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Rocket (Fallout)

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For an overview of rocket types in various games, see Rocket.
Rocket
ExplosiverocketRocketap
Explosive rocket
magaz. size
1
AC mod
0
damage mod
1/1
DR mod
-25%
weight3 poundsvalue
$200 fo1Gametitle-FO1
$200 fo2Gametitle-FO2
prototype id00000014
Rocket AP
magaz. size
1
AC mod
-15%
damage mod
1/1
DR mod
-50%
weight3 poundsvalue
$400 fo1Gametitle-FO1
$400 fo2Gametitle-FO2
prototype id00000037
 
Gametitle-FO1Gametitle-FO2
Gametitle-FO1Gametitle-FO2

Rocket is an ammunition type in Fallout and Fallout 2.

CharacteristicsEdit

Unlike traditional AP ammo which deals less damage than FMJ or JHP rounds, the AP rocket is strictly superior to the Explosive rocket. Its AC modifier should probably belong to the Explosive rocket, to simulate "splash damage", while an armor piercing rocket must hit its target directly to do damage.

VariantsEdit

There are two variants of rocket ammunition:

  • Explosive rocket (A rocket with a large explosive warhead.)
  • Rocket AP (A rocket shell, with a smaller explosive, but designed to pierce armor plating.)

Weapons using this ammunitionEdit

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