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{{for|an overview of shotgun models in the [[Fallout series|''Fallout'' series]] of games|shotgun}} |
{{for|an overview of shotgun models in the [[Fallout series|''Fallout'' series]] of games|shotgun}} |
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{{Infobox weapon gamebryo |
{{Infobox weapon gamebryo |
||
− | |games =FO3 |
+ | |games =FO3 |
− | |image =SAWEDOFFSHOTGUN.png |
+ | |image =SAWEDOFFSHOTGUN.png |
− | |icon =Sawed-off shotgun icon.png |
+ | |icon =Sawed-off shotgun icon.png |
− | |skill =Small Guns |
+ | |skill =Small Guns |
− | |damage =50 |
+ | |damage =50 |
− | |crit % mult =0 |
+ | |crit % mult =0 |
− | |crit dmg =0 |
+ | |crit dmg =0 |
− | |type =gun |
+ | |type =gun |
− | |ammo =Shotgun shell (Fallout 3) |
+ | |ammo =Shotgun shell (Fallout 3) |
− | |ammo use =1 |
+ | |ammo use =1 |
− | |clip rounds =2 |
+ | |clip rounds =2 |
− | |reload time =3.125 |
+ | |reload time =3.125 |
− | |attack shots/sec=2.25 |
+ | |attack shots/sec =2.25 |
− | |perk1 =Bloody Mess |
+ | |perk1 =Bloody Mess (perk) |
− | |perk1 mult =0.05 |
+ | |perk1 mult =0.05 |
− | |perk2 =Ghoul Ecology |
+ | |perk2 =Ghoul Ecology |
− | |perk2 add =5 |
+ | |perk2 add =5 |
− | |projectiles =9 |
+ | |projectiles =9 |
− | |min spread =7 |
+ | |min spread =7 |
− | |ap =37 |
+ | |ap =37 |
− | |hp =250 |
+ | |hp =250 |
− | |repair =Sawed-off shotguns |
+ | |repair =Sawed-off shotguns |
− | |weight =6 |
+ | |weight =6 |
− | |value =190 |
+ | |value =190 |
− | |baseid ={{ID|0000434c}} |
+ | |baseid ={{ID|0000434c}} |
}}{{Games|FO3}} |
}}{{Games|FO3}} |
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The sawed-off shotgun is a one-handed weapon and reaps the benefits of the [[Gunslinger]] [[perk]]. |
The sawed-off shotgun is a one-handed weapon and reaps the benefits of the [[Gunslinger]] [[perk]]. |
||
− | This weapon has one of the largest spread of all weapons in ''Fallout 3'', second only to the [[experimental MIRV]]. In order to get high damage, |
+ | This weapon has one of the largest spread of all weapons in ''Fallout 3'', second only to the [[experimental MIRV]]. In order to get high damage, one essentially has to treat the gun like a melee weapon and fire it at point blank range so that all the shot impacts the target. |
+ | |||
− | |||
===Durability=== |
===Durability=== |
||
A [[Condition#Equipment condition in Fallout 3 and Fallout: New Vegas|fully-repaired]] sawed-off shotgun can fire 167 shots, or 84 reloads, before breaking. |
A [[Condition#Equipment condition in Fallout 3 and Fallout: New Vegas|fully-repaired]] sawed-off shotgun can fire 167 shots, or 84 reloads, before breaking. |
||
==Variants== |
==Variants== |
||
− | * [[The Kneecapper]] - |
+ | * [[The Kneecapper]] - Carried by [[Ronald Laren]], The Kneecapper is far more powerful than the normal sawed-off shotgun or even a [[Combat shotgun (Fallout 3)|combat shotgun]]. It is also lighter and more accurate than the regular version, but fires slightly slower and is less durable. |
===Comparison=== |
===Comparison=== |
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|vats attacks2 =1 |
|vats attacks2 =1 |
||
|weight2 =5 |
|weight2 =5 |
||
+ | |name3 =Double-barrel shotgun (Fallout 3) |
||
+ | |ammo use3 =2 |
||
+ | |ap3 =35 |
||
+ | |attack shots/sec3 =2.25 |
||
+ | |clip rounds3 =2 |
||
+ | |crit % mult3 =1 |
||
+ | |crit dmg3 =30 |
||
+ | |damage3 =85 |
||
+ | |hp3 =300 |
||
+ | |min spread3 =5.0 |
||
+ | |projectiles3 =9 |
||
+ | |value3 =175 |
||
+ | |vats attacks3 =1 |
||
+ | |weight3 =6 |
||
}} |
}} |
||
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* [[Arlington Library]] - in the children's wing, through the door in the media archives, on a bookshelf. |
* [[Arlington Library]] - in the children's wing, through the door in the media archives, on a bookshelf. |
||
* [[Megaton]] - Another that is in almost pristine condition can be found in a locked cabinet inside the [[Megaton armory]]. |
* [[Megaton]] - Another that is in almost pristine condition can be found in a locked cabinet inside the [[Megaton armory]]. |
||
− | * |
+ | * Can be found on random characters around the [[Capital Wasteland]], mainly [[Raiders (Fallout 3)|raiders]]. |
− | * [[Rivet City]] - both [[Brock]] and [[Shrapnel]] carry a sawed-off. |
||
* {{icon|FO3PL|link=Point Lookout (add-on)}} Carried by [[Marguerite]] and [[Nadine]], and another on the floor of room 1G in the [[Homestead Motel]]. |
* {{icon|FO3PL|link=Point Lookout (add-on)}} Carried by [[Marguerite]] and [[Nadine]], and another on the floor of room 1G in the [[Homestead Motel]]. |
||
− | * There's one in the raider camp to the southeast of [[Hallowed Moors Cemetery]] on a small barrel. |
+ | * There's one in the raider camp to the southeast of [[Hallowed Moors Cemetery]], on a small barrel. |
+ | * One can be found together with some shotgun shells on a table at the [[Meresti raider's dock]]. |
||
− | *[[A |
+ | * [[A wanderer]], [[Brock]], [[Shrapnel]], [[Gallo]], [[Jack Smith]] and [[Mel (Fallout 3)|Mel]] all use sawed-off shotguns. |
==Behind the scenes== |
==Behind the scenes== |
||
− | * |
+ | * Mel wields a sawed-off shotgun in a random encounter in which he attempts to mug the [[Lone Wanderer]], but the gun is not loaded. This is an homage to [[Wikipedia:Mel Gibson|Mel Gibson]], the actor who played [[Wikipedia:Mad Max|Mad Max]]. In [[Wikipedia:Mad Max 2|Mad Max 2]], Gibson threatened the Gyro Captain using an unloaded sawed-off shotgun. |
==Bugs== |
==Bugs== |
||
− | * {{Platforms|pc|ps3|xbox360}} The shells are never "ejected" from the |
+ | * {{Platforms|pc|ps3|xbox360}} The shells are never "ejected" from the weapon. The barrel is pointed down while reloading, giving the illusion that the spent shells have fallen on the ground, but the third-person view shows that the shells are simply cleared from the barrel, without being ejected. {{Verify|verified}} |
+ | |||
+ | ==Sounds== |
||
+ | {| |
||
+ | | [[File:SingleShotVB.png|95x95px]] |
||
+ | | [[File:Wpn sawedoffshotgun fire 2d 01.ogg|noicon|200px]] |
||
+ | |} |
||
==Gallery== |
==Gallery== |
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[[Category:Fallout 3 Small Guns skill weapons]] |
[[Category:Fallout 3 Small Guns skill weapons]] |
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[[ru:Обрез (Fallout 3)]] |
[[ru:Обрез (Fallout 3)]] |
||
+ | [[pl:Obrzyn (Fallout 3)]] |
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+ | [[de:Abgesägte Schrotflinte (Fallout 3)]] |
Revision as of 22:50, 8 November 2014
For an overview of shotgun models in the Fallout series of games, see shotgun. |
The sawed-off shotgun is a small gun in Fallout 3.
Background
A shotgun, also called a "scattergun," is a firearm designed to shoot a multitude of lead or steel balls of varying sizes, greatly increasing the weapon's hit potential. This makes it very effective at hunting game.[Non-game 1] However, the accuracy and power found at close range starts to diminish as the target gets farther away. Shotguns designed for the military's use are often called "combat shotguns."
Characteristics
The sawed-off shotgun is a one-handed weapon and reaps the benefits of the Gunslinger perk.
This weapon has one of the largest spread of all weapons in Fallout 3, second only to the experimental MIRV. In order to get high damage, one essentially has to treat the gun like a melee weapon and fire it at point blank range so that all the shot impacts the target.
Durability
A fully-repaired sawed-off shotgun can fire 167 shots, or 84 reloads, before breaking.
Variants
- The Kneecapper - Carried by Ronald Laren, The Kneecapper is far more powerful than the normal sawed-off shotgun or even a combat shotgun. It is also lighter and more accurate than the regular version, but fires slightly slower and is less durable.
Comparison
Legend | ||||
---|---|---|---|---|
- Weapon name (melee or unarmed) | - Attacks in V.A.T.S. | |||
- Weapon name (gun, energy or explosive) | - Action point cost | |||
- Damage per attack (damage per projectile) | - Damage per action point | |||
- Damage per second | - Weapon spread | |||
- Area of effect damage | - Magazine capacity (shots per reload) | |||
- Effect damage & duration | - Durability (number of attacks before breaking) | |||
- Bonus effects | - Weight | |||
- Attacks per second | - Value in caps | |||
- Critical chance % multiplier | - Value to weight ratio | |||
- Critical damage | - Skill required | |||
- Critical effect damage & duration | - Strength required | |||
- With all mods attached |
Sawed-off shotgun | 50 (5.6x9) | 112.5 | 2.25 | x0 | 0 | 37 | 1.4 | 7.0 | 2 | 167 | 6 | 190 | 31.7 |
The Kneecapper | 75 (8.3x9) | 140.6 | 1.88 | x0 | 0 | 37 | 2 | 4.0 | 2 | 111 | 5 | 350 | 70 |
Double-barrel shotgun | 85 (9.4x9) | 191.3 | 2.25 | x1 | 30 | 35 | 2.4 | 5.0 | 2(1) | 118 | 6 | 175 | 29.2 |
Locations
- Arlington Library - in the children's wing, through the door in the media archives, on a bookshelf.
- Megaton - Another that is in almost pristine condition can be found in a locked cabinet inside the Megaton armory.
- Can be found on random characters around the Capital Wasteland, mainly raiders.
- Marguerite and Nadine, and another on the floor of room 1G in the Homestead Motel. Carried by
- There's one in the raider camp to the southeast of Hallowed Moors Cemetery, on a small barrel.
- One can be found together with some shotgun shells on a table at the Meresti raider's dock.
- A wanderer, Brock, Shrapnel, Gallo, Jack Smith and Mel all use sawed-off shotguns.
Behind the scenes
- Mel wields a sawed-off shotgun in a random encounter in which he attempts to mug the Lone Wanderer, but the gun is not loaded. This is an homage to Mel Gibson, the actor who played Mad Max. In Mad Max 2, Gibson threatened the Gyro Captain using an unloaded sawed-off shotgun.
Bugs
- The shells are never "ejected" from the weapon. The barrel is pointed down while reloading, giving the illusion that the spent shells have fallen on the ground, but the third-person view shows that the shells are simply cleared from the barrel, without being ejected. [verified]
Sounds
Gallery
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