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Dear Old Friends Remember NavarroEnclave remnants bunker passcode

The Sacking of Navarro[Non-game 1] was a battle between the forces of the New California Republic and the Enclave.[1] The New California Republic would dispatch any Enclave remnants still present at Navarro and claim any technology and military materiel still left. The culmination of this battle would be the effective end of the NCR-Enclave War.

Background[]

Brotherhood scouting[]

Although the Brotherhood maintained their San Francisco outpost for years with minimal staffing, its real purpose was to watch the San Francisco area.[2][3] Only in the early months of 2241 did the Brotherhood come across the Enclave. The surprise that the Enclave was far more technologically advanced than the Brotherhood caused them to second guess contacting them directly, instead choosing to learn exactly who the Enclave were. To this end they immediately reactivated other small outposts in northern New California, such as the ones in the Den and Shady Sands. Through their intelligence gathering efforts, they discovered that the Enclave were heavy dealers in the drugs, weapons, and slave trades. All this however was only a means to an end, one which the Brotherhood was unable to ascertain.[4]

Matthew, a Brotherhood of Steel agent, sent a Brotherhood operative to scout Navarro. She never returned. Before the operative's reports stopped, she discovered that Navarro, being a relatively new base for the Enclave in 2241, received new recruits occasionally. These new recruits would regularly just walk up to security and presented themselves to the guard. Matthew noted this mode as a possible infiltration point.[5]

The other information learned was that the Enclave had a significant advantage in mobility. To be specific, their Vertibirds. With this technology the Enclave was able to move deeply and swiftly into enemy territories. The Brotherhood was unable to defend themselves from this, as for years they were letting themselves decline, and completely lacked the resources to counter the Enclave's air superiority.[6]

Infiltration[]

The Chosen One did indeed infiltrate the base. Once inside, everyone assumed that he was a part of the Enclave. However, he wasn't wearing a service uniform, drawing the ire of Sergeant Arch Dornan, who gave the most ear-blistering rant known to man.[7] Afterward, the Chosen One donned a suit of advanced power armor and retrieved the plans for the Vertibirds. Upon the retrieval of the plans, Matthew made a copy for himself and gave the Chosen One full access to the Brotherhood outpost.[5] The infiltration of Navarro was discovered and was traced back to the Brotherhood's San Francisco outpost, where Frank Horrigan amongst other Enclave personnel breached the facility and killed Matthew.[8]

Decline[]

Interested in taking the facility and capitalizing on the advanced technology, the Brotherhood was unable to do so due to a multitude of factors. From sheer technological advantage, to mobility, to materiel, and even numerical superiority, knowing full well the battle would be pyrrhic.[Non-game 2] However, long before the sacking the Enclave had a fair number of deserters.[Non-game 3]

Since the Enclave communication networks were pre-War technology, most links were damaged or outright destroyed during the Great War. Decades after the War they were not up to specifications, however they were still able to send all the "all-clear" signal to some Vaults, Vault 8 and Vault 13 being the notable examples.[9][Non-game 4] One example that shines of the pre-War communication networks is the connection between Raven Rock and Navarro.

Relocation[]

After the destruction of Control Station Enclave and subsequent deterioration of the Enclave command structure, the remaining personnel knew that it was only a matter of time before their positions in New California would remain untenable.[10] In 2242, the remainder of the command structure was rallied by John Henry Eden[Non-game 5] and led by Autumn Senior to Raven Rock,[Non-game 6] leaving Navarro lightly garrisoned. Knowing the inevitable, some of the Enclave personnel fled with their families and comrades.

The Enclave's actions in the region - terrorizing communities and kidnapping people[11] - made them infamous in New California.[12] Civilian casualties were acceptable, sometimes even encouraged among the troops.[13] While some had no need for convincing to follow these orders,[14] some were not as accepting of murder,[15] and some dismissed the whole affair as questionable, moving on and doing good as individuals.[16]

Some members fled, though there were some who were never able to move on.[17][18] Eventually the base was overrun by NCR forces.[10]

Battle[]

Although nothing is known of the battle itself, the NCR is mentioned as having taken the base. The Brotherhood of Steel tracked down anyone they could who had been part of the Enclave. Many of the personnel would attempt integrating into the NCR, but the NCR found out about this and NCR Rangers and bounty hunters would also attempt to track down and find any that integrated. To avoid this many fled to the fringes of the frontiers, like the Mojave Wasteland, where it was less likely to be identified.[1][17][19]

Aftermath[]

The NCR recovered many pieces of technology and Enclave materiel from Navarro, such as Vertibirds and devices they could not parse, but they did recognize some symbols on them that matched ones found in the Divide. They hired a Courier to take a package to their forces there, not for one moment considering the possibility that something bad could happen. Consequently, the package delivered was an active nuclear detonator, and once in range of the launch computers, the detonator "woke up," sending detonation signals to the missiles trapped in the silos. The missiles detonated underground, causing the fault lines they were built near to shift, resulting in earthquakes and radioactive storms that the region is now infamous for. The package itself was broken into pieces and scattered in the destruction. The machines of the Divide that were not destroyed then activated programs for self repair, creating Eyebots.[Non-game 1]

Appearances[]

The sacking of Navarro is mentioned in Fallout: New Vegas and its add-on Lonesome Road.

References[]

  1. 1.0 1.1 The Courier: "Where did the Enclave go?"
    Arcade Gannon: "A lot of different places. I only know what I was told. Some of them were cut down by the NCR and the Brotherhood. Some of them went east. My mother never told me what happened to my father, but she and I went south with some others and integrated into the NCR. When the NCR learned that Enclave personnel had integrated, we kept moving to the fringes. It's one of the reasons why I wound up out here."
    (Arcade Gannon's dialogue)
  2. The Chosen One: "{116}{}{Why is it that nobody around here mentions you?}"
    Matthew: "{166}{}{We've had this base for years. By maintaining it at a low level with minimal staffing, never drawing attention to ourselves, we've achieved anonymity. We leave the Shi alone, and they leave us alone.}"
    (FCFMATT.MSG)
  3. The Chosen One: "{117}{}{Why do you have only one person here?}"
    Matthew: "{169}{}{Too many people in any one place can attract attention. One man in a city of many men is less noticeable.}"
    (Matthew's dialogue)
  4. The Chosen One: "{124}{}{You said 'at one time.' What about now?}"
    Matthew: "{125}{}{Several months ago we came across a group known as the Enclave. Much to our surprise their level of technology surpassed even our own. We found this quite disturbing and considered contacting them. However, we decided on a more cautious course of action until we could determine exactly who the Enclave was, and the underlying purpose of their organization.}"
    Matthew: "{126}{}{To this end, we have reactivated small outposts near areas of Enclave activity from which we can safely observe them. Currently, we have activated such outposts in the Den, the NCR, and here in San Francisco.}"
    The Chosen One: "{128}{}{Sounds interesting. What have you learned?}"
    Matthew: "{129}{}{We have found that the Enclave deals heavily in drugs, weapons, and slaves. However, these are simply trivial pursuits leading up to some higher purpose, which we have failed to uncover. We are still watching them.}"
    (Matthew's dialogue)
  5. 5.0 5.1 The Chosen One: "{144}{}{What the hell. I must be crazy, but I'll do it.}"
    Matthew: "{155}{}{Excellent. Here is what I need you to do. Go to Navarro, infiltrate the base, and recover the technical plans for the Vertibirds. Return the plans to me.}"
    The Chosen One: "{158}{}{All right, but... Just how do think I should go about this? This is a military base after all.}"
    Matthew: "{196}{}{Navarro is relatively new and not fully staffed as yet. My sources tell me that they receive new recruits from time to time. Perhaps you could pose as a new arrival. I would suggest that.}"
    The Chosen One: "{201}{}{You mentioned your 'sources.' Who would they be?}"
    Matthew: "{202}{}{I had an operative go and scout the base. Her reports recently stopped; I can only assume the worst. Please be careful}"
    "{203}{}{. I don't enjoy sending people to their deaths.}"
    The Chosen One: "{205}{}{I'll be careful. Thanks.}"
    Matthew: "{160}{}{Upon successful completion of your mission I will grant you access to our facility here. In the meantime it would be best if you got started immediately. Thank you,}"
    "{161}{}{.}"
    (Matthew's dialogue)
  6. The Chosen One: "{131}{}{Before we go any further, why tell me all this now?}"
    Matthew: "{132}{}{(sigh) The Enclave has developed Vertibird technology, flying machines that allow them to move deeply into surrounding territories. Without similar technology to counter this threat, the Brotherhood would be unable to stop an invasion launched by the Enclave. We need to have Vertibird technology, or a viable counter to it, for ourselves.}"
    Matthew: "{133}{}{Now, recently the Enclave established a base north of here called Navarro. It's used as a stopover point for the maintenance and refueling of Vertibirds. It's my belief that such a base may have complete technical plans of the Vertibirds. All I need is for someone to infiltrate the base, steal the plans, and bring them here to me.}"
    The Chosen One: "{135}{}{Let me guess. You want me to infiltrate this base for you.}"
    Matthew: "{136}{}{Let me be frank with you,}{137}{}{. The Brotherhood of Steel is not the power that we once were. We believed ourselves to be the sole source of technology left to mankind. Secure in this belief we have let our order decline over the years. Now we don't have the resources at our disposal to deal with the Enclave. We need your help.}"
    (Matthew's dialogue)
  7. The Courier: "Who's Sergeant Dornan?"
    Cannibal Johnson: "He was a drill instructor I knew. He was also the meanest bastard I've ever known. Once, he caught this private out of uniform and old Dornan went off on the most ear-blistering rant known to man. It was inspiring."
    (Cannibal Johnson's dialogue)
  8. The Chosen One: "{223}{}{What happened to Matt?}"
    ACE: "{224}{}{Loading sequence...}"
    Matthew "{227}{}{You and your so-called President will not succeed.}"
    Frank Horrigan: "{228}{}{Is that so?}"
    Matthew: "{229}{}{The Chosen One has come, and he will rid the world of your evil.}"
    Frank Horrigan: "{230}{}{I care nothing for your pathetic prophecies. Worse, you have become a nusianceIn-game spelling, punctuation and/or grammar through your meddling. That ends today!}"
    Matthew: "{231}{}{Killing me will stop nothing.}"
    Frank Horrigan: "{232}{}{That may be, but seeing your body rotting on the ground will bring a smile to my face.}"
    (ACE's dialogue) Note: Cutscene in the bunker at the conclusion of the quest
  9. The encounter with the Enclave that is triggered with the activation of the computer network of the Poseidon Oil Reactor № 5.
  10. 10.0 10.1 The Courier: "What happened to Navarro?"
    Arcade Gannon: "After the Enclave's command structure fell apart, it was only a matter of time before Navarro was overrun by NCR forces. My mother and I left with some of the troopers from my father's old unit, the same people I've kept in contact with over the years. Anyone who didn't get out was killed by the NCR. Even some of the ones who escaped were eventually hunted down by the Brotherhood of Steel."
    (Arcade Gannon's dialogue)
  11. The Courier: "What are you talking about?"
    Arcade Gannon: "I wasn't always with the Followers, or with the NCR. My late father was an officer in a group called the Enclave, a remnant of America's Pre-War government. Memories being short around here, not a whole lot of people remember them. But they did bad things. Terrorized communities, kidnapped people. Eventually, someone stopped them. I was born a few years later at a military base on the coast, a place called Navarro."
    (Arcade Gannon's dialogue)
  12. Fallout: New Vegas Remnants Endings
    "After their bold arrival at Hoover Dam, the Remnants disappeared as quickly as they came. Legends of their power spread throughout the southwest, a reminder of why people once feared the sight of Vertibirds in the sky."
  13. The Courier: "You make it sound like avoiding innocent deaths was uncommon in the Enclave."
    Cannibal Johnson: "I'm sorry to say that it was. Civilian casualties was acceptable and sometimes... encouraged. My former squadmate Moreno didn't need encouraging. Moreno and I might've killed each other if Captain Kreger hadn't been there to pull us apart."
    (Cannibal Johnson's dialogue)
  14. The Courier: "What did you do when you were with the Enclave?"
    Orion Moreno: "Heavy weapons trooper. Nothing better than hosing down a target with an excess of bullets and laser fire. By the time I got through with things, not much was left standing. Any morons who didn't run when they saw me coming got what they deserved. Back then, it was war. If we'd been on the winning side, I'd be called a hero."
    (Orion Moreno's dialogue)
  15. The Courier: "What did you do when you were with the Enclave?"
    Cannibal Johnson: "Squad marksman. I'm pretty proud of the fact that I never killed a single soul who wasn't trying to kill me or one of my team first."
    (Cannibal Johnson's dialogue)
  16. The Courier: "How did you like flying Vertibirds for the Enclave?"
    Daisy Whitman: "I never was happier than when I was in the cockpit. I was able to go just about anywhere and everywhere, limited only by the fuel I could carry. There were more than a few missions where I took the scenic route home just so I could stay in the air. Caught hell for it every time, but worth it! Some of the things we did were questionable, I know. That's just how it was back then. Figure I've done enough good to make up for any sins, anyhow."
    (Daisy Whitman's dialogue)
  17. 17.0 17.1 Arcade Gannon: "Moreno took the fall of the Enclave hard. He never questioned his orders, never questioned the legitimacy of what the Enclave was doing. To him, it was all one unbroken chain, from Washington to Richardson. When we left Navarro, I remember looking up at Moreno. He said, "Kiss America goodbye, boys." When we left the Enclave behind, the love in him burned itself out. Now there's just a bitter old man left."
    (Arcade Gannon's dialogue)
  18. The Courier: "What's Moreno's problem with the NCR?"
    Judah Kreger: "They won, we didn't. It's as simple as that. The rest of us moved on while Moreno... didn't. Still, I'm not convinced Moreno hates the NCR as much as he thinks he does. You still might be able to talk him out of leaving."
    (Judah Kreger's dialogue)
  19. Fallout: New Vegas endings; Slide 11: Arcade Gannon

Non-game

  1. 1.0 1.1 Chris Avellone talks about the package from Lonesome Road (archived)
  2. Fallout Bible 9: "d) Did the BoS capture Navarro after the destruction of the oil rig?
    No one knows what happened to Navarro after the Enclave was destroyed. It's unlikely that the BOS seized it after the events in F2 because they didn't have a strong military presence up North at the end of F2. They would have been interested in taking it, however - although they would have suffered serious casualties."
  3. Fallout Bible 8, Avalanche!: "3. The Captain (the head of the punks) tells the player that he was a tech in Navarro. How did he run away from there? And where was the fob located before he was reclaimed by the Enclave?
    3. The Navarro Base has had plenty of deserters (including Dr. Henry in NCR); once exposed to the mainland (even in all its trashiness and monster-ridden wastes), some people prefer a life there to the steel bunker walls of Navarro and the lifelessness, sterility, and closed-in oil and stale smells of the Enclave (reminding you of The Amtrak Wars yet?). And that electric maze at the bottom, which was used extensively for hazing purposes.
    7. And how did Metzger get to know about radio transmissions between Salavatore and Navarro?
    7. Metzger and Radio: Beats me; Dave Hendee knows for sure. He may have had a working radio before he busted it and needed Vic to build him a new one. Metzger mentioned it to help foreshadow the Enclave -> Salvatore ties, like the crashed Vertibird in Klamath."
  4. Fallout Bible 8, Suicidal Bob takes it on home: "You said in the fourth Fallout Bible(i think) that the Enclave could remotely go through the logs of the vault's inhabitants and their Pipboys. So wouldn't they have been able to monitor the location of the original Vault Dweller and then the main character in F2. You would think that if they saw him in San Fransico then running around in Navarro at about the same time their Vertibird plans disapeared they would have disposed of the character. Did I totally misunderstand what you said? am I crazy? do I need to go outside more than one a year?
    Yup - under ideal conditions, they probably could have monitored both. But there are problems with doing it in F1 and F2:
    (F1 is kind of irrelevant, since the Enclave wasn't really an idea then. Nor were the Vaults "experiments" then either, I believe, so let's shelve the Vault Dweller issue.)
    Before we go into an annoying list, the Vaults were an experiment. The experiment is useless if you can't collect the results. Some brainiac came up with the question of "hey, is there some way of collecting the results without compromising the experiment?"
    So why didn't they track the Chosen One?
    1. The Enclave machinery, all the way down to communications, is not up to spec, at least as far as the Enclave guard's complaints in Gecko are concerned.
    2. The computer networks weren't able to access all the Vaults remotely after the war - like the network log in the computer in the Gecko reactor, most links between systems were shut down or destroyed. They were the ones who sent the "all-clear" to the Vault 8 Overseer, though, which Lynette tries to explain - and can't. They also were able to transmit an "all-clear" signal to Vault 13, getting them to open the door. Once the President made the decision to go take the V13 inhabitants as test subjects, the Vertibird teams scrambled, sent the signal and waited. No one did a search on all the PIPBoys.
    3. Reading information on the PIPBoys within the Vaults is one thing, but tracking them (while possible) is a different story. They probably could (1) if they knew what frequencies to look for, and if (2) they had bothered to read the PIPBoy specs. My feeling was that they wouldn't even have considered trying to hunt him/her down with the PIPBoy - what would a tribal be doing with a working PIPBoy? As for a Vault 13 PIPBoy, they already had all the members of V13 captured anyway, or so they thought. Plus Arroyo is many, many miles from Vault 13.
    Also, I have no idea what happened to the player's PIP Boy while it was laying at the bottom of the Temple of Trials. I doubt it was up to spec anyway. :)
    4. No one in the Enclave (i.e., Chris Avellone) was really bright enough to think about this idea. Only a few people in the Enclave knew the in-depth secrets of the Vaults and how the inhabitants were monitored. This may help or may simply be more confusing. If it's more confusing, let me know."
  5. Fallout 3 Official Game Guide Game of the Year Edition p.41: "The Enclave
    In the recent past, the Enclave—the remains of the United States government—were evacuated to an oil rig off the coast of California. Little is known about what happened to these forces, although the country has a new commander-in-chief: President John Henry Eden. However, recent reports and chatter have pinpointed the resurgence of the Enclave, with their base centered on a secure underground facility known as Raven Rock. Initial contact was made there 35 years ago.
    During this time, the new President Eden has been slowly rebuilding his resources, thanks in part to the technology already available at the Raven Rock military base. Vertibirds, weapons, and robots were easy to construct, but human followers were more difficult to find. The answer was to rely on Colonel Autumn, who controls the Enclave soldier forces, as well as creating a propaganda-spewing series of Eyebots sent to roam the Wasteland, spreading hope. Eden could spout his pro-government rhetoric, and promise a return of the pre-war America of legend: a land of white picket fences, baseball, apple pie, and good, old-fashioned American global supremacy.
    President Eden's secretive plan all along has been to rule over an America of the "pure," free from any mutation. He has learned of a ridiculously ambitious experiment known as Project Purity, and knew the time to strike had come: His Enclave forces would "reclaim" the Jefferson Memorial. By controlling the purified water, Eden would control the Capital Wasteland, and the rest of the country eventually. What better way to administer modified F.E.V.- which kills anyone infected with any form of mutation-than through the water supply?"
    (Fallout 3 Official Game Guide faction profiles)
  6. Fallout 3 Official Game Guide Game of the Year Edition p.66: "Colonel Augustus Autumn
    Autumn grew up on an oil rig off the California coast (the base of operations for the Enclave, the secretive contingent of the United States government that survived after the apocalypse). His father was the high-ranking Enclave scientist on orders from the president to move all high-ranking officials to the only other secure Enclave location with a functioning ZAX super-computer, Raven Rock. Colonel Autumn has proven to be far less subservient than his scientist father, often openly disagreeing with the president's decisions."
    (Fallout 3 Official Game Guide Game of the Year Edition Wasteland Census)
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