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Schematics - bottlecap mine

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The schematics - bottlecap mine are the schematics needed to make the Explosives weapon bottlecap mine in Fallout 3.

CharacteristicsEdit

Multiple schematics will increase the number of bottlecap mines made from a single set of ingredients: Two schematics ("version 2") will make two bottlecap mines from the same amount of materials, and three schematics will make three mines. You cannot make four at a time even though you can acquire four schematics.

LocationsEdit

ComponentsEdit

Once you have the schematics, you will need a workbench and each of the following items:

Component locationsEdit

  • All of the components for the bottlecap mine can be found in Pinkerton's lab.
  • All the components can be found in the lower level of Old Olney next to a workbench.

TranscriptsEdit

Schematics - bottlecap mineEdit

Transcript

At a workbench, combine:
Lunchbox
Cherry bomb
Sensor module
10 Bottlecaps

A cheap and easy do-it-yourself explosive, the bottlecap mine packs a surprising kick, so stand back!

Schematics - bottlecap mine v.2Edit

Transcript

At a workbench, combine:
Lunchbox
Cherry bomb
Sensor module
10 Bottlecaps

This schematic now makes two mines!

A cheap and easy do-it-yourself explosive, the bottlecap mine Packs a surprising kick, so stand back!

Schematics - bottlecap mine v.3Edit

Transcript

At a workbench, combine:
Lunchbox
Cherry bomb
Sensor module
10 Bottlecaps

This schematic now makes three mines!

A cheap and easy do-it-yourself explosive, the bottlecap mine packs a surprising kick, so stand back!

NotesEdit

  • If you grab the fourth schematic, it will be treated as an item.
  • Though it no longer serves any purpose, this item is still found in the game files for Fallout: New Vegas.

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