Rough guard
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Rough guards are guards hired by Decker in 2161[1].
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Background
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There are four rough guards in a house immediately to the Vault Dweller's right when he enters Old Town. They guard a house where Decker, the local crime boss, has a Brotherhood of Steel initiate held hostage.
Interactions with the player character
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Interactions overwiev
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| General | Services | Quests | ||||||||||||||||
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Quests
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- Rescue Initiate from the Hub: To reach the Initiate, they need to be killed.
Other interactions
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All four Rough guards will be hostile upon seeing the Vault Dweller and will immediately enter combat, regardless of the his standing with Decker. Defeating all four guards will allow the Vault Dweller to rescue the Initiate they are guarding in order to complete a quest for the BoS.
Killing them and freeing the initiate will not affect Decker's disposition towards Vault Dweller, despite their association with him.
Inventory
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| Apparel | Weapon | Other items |
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| Leather jacket Leather armor |
Combat shotgun 10mm SMG Spiked knuckles Combat knife |
10mm AP x48 12 gauge shotgun shell x80 |
Appearances
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Rough guards appear only in the original Fallout.

