Fallout Wiki
Fallout Wiki
(Deleting contractions and enforcing that this weapon is regular and many copies of it exist...)
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{{for|an overview of shotgun models in the [[Fallout series|''Fallout'' series]] of games|shotgun}}
 
{{for|an overview of shotgun models in the [[Fallout series|''Fallout'' series]] of games|shotgun}}
 
{{Infobox weapon gamebryo
 
{{Infobox weapon gamebryo
|games =FO3
+
|games =FO3
|image =SAWEDOFFSHOTGUN.png
+
|image =SAWEDOFFSHOTGUN.png
|icon =Sawed-off shotgun icon.png
+
|icon =Sawed-off shotgun icon.png
|skill =Small Guns
+
|skill =Small Guns
|damage =50
+
|damage =50
 
|crit % mult =0
 
|crit % mult =0
|crit dmg =0
+
|crit dmg =0
|type =gun
+
|type =gun
|ammo =Shotgun shells
+
|ammo =Shotgun shell (Fallout 3)
|ammo use =1
+
|ammo use =1
|clip rounds =2
+
|clip rounds =2
|reload time =3.125
+
|reload time =3.125
|attack shots/sec =2.25
+
|attack shots/sec =2.25
|perk1 =Bloody Mess
+
|perk1 =Bloody Mess (perk)
|perk1 mult =0.05
+
|perk1 mult =0.05
|perk2 =Ghoul Ecology
+
|perk2 =Ghoul Ecology
|perk2 add =5
+
|perk2 add =5
|projectiles =9
+
|projectiles =9
|min spread =7
+
|min spread =7
|ap =37
+
|ap =37
|hp =250
+
|hp =250
|repair =Sawed-off shotguns
+
|repair =Sawed-off shotguns
|weight =6
+
|weight =6
|value =190
+
|value =190
|baseid ={{ID|0000434C}}
+
|baseid ={{ID|0000434c}}
 
}}{{Games|FO3}}
 
}}{{Games|FO3}}
   
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The sawed-off shotgun is a one-handed weapon and reaps the benefits of the [[Gunslinger]] [[perk]].
 
The sawed-off shotgun is a one-handed weapon and reaps the benefits of the [[Gunslinger]] [[perk]].
   
This weapon has one of the largest spread of all weapons in ''Fallout 3'', second only to the [[experimental MIRV]]. In order to get high damage, you essentially have to treat the gun like a melee weapon and fire it at point blank range so that all the shot impacts the target.
+
This weapon has one of the largest spread of all weapons in ''Fallout 3'', second only to the [[experimental MIRV]]. In order to get high damage, one essentially has to treat the gun like a melee weapon and fire it at point blank range so that all the shot impacts the target.
  +
 
 
===Durability===
A fully-repaired sawed-off shotgun can fire 167 shots, or 83.5 reloads, before breaking.
+
A [[Condition#Equipment condition in Fallout 3 and Fallout: New Vegas|fully-repaired]] sawed-off shotgun can fire 167 shots, or 84 reloads, before breaking.
   
 
==Variants==
 
==Variants==
* [[The Kneecapper]] - Handled by [[Ronald Laren]], The Kneecapper is far more powerful than a sawed-off shotgun or even a [[Combat shotgun (Fallout 3)|combat shotgun]]. It's also lighter and more accurate than the regular sawed-off, but fires slightly slower.
+
* [[The Kneecapper]] - Carried by [[Ronald Laren]], The Kneecapper is far more powerful than the normal sawed-off shotgun or even a [[Combat shotgun (Fallout 3)|combat shotgun]]. It is also lighter and more accurate than the regular version, but fires slightly slower and is less durable.
   
 
===Comparison===
 
===Comparison===
  +
{{Weapon comparison table
{| class="va-table va-table-full va-table-center"
 
  +
|game =FO3
! Weapon
 
  +
|skill =small guns
! Type
 
  +
|name1 =Sawed-off shotgun (Fallout 3)
! Dmg /Shot
 
  +
|ammo use1 =1
! DPS
 
  +
|ap1 =37
! ATT /sec
 
  +
|attack shots/sec1 =2.25
! Proj #
 
  +
|clip rounds1 =2
! Spread
 
  +
|crit % mult1 =0
! Crit % Mult
 
  +
|crit dmg1 =0
! Crit Dmg
 
  +
|damage1 =50
! Shots in V.A.T.S.
 
  +
|hp1 =250
! Mag
 
  +
|min spread1 =7.0
! WG
 
  +
|projectiles1 =9
! AP Cost
 
  +
|value1 =190
! DMG /AP
 
  +
|vats attacks1 =1
! Durability
 
  +
|weight1 =6
! Value
 
  +
|name2 =The Kneecapper
 
  +
|ammo use2 =1
|-style="background:#E8E8A2;"
 
  +
|ap2 =37
| Sawed-off shotgun
 
  +
|attack shots/sec2 =1.875
| Shotgun
 
  +
|clip rounds2 =2
| 50
 
  +
|crit % mult2 =0
| 100
 
  +
|crit dmg2 =0
| 2
 
  +
|damage2 =75
| 9
 
  +
|hp2 =250
| 7
 
  +
|min spread2 =4.0
| x0
 
  +
|projectiles2 =9
| 0
 
  +
|value2 =350
| 1
 
  +
|vats attacks2 =1
| 2
 
  +
|weight2 =5
| 6
 
  +
|name3 =Double-barrel shotgun (Fallout 3)
| 37
 
  +
|ammo use3 =2
| 1.35
 
  +
|ap3 =35
| 167 shots
 
  +
|attack shots/sec3 =2.25
| 190
 
  +
|clip rounds3 =2
 
  +
|crit % mult3 =1
|-
 
  +
|crit dmg3 =30
| [[The Kneecapper]]
 
  +
|damage3 =85
| Shotgun
 
  +
|hp3 =300
| 75
 
  +
|min spread3 =5.0
| 140.625
 
  +
|projectiles3 =9
| 1.875
 
  +
|value3 =175
| 9
 
  +
|vats attacks3 =1
| 4
 
  +
|weight3 =6
| x0
 
 
}}
| 0
 
| 1
 
| 2
 
| 5
 
| 37
 
| 2.03
 
| 111 shots
 
| 350
 
|}
 
   
 
==Locations==
 
==Locations==
 
* [[Arlington Library]] - in the children's wing, through the door in the media archives, on a bookshelf.
 
* [[Arlington Library]] - in the children's wing, through the door in the media archives, on a bookshelf.
 
* [[Megaton]] - Another that is in almost pristine condition can be found in a locked cabinet inside the [[Megaton armory]].
 
* [[Megaton]] - Another that is in almost pristine condition can be found in a locked cabinet inside the [[Megaton armory]].
* It can be found on random characters around [[Capital Wasteland]], mainly [[raiders]].
+
* Can be found on random characters around the [[Capital Wasteland]], mainly [[Raiders (Fallout 3)|raiders]].
 
* {{icon|FO3PL|link=Point Lookout (add-on)}} Carried by [[Marguerite]] and [[Nadine]], and another on the floor of room 1G in the [[Homestead Motel]].
* [[Rivet City]] - both [[Brock]] and [[Shrapnel]] carry a sawed-off.
 
 
* There's one in the raider camp to the southeast of [[Hallowed Moors Cemetery]], on a small barrel.
* Despite the abundance of regular [[Double-barrel shotgun (Fallout 3)|double-barrel shotgun]]s in ''[[Point Lookout (add-on)|Point Lookout]]'', only three sawed-off shotguns can be found; one each carried by [[Marguerite]] and [[Nadine]], and another on the floor of room 1G in the [[Homestead Motel]].
 
 
* [[A wanderer]], [[Brock]], [[Shrapnel]], [[Gallo]], [[Jack Smith]] and [[Mel (Fallout 3)|Mel]] all use sawed-off shotguns.
* There's one in the raider camp to the southeast of [[Hallowed Moors Cemetery]] on a small barrel.
 
*The [[A Wanderer]], [[Brock]], [[Gallo]], [[Jack Smith]] and [[Mel]] all use the Sawed-off shotgun.
 
   
 
==Behind the scenes==
 
==Behind the scenes==
* [[Mel (Fallout 3)|Mel]] wields a sawed-off shotgun in a random encounter in which he attempts to mug the [[Lone Wanderer]], but the gun is not loaded. This is an homage to [[Wikipedia:Mel Gibson|Mel Gibson]], the actor who played [[Wikipedia:Mad Max|Mad Max]]. In [[Wikipedia:Mad Max 2|Mad Max 2]], Gibson threatened the Gyro Captain using an unloaded sawed-off shotgun.
+
* Mel wields a sawed-off shotgun in a random encounter in which he attempts to mug the [[Lone Wanderer]], but the gun is not loaded. This is an homage to [[Wikipedia:Mel Gibson|Mel Gibson]], the actor who played [[Wikipedia:Mad Max|Mad Max]]. In [[Wikipedia:Mad Max 2|Mad Max 2]], Gibson threatened the Gyro Captain using an unloaded sawed-off shotgun.
   
 
==Bugs==
 
==Bugs==
* {{Platforms|pc|ps3|xbox360}} The shells are never "ejected" from the sawed-off. The barrel is pointed down while reloading, giving the illusion that the spent shells have fallen on the ground, but the third-person view shows that the shells are simply cleared from the barrel, without being ejected.
+
* {{Platforms|pc|ps3|xbox360}} The shells are never "ejected" from the weapon. The barrel is pointed down while reloading, giving the illusion that the spent shells have fallen on the ground, but the third-person view shows that the shells are simply cleared from the barrel, without being ejected. {{Verify|verified}}
  +
  +
==Sounds==
  +
{|
  +
| [[File:SingleShotVB.png|95x95px]]
  +
| [[File:Wpn sawedoffshotgun fire 2d 01.ogg|noicon|200px]]
 
|}
   
 
==Gallery==
 
==Gallery==
<gallery>
+
<gallery captionalign="left">
 
FO3 sawed-off shotgun.JPG|''Fallout 3'' sawed-off shotgun concept art.
 
FO3 sawed-off shotgun.JPG|''Fallout 3'' sawed-off shotgun concept art.
  +
SShotgunCA1.jpg|Sawed-off shotgun concept art by Adam Adamowicz.
  +
SShotgunCA2.jpg|Sawed-off shotgun concept art by Adam Adamowicz.
  +
SShotgunCA3.jpg|Sawed-off shotgun concept art by Adam Adamowicz.
  +
SawedOffShotgunCA.jpg|Sawed-off shotgun concept art by Adam Adamowicz.
 
</gallery>
 
</gallery>
   
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[[Category:Fallout 3 Small Guns skill weapons]]
 
[[Category:Fallout 3 Small Guns skill weapons]]
 
[[ru:Обрез (Fallout 3)]]
 
[[ru:Обрез (Fallout 3)]]
  +
[[pl:Obrzyn (Fallout 3)]]
  +
[[de:Abgesägte Schrotflinte (Fallout 3)]]

Revision as of 15:12, 19 September 2014

 
Gametitle-FO3
Gametitle-FO3

The sawed-off shotgun is a small gun in Fallout 3.

Background

This section is transcluded from Shotgun. To change it, please edit the transcluded page.

A shotgun, also called a "scattergun," is a firearm designed to shoot a multitude of lead or steel balls of varying sizes, greatly increasing the weapon's hit potential. This makes it very effective at hunting game.[Non-game 1] However, the accuracy and power found at close range starts to diminish as the target gets farther away. Shotguns designed for the military's use are often called "combat shotguns."

Characteristics

The sawed-off shotgun is a one-handed weapon and reaps the benefits of the Gunslinger perk.

This weapon has one of the largest spread of all weapons in Fallout 3, second only to the experimental MIRV. In order to get high damage, one essentially has to treat the gun like a melee weapon and fire it at point blank range so that all the shot impacts the target.

Durability

A fully-repaired sawed-off shotgun can fire 167 shots, or 84 reloads, before breaking.

Variants

  • The Kneecapper - Carried by Ronald Laren, The Kneecapper is far more powerful than the normal sawed-off shotgun or even a combat shotgun. It is also lighter and more accurate than the regular version, but fires slightly slower and is less durable.

Comparison

Legend 
Weapon name (current weapon is highlighted)- Weapon name (melee or unarmed)Attacks in V.A.T.S.- Attacks in V.A.T.S.
Weapon name (current weapon is highlighted)- Weapon name (gun, energy or explosive)Action point cost- Action point cost
Damage per attack (damage per projectile)- Damage per attack (damage per projectile)Damage per action point- Damage per action point
Damage per second- Damage per secondWeapon spread- Weapon spread
Area of effect damage- Area of effect damageMagazine capacity (shots per reload)- Magazine capacity (shots per reload)
Effect damage & duration- Effect damage & durationDurability (number of attacks before breaking)- Durability (number of attacks before breaking)
Bonus effects- Bonus effectsWeight- Weight
Attacks per second- Attacks per secondValue in caps- Value in caps
Critical chance % multiplier- Critical chance % multiplierValue to weight ratio- Value to weight ratio
Critical damage- Critical damageSkill required- Skill required
Critical effect damage & duration- Critical effect damage & durationStrength required- Strength required
With all mods attached- With all mods attached
Weapon name (current weapon is highlighted)Damage per attack (damage per projectile)Damage per secondAttacks per secondCritical Chance % multiplierCritical damageAction Point costDamage per action pointWeapon spreadMagazine capacity (shots per reload)Durability (number of attacks before breaking)WeightValue in capsValue to weight ratio
Sawed-off shotgun 50
(5.6x9)
112.52.25x00371.47.02167619031.7
The Kneecapper 75
(8.3x9)
140.61.88x003724.02111535070
Double-barrel shotgun 85
(9.4x9)
191.32.25x130352.45.02(1)118617529.2

Locations

Behind the scenes

  • Mel wields a sawed-off shotgun in a random encounter in which he attempts to mug the Lone Wanderer, but the gun is not loaded. This is an homage to Mel Gibson, the actor who played Mad Max. In Mad Max 2, Gibson threatened the Gyro Captain using an unloaded sawed-off shotgun.

Bugs

  • PCPC The shells are never "ejected" from the weapon. The barrel is pointed down while reloading, giving the illusion that the spent shells have fallen on the ground, but the third-person view shows that the shells are simply cleared from the barrel, without being ejected. [verified]

Sounds

SingleShotVB

Gallery


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