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Roger Chang is a developer who worked at Obsidian Entertainment on Fallout: New Vegas as an Environment Artist. His main duties during the game development were art pipeline research and troubleshooting, environment and creature art (modeling/texturing), and asset validation. He also was responsible for FX at HELIOS One.

Employment historyEdit

FromToCompanyRole
Nov 2006PresentObsidian EntertainmentEnvironment/Technical Artist
Feb 2006Nov 2006Obsidian EntertainmentQuality Assurance

CreditsEdit

Fallout seriesEdit

YearTitleCredited as/for
2010Fallout: New VegasEnvironment Artist

Other work (excerpt)Edit

YearTitleCredited as/for
2010Alpha Protocol


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