Sandy (Fallout 2)

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For the Vault 13 character in Fallout, see Sandy (Fallout).

Sandy is a resident of Vault 13, along with her mother, Ariel in 2241.


Sandy wears a yellow dress with flowers on it.[1] Her father was killed by a band of raiders, but before she could be killed, she was saved by a pack of deathclaws. The deathclaws brought her and her mother to Vault 13 where she has remained under the watchful (and often controlling, as Sandy seems to imply) eye of her mother.

Interactions with the player characterEdit

Interactions overviewEdit

General Services Quests
Companion: noIcon cross
Talking head: noIcon cross
Merchant: noIcon cross
Modifies items: noIcon cross
Doctor: noIcon cross
Starts quests: noIcon cross
Involved in quests: noIcon cross

Other interactionsEdit

Sandy states that she enjoys getting piggyback rides from Valdis, one of the deathclaw guards. She also likes to pretend that she is a cat, and the Chosen One can humorously join in by pretending to be a dog if his/her Intelligence is less than four.

Effects of player's actionsEdit

Like all of the other residents, Sandy will be killed by the Enclave unless the Restoration Patch is installed and Dr. Schreber is killed within two weeks of entering Vault 13.


Apparel Weapon Other items
Clothing - -


Sandy appears only in Fallout 2.


  1. Ocsandy.msg, line 102