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Roosevelt Academy

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Roosevelt Academy
Roosevelt Academy2
Icon ruins
Roosevelt Academy with WKML Broadcast Station in the background.
Site
Roosevelt Academy loc
map markerRoosevelt Academy
Other actors
creaturesSuper mutants
robotsDean Dewey
Technical
cell nameRooseveltHS01
RooseveltHS02 (tunnels)
RooseveltHS03 (A&A hall)
RooseveltHS04 (library)
ref id00017f3d
00017f3c (Tunnels)
00017f3b (A&A hall)
0003bc89 (library)
 
Gametitle-FO3Gametitle-FNV
Gametitle-FO3Gametitle-FNV

Good morning! It's a great day at Roosevelt High School!

Dean Dewey

Roosevelt Academy is a super mutant base located just south of Faded Pomp Estates and north of the MDPL mass relay station raider hideout.

LayoutEdit

It consists of three main buildings: Roosevelt Academy, Roosevelt Library, and Roosevelt Arts and Athletics Hall. Before the Great War, this served as the primary private school for the D.C. area. After the bombs fell and the dust settled, the super mutants created as a result of the Forced Evolutionary Virus experiment in Vault 87 came and set up shop in the ruined buildings and surrounding areas.

Maintenance Tunnels and Evacuation connects the three buildings via a subterranean route. The tunnels are patrolled by centaurs and super mutants. The super mutants have two captives tied up behind locked doors. There are several gas leaks throughout the complex of tunnels as well, so pay attention to where and when you are shooting. The tunnel's Library entrance is hidden underneath a trapdoor which is activated by an electrical switch on the wall.

Higher level player characters with Broken Steel can find super mutant overlords throughout the site. This area contains one of the game's highest concentration of super mutants.

Notable lootEdit

Maintenance and Evacuation TunnelsEdit

  • Pugilism Illustrated on a shelf in a room just east of the sloping sewer tunnel (with radioactive barrels to the north) that leads to Roosevelt Library. Just behind an average locked door (50 Lockpick) if coming from the library entrance to the tunnels.

Roosevelt AcademyEdit

Roosevelt Arts and Athletics HallEdit

  • Pre-War book on a bookcase in a room behind the stage, nearest the stairs along the northern side of the ground floor.
  • Sheet music book on the floor of the eastern side of the stage near the music stands.
  • Tumblers Today on the third floor, in a room adjacent to the locker room on a desk with two ammunition boxes and a working radio.

Roosevelt LibraryEdit

NotesEdit

  • The academy seems to have a large amount of train wreckage littering the outside.
  • In the Roosevelt Academy building, there is a protectron unit which may be activated by a terminal in the headmaster's office. The protectron, "Dean Dewey", will ask the player to present a hall pass. The player will then be attacked, although this can be avoided with the Robotics Expert perk or Child at Heart perk. He will also escort "special" characters (that is, those with Intelligence below 3) to a special education room.
  • In the Arts and Athletics Hall there is a unique miniature city building on the stage.
  • East of Roosevelt Academy the unique hostile raider A wanderer may be found near his camp. He possesses the unique Wanderer's leather armor and his camp nearby has a mini nuke, a pre-War book, and two ammunition boxes.
  • The sheet music book may be located on the roof of the small fake building to the right (closest to the music stands).
  • In the underground tunnels there are a number of child sized skeletons indicating that some sort of evacuation or attempt to take shelter was made.

AppearancesEdit

Roosevelt Academy appears only in Fallout 3. There's also a mention of it in Fallout: New Vegas in the form of a bumper sticker found on ED-E that reads, "My child is an Honor Student at Roosevelt Academy."

Behind the scenesEdit

The academy is named after Roosevelt High School, a real life school outside of Washington, D.C. in Maryland. Dean Dewey, the Academy's protectron, refers to the school as Roosevelt High School when activated at the Headmaster's terminal.

BugsEdit

xbox360Icon xbox360 As you enter the Maintenance and Evacuation Tunnel from the Roosevelt Academy, you may notice a random explosion go off near a group of radioactive barrels. This is caused by a grenade bouquet that is set off by a bunch of objects set on the floor that twitch and knock a precariously placed radioactive barrel into the bouquet. You can dodge this by not bumping anything until you disarm the bouquet. [verified]

GalleryEdit

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