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This is a transcript for dialogue with Rosalind Orman.

DialogueInstitute[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1DialogueInstituteRosalindFirstGreeting{Distracted, but then friendly. You were deep in thought. / Friendly} Hm? Oh, hi there!RosalindOrman: Sorry if I seem distracted. I memorized five sets of design schematics and now I'm doing detailed mental comparisons.A
2NPCFRosalindOrman: Hm? Oh, hi there!Sorry if I seem distracted. I memorized five sets of design schematics and now I'm doing detailed mental comparisons.Player Default: That's amazing.A1a
3Player Default: That's amazing.Oh, well, a lot of us do that.RosalindOrman: Anyway, I'm glad you're here. I just wanted to say how much I admire Father, and that's it an honor to meet you.A1a
4Player Default: Oh, well, a lot of us do that.Anyway, I'm glad you're here. I just wanted to say how much I admire Father, and that's it an honor to meet you.A1a
5I really hope you'll stay here with us.A1b
6Player Default: Come on, don't bullshit me.I didn't say it was easy, but I've been practicing at it since I was a little girl.RosalindOrman: Anyway, I'm glad you're here. I just wanted to say how much I admire Father, and that's it an honor to meet you.B1a
7Player Default: What kinds of blueprints?Mostly components for a new plasma pistol concept I've been toying with.Y1a
8High-energy weapons are sort of a hobby of mine.RosalindOrman: Anyway, I'm glad you're here. I just wanted to say how much I admire Father, and that's it an honor to meet you.Y1b
9-I'm not boring you, I hope.
10{Eager, upbeat} It's really exciting, having you here. I can't wait to see what you can do.
11{Enthusiastic} If you ask me, we're only scratching the surface with the latest synths.
12{Upbeat, bubbly, excited at the idea of designing things around the clock} Sleep is such a waste of time. I'd rather be designing more efficient plasma emitters.
13{Rhetorical, excited} One day, I'll design a more efficient reactor to replace that old clunker in the basement.

DialogueInstituteAdvSys[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
1DialogueInstituteAdvSys1SceneMadison: You all know that Doctor Thompson from Facilities has expressed concerns about our power consumption.{Exasperated} Here we go again...Evan: We're not violating any protocols.A1a
2Madison: I'll have a complete rationing plan ready soon, but in the meantime I need you to make cuts anywhere you can.{Frustrated} This is going to set us back by days, maybe more.Madison: I know it won't be easy, but we'll have to make do.A1a
3DialogueInstituteAdvSys2SceneEvan: I was looking over your testing plan for the plasma pistol upgrades.{A little defensive} Yeah? What about it?Evan: Well, it's a little bit radical, to be honest.A1a
4Evan: I was looking over your testing plan for the plasma pistol upgrades.{Defensive} I'm listening.Evan: Well, it's a little bit radical, to be honest.A2a
5Evan: Well, it's a little bit radical, to be honest.{Dismissive, a little annoyed, you don't like being lectured} Evan, it'll be fine.A1a
6Evan: Well, it's a little bit radical, to be honest.{Annoyed} How about for once, you assume that I actually know what I'm doing?A2a
7DialogueInstituteAdvSys3Scene{Cheerful, upbeat} Oh, hey, I finished my component stress simulations a little early. Let me know if you need a hand with anything.Madison: Already? But you just started those two days ago.A1a
8I got the energy source equations for the plasma emitter finished a little early.A2a
9I have some extra bandwidth if there's anything that needs doing.Madison: Already? But you just started those two days ago.A2b
10Madison: Already? But you just started those two days ago.I've been cutting back on sleep so I can get more work done.Madison: Well, I'm certainly impressed. Keep up the good work!A1a
11Madison: Already? But you just started those two days ago.{Modest} I was on a roll, so I put in a few extra hours.Madison: Well, I'm certainly impressed. Keep up the good work!A2a
12DialogueInstituteAdvSys4SceneI need to synthesize a few components. Any idea if the latest weapons run has finished yet?Evan: Yes, I believe so. It should be available now.A1a
13Do you know if the simulation on the main terminal has finished running?Evan: Yes, I believe so. It should be available now.A2a
14Any idea if that experiment with the mass spectrometer wrapped up? I need it for a project.Evan: Yes, I believe so. It should be available now.A3a
15Evan: Yes, I believe so. It should be available now.Okay, thanks.A1a
16Evan: Yes, I believe so. It should be available now.Oh, good.A2a
17Evan: Yes, I believe so. It should be available now.Finally.A3a
25DialogueInstituteAdvSysScene7EvanWatson: I saw you speaking with that Brendan Volkert earlier. What did he want?{Amused, flattered / Amused} Oh, nothing really.A1a
26{Amused, flattered} He sometimes has theoretical physics questions for me, though I think it's just an excuse to talk to me.EvanWatson: That's what I thought.A1b
27EvanWatson: He's a good kid, but I'd appreciate it if he didn't bother you at work. We don't need anymore distractions.{Professional / Neutral} Of course, Doctor Watson. I'll do my best to discourage him.A1a

Inst303Post[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
35-{Friendly, excited / Friendly} I think an outside perspective is just what we need in our next director.
36{Friendly, excited / Friendly} I know you'll honor Father's legacy when you're the director.

Inst305Post[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
37-{Happy, sharing a secret... said in a low, hushed voice in case Doctor Li is nearby / Happy} Doctor Li might not show it, but I can tell she's excited about having the reactor online.
38{Enthusiastic, friendly / Friendly} I've already started thinking about the next reactor. I'm convinced that antimatter is the way to go.

Inst307[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
39Inst307BriefingSceneRosalind: For every generator you take down, it means we can start Relaying in synths, giving you even more of an advantage.{Happy} And... oh, I almost forgot! Take these.Player Default: Oh thanks. Grenades? Sure, I can always use grenades.A1a
40Evan: Doctor Orman has done most of the hands-on work, so I'll let her explain the basics to you.{excited / Happy} Okay, thanks. Is this really exciting, or is it just me?Rosalind: So, you know that the Brotherhood's main operation is at the airport, right?A1a
41Rosalind: Okay, thanks. Is this really exciting, or is it just me?{Happy} So, you know that the Brotherhood's main operation is at the airport, right?Player Default: I'm aware of that, yes.A1a
42Player Default: I'm aware of that, yes.Okay, good.Rosalind: If they were a little less intelligent, we wouldn't even be talking about this. We'd have just swarmed them with synths.A1a
43Player Default: I don't know much about their situation.Okay, well I guess I just told you. It's their main base in the Commonwealth.Rosalind: If they were a little less intelligent, we wouldn't even be talking about this. We'd have just swarmed them with synths.B1a
44Player Default: I didn't really know for sure.Well, I guess now you do.Rosalind: If they were a little less intelligent, we wouldn't even be talking about this. We'd have just swarmed them with synths.X1a
45Player Default: What can you tell me about the Airport?Well, there are a few key buildings that are still structurally sound, but no pre-war aircraft are still in service.Rosalind: If they were a little less intelligent, we wouldn't even be talking about this. We'd have just swarmed them with synths.Y1a
46Player Default: Okay, good.{Amused} If they were a little less intelligent, we wouldn't even be talking about this. We'd have just swarmed them with synths.Rosalind: But they're not idiots. They've managed to generate an EM field that's messing with our ability to Relay in.A1a
47Rosalind: If they were a little less intelligent, we wouldn't even be talking about this. We'd have just swarmed them with synths.{Concerned} But they're not idiots. They've managed to generate an EM field that's messing with our ability to Relay in.Player Default: So we just relay on to the airship and sabotage it.A1a
48Player Default: So we just relay on to the airship and sabotage it.{Apologetic} Won't do us any good. There's no direct connection between their robot and the airship.Rosalind: So the immediate area around their encampment is a no-go. They don't, however, have the entire airport covered.A1a
49Player Default: Synths are still the best option.{Concerned} The problem is getting them there. And you too, for that matter.Rosalind: So the immediate area around their encampment is a no-go. They don't, however, have the entire airport covered.B1a
50Player Default: Sounds like a ground assault will be necessary, then.{Concerned} Maybe, but not just that. They'll be somewhat prepared for it.Rosalind: So the immediate area around their encampment is a no-go. They don't, however, have the entire airport covered.X1a
51Player Default: What sort of EM field? What's it doing?{Concerned} Basically just scattering any suitably complex signals - like the ones from our Relay - preventing us from getting close.Rosalind: So the immediate area around their encampment is a no-go. They don't, however, have the entire airport covered.Y1a
52Player Default: Won't do us any good. There's no direct connection between their robot and the airship.{Neutral} So the immediate area around their encampment is a no-go. They don't, however, have the entire airport covered.Rosalind: We can relay you in to a point at the edge of the airport, and then you can get in and take down the generators.A1a
53Rosalind: So the immediate area around their encampment is a no-go. They don't, however, have the entire airport covered.{Confident} We can relay you in to a point at the edge of the airport, and then you can get in and take down the generators.Player Default: We'll have the element of surprise, if nothing else.A1a
54Player Default: We'll have the element of surprise, if nothing else.{Happy} Exactly!Rosalind: You'll have surprise on your side. Should give you some time before they can organize a real defense.A1a
55Player Default: So I'm by myself, out in the open? Way too much risk.{Apologetic} Only at first, and it won't be that bad.Rosalind: You'll have surprise on your side. Should give you some time before they can organize a real defense.B1a
56Player Default: That can't be the whole plan.{Concerned} No, it's just the first part. Your job then is to get closer to the main camp.Rosalind: You'll have surprise on your side. Should give you some time before they can organize a real defense.X1a
57Player Default: Am I going to know these generators when I see them?{Nervous} You should, yeah. They're just blanketing the whole spectrum so there should be quite a light show.Rosalind: You'll have surprise on your side. Should give you some time before they can organize a real defense.Y1a
58Player Default: Exactly!{Confident} You'll have surprise on your side. Should give you some time before they can organize a real defense.Rosalind: For every generator you take down, it means we can start Relaying in synths, giving you even more of an advantage.A1a
59Rosalind: You'll have surprise on your side. Should give you some time before they can organize a real defense.{Happy} For every generator you take down, it means we can start Relaying in synths, giving you even more of an advantage.Rosalind: And... oh, I almost forgot! Take these.A1a
60Player Default: Oh thanks. Grenades? Sure, I can always use grenades.No no, they're not grenades!Rosalind: This thing... and I haven't come up with a good name for it yet... It basically deploys a beacon marker.A1a
61Player Default: Whatever it is, I hope it's reliable.{surprised, slightly offended} Of course it is!Rosalind: This thing... and I haven't come up with a good name for it yet... It basically deploys a beacon marker.B1a
62Player Default: Uhh, thanks. More ammo is always useful, I guess.{upbeat, enthusiastic / Amused} No, no... let me explain.Rosalind: This thing... and I haven't come up with a good name for it yet... It basically deploys a beacon marker.X1a
63Player Default: And these would be...?{Happy} Oh, you'll like this.Rosalind: This thing... and I haven't come up with a good name for it yet... It basically deploys a beacon marker.Y1a
64Player Default: No no, they're not grenades!{Happy} This thing... and I haven't come up with a good name for it yet... It basically deploys a beacon marker.Rosalind: Wherever they land, we can lock on to them and relay synths directly to that position. If there's a hot spot, you can drop synths right on it.A1a
65Rosalind: This thing... and I haven't come up with a good name for it yet... It basically deploys a beacon marker.{Happy} Wherever they land, we can lock on to them and relay synths directly to that position. If there's a hot spot, you can drop synths right on it.Rosalind: We've only got a few of these, so put them to good use. Don't go tossing them into the bay.A1a
66Rosalind: Wherever they land, we can lock on to them and relay synths directly to that position. If there's a hot spot, you can drop synths right on it.{Happy} We've only got a few of these, so put them to good use. Don't go tossing them into the bay.Player Default: Okay, that's pretty good. I'm impressed.A1a
67Player Default: Okay, that's pretty good. I'm impressed.I know, right? I mean... Thanks. I thought it was neat. But still, it's just to help.Rosalind: Your real job will be to reach Liberty Prime. You know the deal with that, right?A1a
68Player Default: I'm not going to beat the Brotherhood with this. Toys aren't going to help me.{deadpan, annoyed} Hard to please, aren't you.B1a
69Look, this is just to provide extra support.Rosalind: Your real job will be to reach Liberty Prime. You know the deal with that, right?B1b
70Player Default: Oh, great... The day is won. I can see it now.{snarky} We'll see what you think when you're neck-deep in Brotherhood soldiers.Rosalind: Your real job will be to reach Liberty Prime. You know the deal with that, right?X1a
71Player Default: What are these reinforcements supposed to do?They're going to help buy you some time, while you're completing the real objective.Y1a
72If nothing else, they'll take a few bullets meant for you.Rosalind: Your real job will be to reach Liberty Prime. You know the deal with that, right?Y1b
73Player Default: I know, right? I mean... Thanks. I thought it was neat. But still, it's just to help.Your real job will be to reach Liberty Prime. You know the deal with that, right?Player Default: It's the Brotherhood's giant robot.A1a
74Player Default: It's the Brotherhood's giant robot.Right. They think it's their ultimate weapon. We're going to show them it's ours.Rosalind: We've taken everything we know, made a few modifications based on what we think they've done with it in the past ten years...A1a
75Player Default: Not a clue.Okay. I'll let Doctor Li fill you in.MadisonLi: Yes, well.B1a
76Player Default: Not a clue.Okay. I'll let Doctor Watson fill you in.Evan: Right, sure.B2a
77Player Default: I don't need the details.Well, you kind of do, because it's the whole point of this. Doctor Li?MadisonLi: Yes, well.X1a
78Player Default: I don't need the details.You really do, because it's the whole point of this. Evan?Evan: Right, sure.X2a
79Player Default: What's Liberty Prime?Doctor Li can give you the rundown.MadisonLi: Yes, well.Y1a
80Player Default: What's Liberty Prime?Evan can give you the rundown.Evan: Right, sure.Y2a
81Inst307LiOrmanSceneMadisonLi: Doctor Orman, over here please. It's time.What, now? I'm still working over the code that Robotics sent over. The algorithim is a mess; it's not even close to peak efficiency!MadisonLi: It would seem we've run out of time. Let's go.A1a
82Inst307LPBriefingSceneRosalind: We've taken everything we know, made a few modifications based on what we think they've done with it in the past ten years......and... (this part was my idea) uploaded the whole thing into a modified synth, capable of delivering the virus directly into Liberty Prime.Rosalind: The little guy is going to be exposed and vulnerable, so you'll have to keep an eye on him. Make sure he doesn't get shot, you know?A1a
83Rosalind: So your end goal is ultimately pretty simple. Get to the robot, then hold the position while the synth does his thing.Oh, and don't worry. We'll pull you out of there before everything explodes.MadisonLi: If you have any questions, now's the time to ask. Otherwise they'll be waiting for you in the Relay room.A1a
84We've taken everything we know, made a few modifications based on what we think they've done with it in the past ten years...Rosalind: ...and... (this part was my idea) uploaded the whole thing into a modified synth, capable of delivering the virus directly into Liberty Prime.A1a
85Rosalind: ...and... (this part was my idea) uploaded the whole thing into a modified synth, capable of delivering the virus directly into Liberty Prime.The little guy is going to be exposed and vulnerable, so you'll have to keep an eye on him. Make sure he doesn't get shot, you know?Player Default: With Liberty Prime on our side, that'll give us a hell of an advantage.A1a
86Player Default: With Liberty Prime on our side, that'll give us a hell of an advantage.He's not going to go stomping around, and he won't be taking orders. But he will have his weapons and targeting systems overridden.A1a
87{very amused} And he'll absolutely recognize their airship as the primary Communist target in the Commonwealth.Rosalind: So your end goal is ultimately pretty simple. Get to the robot, then hold the position while the synth does his thing.A1b
88Player Default: I don't need some walking tin can to take them down.Need? Maybe not. But we want to send them a message, right? Make sure they leave us alone for good. Turning Prime against them will do that.Rosalind: So your end goal is ultimately pretty simple. Get to the robot, then hold the position while the synth does his thing.B1a
89Player Default: I don't know if this is a good idea. Seems unnecessary to go to these lengths.Oh I think it's a great idea. I mean really, who do they think they are? Using robots, against the Institute? Come on.Rosalind: So your end goal is ultimately pretty simple. Get to the robot, then hold the position while the synth does his thing.X1a
90Player Default: What exactly is this virus going to do for us?{amused} Well, if nothing else it'll take over the weapons systems, and establish their airship as a primary target. You can figure out what happens next.Rosalind: So your end goal is ultimately pretty simple. Get to the robot, then hold the position while the synth does his thing.Y1a
91Player Default: And he'll absolutely recognize their airship as the primary Communist target in the Commonwealth.So your end goal is ultimately pretty simple. Get to the robot, then hold the position while the synth does his thing.Rosalind: Oh, and don't worry. We'll pull you out of there before everything explodes.A1a
92Inst307WatsonOrmanSceneEvan: Let's go, Rosalind. Shaun says it's time.What, now? I'm still working over the code that Robotics sent over. The algorithim is a mess; it's not even close to peak efficiency!Evan: I know, I know. But we need to move quickly on this.A1a

Inst308Post[]

#SCENEDIALOGUE BEFORERESPONSE TEXTDIALOGUE AFTERABXY
93-{Sad, sympathetic / Sad} I can't imagine what you must be feeling, losing your son so soon after finding him.
94{Sad, sympathetic / Sad} I can't imagine what you must be feeling, losing your son so soon after finding him.
95{Sad, sympathetic / Sad} I can't imagine what you must be feeling, losing your son so soon after finding him.
96{Sympathetic, then warm and friendly / Neutral} I know this is a difficult time, but I wanted to say that I look forward to working with you, director.
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