From The Vault
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Item page overhaul project
This article is within the scope of the Item page overhaul project. This project is dedicated to improving the quality and layout of articles about items which appear in more than one Fallout game.. If you want to participate, please check the project page.
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The Ripper vibroblade is a melee weapon found in Fallout, Fallout 2, Fallout 3, Fallout Tactics and Fallout: Brotherhood of Steel.
[edit] Fallout and Fallout 2
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A Ripper™ vibroblade. Powered by a small energy cell, the chainblade rips and tears into its target. |
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To be written
This section is needed but has not been written yet. You can help The Vault by writing it.
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[edit] Fallout 3
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| skill:
| Melee Weapons
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| dmg/attack:
| 30
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| DPS:
| 30
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| attacks/sec:
| 1
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| crit dmg:
| 0
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| crit chance:
| x 0
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| AP:
| 65
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| item HP:
| 600
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| repair:
| Rippers
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| weight:
| 6
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| value:
| 100
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| base id:
| 00004349
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Rare compared to other melee weapons in Fallout 3, the Ripper is unique in that the player can hold down the attack button and an enemy at melee range will continuously receive damage. The Pitt, however, does add a weapon with identical functionality, the Auto Axe. You can use a Ripper to repair an Auto Axe.
- The Ripper does not require an energy source, unlike in previous games, though it seems to deteriorate quite quickly in use.
[edit] Locations
[edit] Variants
- Jack (the Ripper) - Jack is identical to the Ripper in raw damage, but has the ability to score critical hits. It also does an additional 50% damage to limbs.
- When encountering (or getting close to) a character carrying a Ripper, the sound of the weapon will sometimes continue to play for a time at its full volume even when out of plausible earshot. Saving and immediately loading the newly saved game once out of feasible earshot of the Ripper will usually clear up the issue.
- When this weapon is used to attack items on the ground, they will launch backward, through the player, at speeds high enough to cause slight damage. This is likely due to the rapid rate at which the weapon hits, each 'hit' adds to the speed rather quickly.
[edit] Fallout Tactics
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To be written
This section is needed but has not been written yet. You can help The Vault by writing it.
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| “ |
A Ripper™ vibroblade. Powered by a small energy cell, the chainblade rips and tears into its target. |
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[edit] Fallout: Brotherhood of Steel
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To be written
This section is needed but has not been written yet. You can help The Vault by writing it.
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| Weapons of Fallout 3 |
| Unarmed
| Brass Knuckles (Steel Knuckles) · Deathclaw Gauntlet · Power Fist (Fisto!, The Shocker) · Spiked Knuckles (Plunkett's Valid Points)
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| Melee
| Auto Axe, Steel Saw (Man Opener, The Mauler) · Axe (The Dismemberer) · Baseball Bat · Chinese Officer's Sword (Jingwei's Shock Sword, Samurai's Sword, Vampire's Edge) · Combat Knife (Occam's Razor, Stabhappy, Trench Knife) · Knife (Ant's Sting, Slasher Knife, Ritual Knife, Toy Knife) · Lead Pipe · Nail Board (Board of Education) · Police Baton · Pool Cue (The Break) · Repellent Stick · Ripper (Jack) · Rolling Pin · Shishkebab · Shock Baton (Electro-Supressor) · Sledgehammer (The Tenderizer) · Shovel (Fertilizer Shovel) · Super Sledge (Fawkes' Super Sledge) · Switchblade (Butch's Toothpick) · Tire Iron (Highwayman's Friend)
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| Small Guns
| Pistols
| .32 Pistol (Wild Bill's Sidearm) · 10mm Pistol (Colonel Autumn's 10mm Pistol) · Chinese Pistol (Zhu-Rong v418 Chinese Pistol) · Dart Gun · Silenced 10mm Pistol · Scoped .44 Magnum (Blackhawk, Callahan's Magnum, Paulson's Revolver)
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| Shotguns
| Combat Shotgun (The Terrible Shotgun) · Double-Barrel Shotgun · Sawed-Off Shotgun (The Kneecapper)
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| SMGs
| 10mm SMG (Sydney's 10mm "Ultra" SMG)
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| Rifles
| Assault Rifle · BB Gun · Chinese Assault Rifle (Xuanlong Assault Rifle) · Hunting Rifle (Ol' Painless) · Infiltrator (Perforator) · Lever-Action Rifle (Backwater Rifle) · Lincoln's Repeater · Railway Rifle · Sniper Rifle (Reservist's Rifle, Victory Rifle)
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| Big Guns
| Drone Cannon (Drone Cannon Ex-B) · Fat Man (Experimental MIRV) · Flamer (Burnmaster, Rapid-Torch Flamer, Slo-Burn Flamer) · Gatling Laser (Precision Gatling Laser, Vengeance) · Heavy Incinerator · Minigun (Eugene) · Missile Launcher (Miss Launcher) · Rock-It Launcher
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| Energy Weapons
| Pistols
| Alien Atomizer (Atomic Pulverizer, Captain's Sidearm) · Alien Blaster (Firelance) · Laser Pistol (Colonel Autumn's Laser Pistol, Protectron's Gaze, Smuggler's End) · Mesmetron (Microwave Emitter) · Plasma Pistol (MPLX Novasurge)
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| Rifles
| Alien Disintegrator (Destabilizer) · Gauss Rifle · Laser Rifle (Metal Blaster, Wazer Wifle) · Plasma Rifle (A3-21's Plasma Rifle) · Tesla Cannon · Tri-Beam Laser Rifle
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| Explosives
| Grenades
| Bio-Gas Canister · Cryo Grenade · Frag Grenade · Nuka Grenade · Plasma Grenade · Pulse Grenade
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| Mines
| Bottlecap Mine · Cryo Mine · Frag Mine · Plasma Mine · Pulse Mine
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| Cut content
| (Black Bart's Bane) · (Breaker) · (Clover's Cleaver) · Cryolator · (Curse Breaker, Excalibat) · (Discharge Hammer) · (Gauss Rifle (Beta)) · (Grenade Launcher) · Katana · (Law Dog) · (Lightning Gun) · (Love Tap) · Mason Jar Mine · Mirelurk Bait Grenade · (O'Grady's Peacemaker) · (Pa's Fishing Aid) · Piggy Bank Grenade · (Tesla Cannon (Beta)) · (Wanda)
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| Mentioned
| AEP5 Laser Pistol · AER12 Laser Rifle · M199 Assault Rifle · X277 "Viper" Magnetic Rail Cannon
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