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{{Infobox weapon gamebryo
 
{{Infobox weapon gamebryo
|game =FNVOWB
+
|games =FNV,FNVOWB
|name ={{Pagename nd}}
+
|icon =Sterilizer glove icon.png
|image =scientistglove.png
+
|image =scientistglove.png
|type =Melee
+
|type =Melee
|unique =No
+
|skill =Unarmed
|skill =Unarmed
+
|skill req =25
|skill req =25
+
|strength req =2
|strength req =2
+
|damage =21
 
|attack shots/sec =1.3636
|damage =21
 
  +
|crit % mult =1.5
|attackshots/sec =1.3636
 
|crit%mult =1.5
+
|crit dmg =5
|critdmg =5
+
|perk1 =Heavy Handed
|ap =28
+
|perk1 mult =0.2
|hp =50
+
|perk2 =Bloody Mess (perk)
  +
|perk2 mult =0.05
|repair =Scientist, corrosive and sterilizer gloves
 
|weight =2
+
|perk3 =Lord Death
|value =500
+
|perk3 mult =0.04
|baseid ={{DLC ID|009ffd}}
+
|perk4 =Slayer
  +
|perk4 attsec mult =0.3
  +
|perk5 =Thought You Died
  +
|perk5 mult =0.1
  +
|ap =28
  +
|hp =50
  +
|repair =Scientist glove<br />[[Corrosive glove]]<br />[[Sterilizer glove]]<br />[[Jury Rigging#Unarmed|Unarmed weapons]] {{icon|jury|big|link=Jury Rigging}}
  +
|weight =2
  +
|value =500
  +
|baseid ={{DLC ID|009ffd}}
 
}}{{Games|FNVOWB}}
 
}}{{Games|FNVOWB}}
   
The '''{{Pagename nd}}''' is a [[Fallout: New Vegas weapons|weapon]] in the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]] ''[[Old World Blues]]''.
+
The '''scientist glove''' is a [[Fallout: New Vegas weapons|weapon]] in the ''[[Fallout: New Vegas]]'' [[Fallout: New Vegas add-ons|add-on]] ''[[Old World Blues (add-on)|Old World Blues]]''.
   
 
==Characteristics==
 
==Characteristics==
The scientist glove is an unarmed weapon. It is a glove presumably worn by the scientists that worked at the facility before the war.
+
The scientist glove is a plain blue rubber safety glove, presumably worn by the scientists that worked at the Big Mountain facility before the war to protect their hands from dangerous chemicals. Despite its seemingly mundane appearance, it does a reasonable amount of damage.
  +
It does a remarkable amount of damage, considering that this is just a glove
 
  +
===V.A.T.S. Special Attacks===
  +
{{VATS attack table
  +
|type =unarmed
 
|damage = 21
  +
|ap = 28
  +
}}
  +
  +
===Durability===
  +
The scientist glove can successfully strike about 245 times from full [[Condition#Equipment condition in Fallout 3 and Fallout: New Vegas|condition]] before breaking.
   
 
==Variants==
 
==Variants==
* [[Sterilizer glove]]: A unique red version of this glove. It is found just behind a barrier in the [[Y-17 Medical Facility]] and on [[Super-Ego]].
+
* [[Corrosive glove]] - A rare variant found in the [[Z-43 innovative toxins plant]] and on a unique spore plant, [[Dionaea Muscipula]], near the [[Signal Hills transmitter]].
* [[Dr. Mobius' glove]]: A unique variant found in the Forbidden Zone, on a table in the same room as [[Dr. Mobius]].
+
* [[Sterilizer glove]] - A rare red version of this glove. It is found just behind a barrier in the [[Y-17 medical facility]] and on [[Super-Ego]].
* [[Dr. Klein's Glove]]: A unique variant found in [[Higgs Village]], in House #101.
+
* [[Dr. Mobius' glove]] - A unique variant found in the [[Forbidden Zone dome entrance|Forbidden Zone]], on a table in the same room as [[Mobius|Dr. Mobius]].
* [[Corrosive glove]]: A unique variant found in the [[Z-43 Innovative Toxins Plant]] and on a unique Spore plant, [[Dionaea Muscipula]], near the [[Signal Hills Transmitter]].
+
* [[Dr. Klein's glove]] - A unique variant found in [[Higgs Village]], in House #101.
  +
{{clear}}
  +
  +
===Comparison===
  +
{{Weapon comparison table
  +
|game =FNV
  +
|skill =unarmed
  +
|name1 =Scientist glove
  +
|ap1 =28
  +
|attack shots/sec1 =1.3636
  +
|crit % mult1 =1.5
  +
|crit dmg1 =5
  +
|damage1 =21
  +
|dlc1 =fnvowb
  +
|hp1 =50
  +
|skill req1 =25
  +
|strength req1 =2
  +
|value1 =500
  +
|weight1 =2
  +
|name2 =Corrosive glove
  +
|ap2 =28
  +
|attack shots/sec2 =1.0909
  +
|crit % mult2 =1
  +
|crit dmg2 =5
  +
|crit effect2 =acid
  +
|crit effect damage2 =+2
  +
|crit effect duration2 =5
  +
|damage2 =21
  +
|dlc2 =fnvowb
  +
|hp2 =150
  +
|skill req2 =55
  +
|strength req2 =2
  +
|value2 =1500
  +
|weight2 =4
  +
|name3 =Dr. Klein&#39;s glove
  +
|ap3 =18
  +
|attack shots/sec3 =1.3636
  +
|crit % mult3 =3
  +
|crit dmg3 =5
  +
|crit effect3 =-1 [[Strength|ST]]/30s<br />-1 [[Damage Threshold|DT]]/60s
  +
|damage3 =34
  +
|dlc3 =fnvowb
  +
|hp3 =100
  +
|other effect3 =-5 [[Energy Weapons|EW]]/30s<br/>-2 [[Strength|ST]]/30s
  +
|skill req3 =45
  +
|strength req3 =3
  +
|value3 =2500
  +
|weight3 =4
  +
|name4 =Dr. Mobius&#39; glove
  +
|ap4 =15
  +
|attack shots/sec4 =1.3636
  +
|crit % mult4 =2
  +
|crit dmg4 =5
  +
|crit effect4 =Knockback<br />[[Frenzy]]
  +
|damage4 =28
  +
|dlc4 =fnvowb
  +
|hp4 =100
  +
|other effect4 =-5 [[Energy Weapons|EW]]/30s<br/>-2 [[Perception|PER]]/30s
  +
|skill req4 =35
  +
|strength req4 =2
  +
|value4 =3500
  +
|weight4 =3
  +
|name5 =Sterilizer glove
  +
|ap5 =28
  +
|attack shots/sec5 =1.3636
  +
|crit % mult5 =1
  +
|crit dmg5 =5
  +
|crit effect5 =fire
  +
|crit effect damage5 =+2
  +
|crit effect duration5 =5
  +
|damage5 =21
  +
|dlc5 =fnvowb
  +
|hp5 =200
  +
|skill req5 =55
  +
|strength req5 =2
  +
|value5 =1500
  +
|weight5 =3
  +
}}
   
 
==Locations==
 
==Locations==
* [[Z-14 Pepsinae DNA Splicing Lab]] located on the operation table in the big room.
+
* [[Z-14 Pepsinae DNA splicing lab]] located on the operation table in the big room.
 
* [[Higgs Village|Higgs Village - House #102]] - In a footlocker on 2nd floor.
 
* [[Higgs Village|Higgs Village - House #102]] - In a footlocker on 2nd floor.
* Sold by [[Sink Central Intelligence Unit]]
+
* Sold by [[Sink Central Intelligence Unit]].
  +
* [[X-8 research center]] - Behind a closed gate in the institutional facility.
   
 
{{Navbox Old World Blues}}
 
{{Navbox Old World Blues}}
 
{{Navbox weapons FNV}}
 
{{Navbox weapons FNV}}
 
   
 
[[Category:Fallout: New Vegas Unarmed skill weapons]]
 
[[Category:Fallout: New Vegas Unarmed skill weapons]]
 
[[Category:Old World Blues weapons]]
 
[[Category:Old World Blues weapons]]
 
[[Category:Fallout: New Vegas improved holdout weapons]]
 
[[Category:Fallout: New Vegas improved holdout weapons]]
  +
  +
[[ru:Перчатки учёного]]

Revision as of 17:31, 2 March 2014

 
Gametitle-FNV OWB
Gametitle-FNV OWB

The scientist glove is a weapon in the Fallout: New Vegas add-on Old World Blues.

Characteristics

The scientist glove is a plain blue rubber safety glove, presumably worn by the scientists that worked at the Big Mountain facility before the war to protect their hands from dangerous chemicals. Despite its seemingly mundane appearance, it does a reasonable amount of damage.

V.A.T.S. Special Attacks

Legend
Type of attack- Type of attackSkill required- Skill required
Damage per attack in V.A.T.S.- Damage per attack in V.A.T.S.Action point cost- Action point cost
Damage per action point- Damage per action pointAdditional effects- Additional effects
Type of attackSkill requiredDamage per attack in V.A.T.S.Action point costDamage per action pointAdditional effects
Normal042281.5
Stomp5084204.2Only on knocked down enemies
Uppercut5048.3202.42
Cross7546.2202.312.5x damage to limbs
Note: Unarmed weapons do double normal damage in V.A.T.S.

Durability

The scientist glove can successfully strike about 245 times from full condition before breaking.

Variants

Comparison

Legend 
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondBonus effectsAttacks per secondCritical Chance % multiplierCritical damageCritical effect damage and durationAction Point costDamage per action pointDurability (number of attacks before breaking)WeightValue in capsValue to weight ratioSkill requiredStrength required
Scientist glove Old World Blues (add-on)21
28.61.36x1.55281.52452500250252
Corrosive glove Old World Blues (add-on)21
22.91.09x15+2Acid/5s281.574541500375552
Dr. Klein's glove Old World Blues (add-on)34
46.4-5 EW/30s
-2 ST/30s
1.36x35-1 ST/30s
-1 DT/60s
183.849542500625453
Dr. Mobius' glove Old World Blues (add-on)28
38.2-5 EW/30s
-2 PER/30s
1.36x25Knockback
Frenzy
153.7495335001166.7352
Sterilizer glove Old World Blues (add-on)21
28.61.36x15+2Fire/5s281.599531500500552
Note: Unarmed damage is doubled in V.A.T.S.

Locations