Scott Warner
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Developer Scott Warner | ||||||||||||||||||||||||
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Scott Warner is a developer who worked at Interplay Entertainment on Fallout 2 as a Quality Assurance Tester. He also worked as a designer on Planescape: Torment and Icewind Dale. He is currently the lead game designer on Halo 4.
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Employment history
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| From | To | Company | Role |
|---|---|---|---|
| 2009 | Present | Microsoft | Lead Game Designer (Halo 4) |
| 2009 | Present | 343 Industries | Lead Game Designer (Halo 4) |
| 2001 | 2009 | Pandemic Studios | Designer, Lead Designer (Full Spectrum Warrior, Mercenaries, Mercenaries 2) |
| 1998 | 2001 | Interplay Entertainment | Designer (Planescape:Torment, Icewind Dale) |
| 1998 | 1998 | Interplay Entertainment | Quality Assurance (Fallout 2) |
Credits
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Fallout series
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| Year | Title | Credited as/for |
|---|---|---|
| 1998 | Fallout 2 | Quality Assurance Tester |
Other work
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| Year | Title | Credited as/for |
|---|---|---|
| 2009 | Fat Princess |
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