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==Interactions with the player character== |
==Interactions with the player character== |
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+ | {{Interactions FO1 |
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+ | |perm companion =no |
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+ | |temp companion =no |
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+ | |talking head =no |
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+ | |wares =- |
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+ | |restocks =no |
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+ | |items modified =- |
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+ | |heal =no |
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+ | |cure radiation =no |
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+ | |heal cripple =no |
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+ | |quests started =- |
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+ | |quests involved =- |
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+ | }} |
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Sara only interacts with the [[Chosen One]] a little. She is very grateful for the [[Chosen One]]'s role in helping find [[Chrissy]] for [[Rebecca]]. |
Sara only interacts with the [[Chosen One]] a little. She is very grateful for the [[Chosen One]]'s role in helping find [[Chrissy]] for [[Rebecca]]. |
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Revision as of 17:50, 11 May 2011
Fallout 1 and 2 characters project
This article is within the scope of the Fallout 1 and 2 characters project. This project is dedicated to adding missing and improving existing Fallout and Fallout 2 character articles. For participation, please check the project page.
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Sara (Fallout 2) is a Vault 15 squatter in 2241.
Background
Sara is a middle aged woman who wears worn out clothing. She is a character of little means, being a squatter.
Interactions with the player character
Interactions | ||
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This character is a permanent companion. | ||
This character is a temporary companion. | ||
This character has a talking head. | ||
This character starts quests. |
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This character is involved in quests. |
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This character is a doctor. | ||
This character is a merchant. | Sells: - | |
This character can modify weapons. |
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Sara only interacts with the Chosen One a little. She is very grateful for the Chosen One's role in helping find Chrissy for Rebecca.
Inventory
Apparel | Weapon | Other items |
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Appearances
Sara (Fallout 2) appears in Fallout 2.
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