Lets' talk this over... gun to gun
Thank god you're here! Some crazy guy has Sinthia held hostage. He's threatening to kill her! You've got to help.”— Marcelles
If the Vault Dweller spends a night in the Crash House Hotel in Junktown, they will wake up to find the hooker Sinthia held hostage by a crazed raider in the room adjacent to theirs. Marcelles will beg the Vault Dweller to defuse the situation.
There are three ways to solve this quest:
As soon as the raider can see the Vault Dweller, he will enter dialogue. When talking with the raider, the Vault Dweller must assure him that no one is going to hurt him in order to have him believe that the Vault Dweller is a friend, and not an enemy. This dialogue progresses through numerous pauses. If the Vault Dweller's Speech skill is high enough, he/she can convince the raider to leave without a fight. If the check fails, they may need to pay either 100 or 200 caps, depending on what dialogue options are chosen. Saving midway through the dialogues and re-loading will reset the encounter (however, see note below).
Another option is to just fight the crazed raider, be it conversation first or not. If he says he needs to think about it, the Vault Dweller should walk in on him while he is pondering. He will attack the Vault Dweller instead of Sinthia, allowing them to kill the bad guy and save the hooker.
Again, like the option above, the Vault Dweller should talk to the raider in a calming manner. When the raider says he needs to think about it, the Vault Dweller should begin sneaking. If it is high enough, Both the Vault Dweller and Sinthia will be able to sneak behind the raider without him reacting. Shooting him will knock him unconscious. At first, Sinthia will think the raider is dead, but the game confirms he is not.
- Sinthia will not sell her services to the Vault Dweller if the raider is killed. If a companion happens to kill him, the Vault Dweller will still be able to do "business" with her.
- If the Vault Dweller does not save her, Sinthia suffers a gruesome death, causing resentment among the rest of the girls.
- If the Vault Dweller does save her, her "services" will be available (at a low rate of 40 caps, but for only 10 minutes).
- Interestingly, if having saved after starting the encounter/dialogue with the raider, re-loading the game will always end up with the raider call the Dweller as a "liar and a cheat". Saving before spending the night at the hotel will allow access to the full peaceful dialogue options without being accused of cheating and having the crazed raider turn hostile.