (a possible companion) will first be encountered, fighting a small band of [[Raiders (Fallout 3)|raiders]]. With the [[Contract Killer]] perk, the [[Littlehorn & Associates]] [[Scrapyard office|office]] will also be found in a shack just inside the south facing entrance.
   
 
==Layout==
 
==Layout==
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==Notable loot==
 
==Notable loot==
  +
{{Notable content
* Near the side entrance steps of a bus in the northwestern part of the Scrapyard there is an ammunition box named John's Treasure Box (P on map) containing [[Grognak the Barbarian (Fallout 3)|Grognak the Barbarian]], [[Guns and Bullets (Fallout 3)|Guns and Bullets]], and [[U.S. Army: 30 Handy Flamethrower Recipes]]. You must have a [[Lockpick]] skill of at least 75 to open the box. The other way to open it is to obtain [[John's key]], which is available in a [[Fallout 3 random encounters|random encounter]].
+
| Near the side entrance steps of a bus in the northwestern part of the scrapyard there is an ammunition box named [[John's Treasure Box]] (see local map) containing ''[[Grognak the Barbarian (Fallout 3)|Grognak the Barbarian]]'', ''[[Guns and Bullets (Fallout 3)|Guns and Bullets]]'', and ''[[U.S. Army: 30 Handy Flamethrower Recipes]]''. You must have a [[Lockpick]] skill of at least 75 to open the box. The other way to open it is to obtain [[John's key]], which is available in a [[Fallout 3 random encounters|random encounter]].
* [[Lying, Congressional Style (Fallout 3)|Lying, Congressional Style]] is obtainable in the scrapyard office. The office will be open only if you have the [[Contract Killer]] perk.
+
| ''[[Lying, Congressional Style (Fallout 3)|Lying, Congressional Style]]'' is obtainable in the scrapyard office. The office will be open only if you have the [[Contract Killer]] perk.
* In the distance from the scrapyard, there is a skeleton in a chair with a [[BB Gun (Fallout 3)|BB gun]] and some rounds, as well as a [[Nuka-Cola Quantum (Fallout 3)|Nuka-Cola Quantum]].
 
  +
| Northwest from the scrapyard, along the road, there is a skeleton in a chair with a [[BB gun (Fallout 3)|BB gun]] and some rounds, as well as a [[Nuka-Cola Quantum (Fallout 3)|Nuka-Cola Quantum]] across from a fenced in power station. In the power station on the side closest to the BB gun chair that power line structure on top are a few bottles you must shoot down in order to get the other [[Nuka-Cola Quantum (Fallout 3)|Nuka-Cola Quantum]].
  +
}}
   
 
==Notes==
 
==Notes==
* There is a Brotherhood Outcast [[Brotherhood outcast#Outcast Patrols|Patrol]] spawn point just outside the southern main gate.
+
* There is a [[Brotherhood outcast#Outcast patrols|Brotherhood outcast patrol]] spawn point just outside the southern main gate.
 
* A 'Type B' [[Fallout 3 random encounters|random encounter]] is also located just outside the southern fence line near main gate. The encounter will spawn by proceeding westward along the fence toward to edge of the scrapyard.
 
* A 'Type B' [[Fallout 3 random encounters|random encounter]] is also located just outside the southern fence line near main gate. The encounter will spawn by proceeding westward along the fence toward to edge of the scrapyard.
* When initially entering the scrapyard, [[Dogmeat (Fallout 3)|Dogmeat]] (a [[Fallout 3 followers|companion]]) can be found fighting [[Raiders (Fallout 3)|raiders]] towards the northeastern corner. You will hear gunfire as you approach this location. There will be at least three raiders that Dogmeat is fighting, as well as a dead [[scavenger]]. These raiders have a significantly lower amount of [[Hit Point]]s than normal.
+
* When initially entering the scrapyard, [[Dogmeat (Fallout 3)|Dogmeat]] (a [[Fallout 3 followers|companion]]) can be found fighting [[Raiders (Fallout 3)|raiders]] towards the northeastern corner. You will hear gunfire as you approach this location. There will be at least three raiders that Dogmeat is fighting, as well as a dead [[scavenger]]. These raiders have a significantly lower amount of [[Hit Points]] than normal.
 
* Usually by the time your character reaches the 3 or 4 raiders, Dogmeat will have already killed all of them. Whether or not they are all dead before you get there depends on how much time it takes for the player to encounter the situation. Coming in from different directions will also affect whether the raiders will still be alive by the time you arrive.
 
* Usually by the time your character reaches the 3 or 4 raiders, Dogmeat will have already killed all of them. Whether or not they are all dead before you get there depends on how much time it takes for the player to encounter the situation. Coming in from different directions will also affect whether the raiders will still be alive by the time you arrive.
 
* The [[Scrapyard office|office]] at the southern end can only be accessed after taking the Contract Killer perk. Prior to obtaining the perk, the door to the office will be locked, and won't be pick-able.
 
* The [[Scrapyard office|office]] at the southern end can only be accessed after taking the Contract Killer perk. Prior to obtaining the perk, the door to the office will be locked, and won't be pick-able.
 
* The ammunition box containing the skill books can be extremely difficult to see amongst the burnt-out husk of the bus. While standing in the wreckage, it is at the bottom of the small set of steps.
 
* The ammunition box containing the skill books can be extremely difficult to see amongst the burnt-out husk of the bus. While standing in the wreckage, it is at the bottom of the small set of steps.
 
* If you try to resurrect the dead scavenger using the console command RESURRECT, his/her head will explode immediately. Using the setessential command, you can make him/her survive this (sometimes grotesquely), but they will probably have no caps and only have a bottle of whiskey to sell (Base 6a776, Ref 7db9e).
 
* If you try to resurrect the dead scavenger using the console command RESURRECT, his/her head will explode immediately. Using the setessential command, you can make him/her survive this (sometimes grotesquely), but they will probably have no caps and only have a bottle of whiskey to sell (Base 6a776, Ref 7db9e).
  +
*The sky crane platform isn't accessible except with console commands.
   
 
==Appearances==
 
==Appearances==
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==Bugs==
 
==Bugs==
* {{Platforms|xbox360|pc}} It is possible for Dogmeat to push a car away just by making contact with it. This does not seem to have any consequence, except for the car being misplaced from its original spot.
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{{Platforms|pc|ps3|xbox360}} It is possible for Dogmeat's encounter with the raiders not to happen. This is easily resolved by fast-traveling to a different location and returning. {{Verify|verified}}
* {{Platforms|pc|ps3|xbox360}} It is possible for Dogmeat's encounter with the raiders not to happen. This is easily resolved by fast-traveling to a different location and returning.
 
   
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
JohnsTreasureBoxLocation.png|Location of John's treasure box in Scrapyard
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JohnsTreasureBoxLocation.png|Location of John's treasure box in the scrapyard
  +
Fo3_Quantums_power_station_scrapyard.jpg|Two Quantums at the power station northwest of scrapyard (one on the ridge)
Scrapyard-Local-Map.png|Location of the treasure box on the local map
 
 
</gallery>
 
</gallery>
  +
 
{{Navbox locations FO3}}
   
 
[[Category:Fallout 3 locations]]
 
[[Category:Fallout 3 locations]]

Revision as of 16:08, 19 July 2014

 
Gametitle-FO3
Gametitle-FO3
I'm sorry I stole it. you deserve to have it back. Remember the old scrapyard, north of the Bethesda ruins? Look in the burned out bus in the northwest corner. Near an old red boxcar.John

The scrapyard is a salvage yard in the Capital Wasteland. Aside from heaps of junk vehicles, it is the place where Dogmeat (a possible companion) will first be encountered, fighting a small band of raiders. With the Contract Killer perk, the Littlehorn & Associates office will also be found in a shack just inside the south facing entrance.

Layout

It is located south of Minefield and northeast of Vault 101, past the Potomac River. Specifically, it is almost exactly four squares north and three east of Vault 101.

Looping along the south side of the scrapyard is an elevated railway which, along with bordering roads, puts it in a makeshift depression. Even further south is simply geography sloping downwards into the river basin.

The scrapyard can be entered through several breaches in the southwest, west, or north sides or through multiple gates on the south side.

Notable loot

Notes

  • There is a Brotherhood outcast patrol spawn point just outside the southern main gate.
  • A 'Type B' random encounter is also located just outside the southern fence line near main gate. The encounter will spawn by proceeding westward along the fence toward to edge of the scrapyard.
  • When initially entering the scrapyard, Dogmeat (a companion) can be found fighting raiders towards the northeastern corner. You will hear gunfire as you approach this location. There will be at least three raiders that Dogmeat is fighting, as well as a dead scavenger. These raiders have a significantly lower amount of Hit Points than normal.
  • Usually by the time your character reaches the 3 or 4 raiders, Dogmeat will have already killed all of them. Whether or not they are all dead before you get there depends on how much time it takes for the player to encounter the situation. Coming in from different directions will also affect whether the raiders will still be alive by the time you arrive.
  • The office at the southern end can only be accessed after taking the Contract Killer perk. Prior to obtaining the perk, the door to the office will be locked, and won't be pick-able.
  • The ammunition box containing the skill books can be extremely difficult to see amongst the burnt-out husk of the bus. While standing in the wreckage, it is at the bottom of the small set of steps.
  • If you try to resurrect the dead scavenger using the console command RESURRECT, his/her head will explode immediately. Using the setessential command, you can make him/her survive this (sometimes grotesquely), but they will probably have no caps and only have a bottle of whiskey to sell (Base 6a776, Ref 7db9e).
  • The sky crane platform isn't accessible except with console commands.

Appearances

Scrapyard appears only in Fallout 3.

Bugs

PCPC It is possible for Dogmeat's encounter with the raiders not to happen. This is easily resolved by fast-traveling to a different location and returning. [verified]

Gallery